mutter/clutter/win32
Emmanuele Bassi a09bbffd92 Implement multi-backend support
The Clutter backend split is opaque enough that should allow us to just
build all possible backends inside the same shared object, and select
the wanted backend at initialization time.

This requires some work in the build system, as well as the
initialization code, to remove duplicate functions that might cause
conflicts at build and link time. We also need to defer all the checks
of the internal state of the platform-specific API to run-time type
checks.
2011-11-03 13:45:19 +00:00
..
clutter-backend-win32.c Implement multi-backend support 2011-11-03 13:45:19 +00:00
clutter-backend-win32.h Eliminate G_CONST_RETURN 2011-06-07 16:06:24 +01:00
clutter-device-manager-win32.c win32: Update DeviceManager device creation 2011-01-21 10:25:45 +00:00
clutter-device-manager-win32.h device: Impose per-backend DeviceManager 2010-02-17 17:46:48 +00:00
clutter-event-win32.c debug: Clean up debugging notes 2011-10-17 10:24:25 +01:00
clutter-stage-win32.c Implement multi-backend support 2011-11-03 13:45:19 +00:00
clutter-stage-win32.h win32: Use the Cogl WGL winsys 2011-05-10 17:06:33 +01:00
clutter-win32.h win32: Add a public clutter_win32_handle_event function 2010-10-25 13:19:17 +01:00
invisible-cursor.cur win32: Use an invisible cursor when cursor-visible is FALSE 2010-01-19 16:10:23 +00:00
resources.rc win32: Use an invisible cursor when cursor-visible is FALSE 2010-01-19 16:10:23 +00:00