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7acdf0114e
• Fixes some overly long lines, hugging asterisks in the pointer type declarations and indentation issues. • Tidies up the GLSL source so that it will look nicer in the debug output. • Removes the backwards ‘parent_class’ define which hacks the implementation of the G_DEFINE_TYPE macro and just uses the full type name instead. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 3ffe8979da4d4dc7deb221e5653b6f24f41b412c) |
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cogl-gst-plugin.c | ||
cogl-gst-shader-private.h | ||
cogl-gst-shader.c | ||
cogl-gst-video-sink.c | ||
cogl-gst-video-sink.h | ||
cogl-gst.h | ||
cogl-gst.pc.in | ||
Makefile.am |