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A simply wrapper around `CoglTexture`, making it easy to reuse content without roundtrip from GPU to CPU memory and back. It optionally takes a clip rectangle which is implemented by creating a `CoglSubTexture`. A limitation here is that floating point clips are not supported. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1888> |
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clutter | ||
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meson.build |