mutter/clutter/x11/clutter-x11-texture-pixmap.h
Emmanuele Bassi 77ec8774a0 WARNING: Massive revert commit
Revert all the work that happened on the master branch.

Sadly, this is the only way to merge the current development branch back
into master.

It is now abundantly clear that I merged the 1.99 branch far too soon,
and that Clutter 2.0 won't happen any time soon, if at all.

Since having the development happen on a separate branch throws a lot of
people into confusion, let's undo the clutter-1.99 → master merge, and
move back the development of Clutter to the master branch.

In order to do so, we need to do some surgery to the Git repository.

First, we do a massive revert in a single commit of all that happened
since the switch to 1.99 and the API version bump done with the
89a2862b057423c3c1fc666e6fa776ccacf377dd commit. The history is too long
to be reverted commit by commit without being extremely messy.
2015-01-03 20:34:20 +00:00

108 lines
4.3 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Johan Bilien <johan.bilien@nokia.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_X11_TEXTURE_PIXMAP_H__
#define __CLUTTER_X11_TEXTURE_PIXMAP_H__
#include <glib.h>
#include <glib-object.h>
#include <clutter/clutter.h>
#include <X11/Xlib.h>
G_BEGIN_DECLS
#define CLUTTER_X11_TYPE_TEXTURE_PIXMAP (clutter_x11_texture_pixmap_get_type ())
#define CLUTTER_X11_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmap))
#define CLUTTER_X11_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))
#define CLUTTER_X11_IS_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
#define CLUTTER_X11_IS_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
#define CLUTTER_X11_TEXTURE_PIXMAP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))
typedef struct _ClutterX11TexturePixmap ClutterX11TexturePixmap;
typedef struct _ClutterX11TexturePixmapClass ClutterX11TexturePixmapClass;
typedef struct _ClutterX11TexturePixmapPrivate ClutterX11TexturePixmapPrivate;
/**
* ClutterX11TexturePixmap:
*
* The #ClutterX11TexturePixmap structure contains only private data
*
* Since: 0.8
*/
struct _ClutterX11TexturePixmap
{
/*< private >*/
ClutterTexture parent;
ClutterX11TexturePixmapPrivate *priv;
};
/**
* ClutterX11TexturePixmapClass:
* @update_area: virtual function for updating the area of the texture
*
* The #ClutterX11TexturePixmapClass structure contains only private data
*
* Since: 0.8
*/
struct _ClutterX11TexturePixmapClass
{
/*< private >*/
ClutterTextureClass parent_class;
/*< public >*/
void (* update_area) (ClutterX11TexturePixmap *texture,
gint x,
gint y,
gint width,
gint height);
};
GType clutter_x11_texture_pixmap_get_type (void) G_GNUC_CONST;
ClutterActor *clutter_x11_texture_pixmap_new (void);
ClutterActor *clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap);
ClutterActor *clutter_x11_texture_pixmap_new_with_window (Window window);
void clutter_x11_texture_pixmap_set_automatic (ClutterX11TexturePixmap *texture,
gboolean setting);
void clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
Pixmap pixmap);
void clutter_x11_texture_pixmap_set_window (ClutterX11TexturePixmap *texture,
Window window,
gboolean automatic);
void clutter_x11_texture_pixmap_sync_window (ClutterX11TexturePixmap *texture);
void clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
gint x,
gint y,
gint width,
gint height);
G_END_DECLS
#endif