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f1105807fb
* clutter/clutter-script-private.h: * clutter/clutter-script.h: * clutter/clutter-script.c: Allow id-less objects: as long as they have a "type" member, a unique id will be provided. (json_object_end): Add merge id to the object information structure. (apply_behaviours), (add_children): Keep the unresolved objects around. (construct_stage), (clutter_script_construct_object): If an object has unresolved children or behaviours try resolving them when we ask for it. (json_parse_end), (clutter_script_ensure_objects): Ensure that the objects are fully constructed as best as we can when finished parsing. (object_info_free), (remove_by_merge_id): (clutter_script_unmerge_objects): Remove objects under the same merge id returned by the loading functions. (Fixes bug #558)
44 lines
944 B
JSON
44 lines
944 B
JSON
{
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"My Scene" : {
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"id" : "main-stage",
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"type" : "ClutterStage",
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"color" : "white",
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"width" : 500,
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"height" : 200,
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"children" : [
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{
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"id" : "red-button",
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"type" : "ClutterRectangle",
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"color" : "#ff0000ff",
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"x" : 50,
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"y" : 50,
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"width" : 100,
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"height" : 100,
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"visible" : true,
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},
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{
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"id" : "green-button",
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"type" : "ClutterRectangle",
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"color" : "#00ff00ff",
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"x" : 200,
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"y" : 50,
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"width" : 100,
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"height" : 100,
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"visible" : true,
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"behaviours" : [ "fade-behaviour" ]
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},
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{
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"id" : "red-hand",
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"type" : "ClutterTexture",
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"pixbuf" : "redhand.png",
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"x" : 50,
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"y" : 50,
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"opacity" : 100,
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"visible" : true,
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"behaviours" : [ "rotate-behaviour", "fade-behaviour" ]
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},
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"blue-button"
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]
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}
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}
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