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ba068f6bc9
The Cogl primitives broke for GLES 1.1 and 2 after the cogl-float branch merge. CoglPathNode was still being declared as GLfixed for the GLES backend but it was being filled with float values so they were all ending up as numbers < 1. glDrawArrays was being called with GL_FIXED so this has been changed to GL_FLOAT. The scanline rasterizer had a leftover hardcoded ClutterFixed constant to add a small amount to the height of each line. struct _CoglFloatVec2 has been removed because it is no longer used anywhere.