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f1105807fb
* clutter/clutter-script-private.h: * clutter/clutter-script.h: * clutter/clutter-script.c: Allow id-less objects: as long as they have a "type" member, a unique id will be provided. (json_object_end): Add merge id to the object information structure. (apply_behaviours), (add_children): Keep the unresolved objects around. (construct_stage), (clutter_script_construct_object): If an object has unresolved children or behaviours try resolving them when we ask for it. (json_parse_end), (clutter_script_ensure_objects): Ensure that the objects are fully constructed as best as we can when finished parsing. (object_info_free), (remove_by_merge_id): (clutter_script_unmerge_objects): Remove objects under the same merge id returned by the loading functions. (Fixes bug #558)
73 lines
2.0 KiB
C
73 lines
2.0 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_SCRIPT_PRIVATE_H__
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#define __CLUTTER_SCRIPT_PRIVATE_H__
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#include <glib-object.h>
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#include "clutter-script.h"
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G_BEGIN_DECLS
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typedef GType (* GTypeGetFunc) (void);
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typedef struct {
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gchar *id;
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gchar *class_name;
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gchar *type_func;
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GList *properties;
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GList *children;
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GList *behaviours;
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GType gtype;
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GObject *object;
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guint merge_id;
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guint is_toplevel : 1;
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guint has_unresolved : 1;
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guint is_unmerged : 1;
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} ObjectInfo;
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typedef struct {
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gchar *property_name;
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GValue value;
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} PropertyInfo;
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GObject *clutter_script_construct_object (ClutterScript *script,
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ObjectInfo *info);
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gboolean clutter_script_enum_from_string (GType gtype,
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const gchar *string,
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gint *enum_value);
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gboolean clutter_script_flags_from_string (GType gtype,
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const gchar *string,
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gint *flags_value);
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G_END_DECLS
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#endif /* __CLUTTER_SCRIPT_PRIVATE_H__ */
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