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5faed43f29
This adds several utility apis that aim to make it as easy as possible for an application to determine what size a video should be drawn at. The important detail here is that these apis take into account the pixel-aspect-ratio in addition to the video's own aspect ratio. This patch updates the cogl-basic-video-player example to use the cogl_gst_video_sink_fit_size() api to perform letterboxing. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit d26f17c97ff6b9f6d6211e0527d5965a85305a56)
328 lines
9.3 KiB
C
328 lines
9.3 KiB
C
#include <stdbool.h>
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#include <cogl/cogl.h>
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#include <cogl-gst/cogl-gst.h>
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typedef struct _Data
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{
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CoglFramebuffer *fb;
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CoglPipeline *border_pipeline;
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CoglPipeline *video_pipeline;
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CoglGstVideoSink *sink;
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int onscreen_width;
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int onscreen_height;
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CoglGstRectangle video_output;
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bool draw_ready;
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bool frame_ready;
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GMainLoop *main_loop;
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}Data;
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static gboolean
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_bus_watch (GstBus *bus,
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GstMessage *msg,
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void *user_data)
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{
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Data *data = (Data*) user_data;
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switch (GST_MESSAGE_TYPE (msg))
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{
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case GST_MESSAGE_EOS:
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{
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g_main_loop_quit (data->main_loop);
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break;
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}
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case GST_MESSAGE_ERROR:
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{
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char *debug;
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GError *error = NULL;
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gst_message_parse_error (msg, &error, &debug);
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g_free (debug);
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if (error != NULL)
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{
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g_error ("Playback error: %s\n", error->message);
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g_error_free (error);
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}
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g_main_loop_quit (data->main_loop);
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break;
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}
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default:
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break;
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}
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return TRUE;
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}
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static void
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_draw (Data *data)
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{
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/*
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The cogl pipeline needs to be retrieved from the sink before every draw.
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This is due to the cogl-gst sink creating a new cogl pipeline for each frame
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by copying the previous one and attaching the new frame to it.
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*/
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CoglPipeline* current = cogl_gst_video_sink_get_pipeline (data->sink);
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data->video_pipeline = current;
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if (data->video_output.x)
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{
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int x = data->video_output.x;
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/* Letterboxed with vertical borders */
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cogl_framebuffer_draw_rectangle (data->fb,
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data->border_pipeline,
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0, 0, x, data->onscreen_height);
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cogl_framebuffer_draw_rectangle (data->fb,
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data->border_pipeline,
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data->onscreen_width - x,
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0,
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data->onscreen_width,
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data->onscreen_height);
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cogl_framebuffer_draw_rectangle (data->fb, data->video_pipeline,
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x, 0,
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x + data->video_output.width,
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data->onscreen_height);
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}
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else if (data->video_output.y)
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{
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int y = data->video_output.y;
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/* Letterboxed with horizontal borders */
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cogl_framebuffer_draw_rectangle (data->fb,
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data->border_pipeline,
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0, 0, data->onscreen_width, y);
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cogl_framebuffer_draw_rectangle (data->fb,
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data->border_pipeline,
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0,
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data->onscreen_height - y,
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data->onscreen_width,
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data->onscreen_height);
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cogl_framebuffer_draw_rectangle (data->fb, data->video_pipeline,
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0, y,
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data->onscreen_width,
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y + data->video_output.height);
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}
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else
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{
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cogl_framebuffer_draw_rectangle (data->fb,
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data->video_pipeline,
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0, 0,
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data->onscreen_width,
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data->onscreen_height);
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}
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cogl_onscreen_swap_buffers (COGL_ONSCREEN (data->fb));
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}
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static void
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_check_draw (Data *data)
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{
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/* The frame is only drawn once we know that a new buffer is ready
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* from GStreamer and that Cogl is ready to accept some new
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* rendering */
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if (data->draw_ready && data->frame_ready)
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{
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_draw (data);
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data->draw_ready = FALSE;
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data->frame_ready = FALSE;
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}
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}
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static void
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_frame_callback (CoglOnscreen *onscreen,
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CoglFrameEvent event,
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CoglFrameInfo *info,
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void *user_data)
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{
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Data *data = user_data;
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if (event == COGL_FRAME_EVENT_SYNC)
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{
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data->draw_ready = TRUE;
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_check_draw (data);
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}
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}
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static void
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_new_frame_cb (CoglGstVideoSink *sink,
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Data *data)
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{
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data->frame_ready = TRUE;
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_check_draw (data);
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}
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static void
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_resize_callback (CoglOnscreen *onscreen,
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int width,
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int height,
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void *user_data)
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{
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Data *data = user_data;
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CoglGstRectangle available;
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data->onscreen_width = width;
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data->onscreen_height = height;
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cogl_framebuffer_orthographic (data->fb, 0, 0, width, height, -1, 100);
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if (!data->video_pipeline)
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return;
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available.x = 0;
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available.y = 0;
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available.width = width;
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available.height = height;
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cogl_gst_video_sink_fit_size (data->sink,
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&available,
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&data->video_output);
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}
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/*
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A callback like this should be attached to the cogl-pipeline-ready
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signal. This way requesting the cogl pipeline before its creation
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by the sink is avoided. At this point, user textures and snippets can
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be added to the cogl pipeline.
