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New recipe covering how to animate rotation of an actor (in all axes). Covers various factors affecting rotation animation (like orientation of axes, parent rotation/orientation), as well as trying to make rotations easier to visualise (e.g. describing how rotation direction is affected by those factors, how a rotation can be expected to look when animated). Uses implicit animations for code examples. Also refers to a full code example which uses ClutterState. |
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.. | ||
animations-fading-in-then-out.ogv | ||
animations-fading-out.ogv | ||
animations-rotating-container-reverses-direction.ogv | ||
animations-rotating-x-centered.ogv | ||
animations-rotating-x-minus-45.ogv | ||
animations-rotating-x-minus-180-with-y-minus-96.ogv | ||
animations-rotating-x-minus-180-with-z-minus-96.ogv | ||
animations-rotating-y-45.ogv | ||
animations-rotating-y-centered.ogv | ||
animations-rotating-z-90.ogv | ||
animations-rotating-z-centered.ogv | ||
README |
Put videos for inclusion in cookbook (Ogg Theora, preferably) here.