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*/
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static void
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_set_up_pipeline (gpointer instance,
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gpointer user_data)
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{
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Data* data = (Data*) user_data;
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/*
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The cogl-gst sink, depending on the video format, can use up to 3 texture
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layers to render a frame. To avoid overwriting frame data, the first
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free layer in the cogl pipeline needs to be queried before adding any
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additional textures.
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*/
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int free_layer = cogl_gst_video_sink_get_free_layer (data->sink);
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data->video_pipeline = cogl_gst_video_sink_get_pipeline (data->sink);
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while (free_layer > 0)
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{
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free_layer--;
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cogl_pipeline_set_layer_filters (data->video_pipeline, free_layer,
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COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR,
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COGL_PIPELINE_FILTER_LINEAR);
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}
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/* disable blending... */
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cogl_pipeline_set_blend (data->video_pipeline,
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"RGBA = ADD (SRC_COLOR, 0)", NULL);
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/* Now that we know the video size we can perform letterboxing */
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_resize_callback (COGL_ONSCREEN (data->fb),
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data->onscreen_width,
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data->onscreen_height,
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data);
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cogl_onscreen_add_frame_callback (COGL_ONSCREEN (data->fb), _frame_callback,
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data, NULL);
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/*
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The cogl-gst-new-frame signal is emitted when the cogl-gst sink has
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retrieved a new frame and attached it to the cogl pipeline. This can be
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used to make sure cogl doesn't do any unnecessary drawing i.e. keeps to the
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frame-rate of the video.
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*/
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g_signal_connect (data->sink, "new-frame", G_CALLBACK (_new_frame_cb), data);
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}
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int
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main (int argc,
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char **argv)
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{
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Data data;
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CoglContext *ctx;
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CoglOnscreen *onscreen;
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GstElement *pipeline;
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GstElement *bin;
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GSource *cogl_source;
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GstBus *bus;
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char *uri;
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memset (&data, 0, sizeof (Data));
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/* Set the necessary cogl elements */
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ctx = cogl_context_new (NULL, NULL);
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onscreen = cogl_onscreen_new (ctx, 640, 480);
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cogl_onscreen_set_resizable (onscreen, TRUE);
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cogl_onscreen_add_resize_callback (onscreen, _resize_callback, &data, NULL);
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cogl_onscreen_show (onscreen);
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data.fb = COGL_FRAMEBUFFER (onscreen);
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cogl_framebuffer_orthographic (data.fb, 0, 0, 640, 480, -1, 100);
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data.border_pipeline = cogl_pipeline_new (ctx);
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cogl_pipeline_set_color4f (data.border_pipeline, 0, 0, 0, 1);
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/* disable blending */
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cogl_pipeline_set_blend (data.border_pipeline,
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"RGBA = ADD (SRC_COLOR, 0)", NULL);
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/* Intialize GStreamer */
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gst_init (&argc, &argv);
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/*
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Create the cogl-gst video sink by calling the cogl_gst_video_sink_new
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function and passing it a CoglContext (this is used to create the
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CoglPipeline and the texures for each frame). Alternatively you can use
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gst_element_factory_make ("coglsink", "some_name") and then set the
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context with cogl_gst_video_sink_set_context.
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*/
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data.sink = cogl_gst_video_sink_new (ctx);
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pipeline = gst_pipeline_new ("gst-player");
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bin = gst_element_factory_make ("playbin", "bin");
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if (argc < 2)
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uri = "http://docs.gstreamer.com/media/sintel_trailer-480p.webm";
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else
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uri = argv[1];
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g_object_set (G_OBJECT (bin), "video-sink", GST_ELEMENT (data.sink), NULL);
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gst_bin_add (GST_BIN (pipeline), bin);
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g_object_set (G_OBJECT (bin), "uri", uri, NULL);
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gst_element_set_state (pipeline, GST_STATE_PLAYING);
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bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
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gst_bus_add_watch (bus, _bus_watch, &data);
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data.main_loop = g_main_loop_new (NULL, FALSE);
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cogl_source = cogl_glib_source_new (ctx, G_PRIORITY_DEFAULT);
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g_source_attach (cogl_source, NULL);
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/*
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The cogl-pipeline-ready signal tells you when the cogl pipeline is
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initialized i.e. when cogl-gst has figured out the video format and
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is prepared to retrieve and attach the first frame of the video.
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*/
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g_signal_connect (data.sink, "pipeline-ready",
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G_CALLBACK (_set_up_pipeline), &data);
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data.draw_ready = TRUE;
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data.frame_ready = FALSE;
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g_main_loop_run (data.main_loop);
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g_source_destroy (cogl_source);
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g_source_unref (cogl_source);
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g_main_loop_unref (data.main_loop);
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return 0;
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}
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