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https://github.com/brl/mutter.git
synced 2025-02-17 05:44:08 +00:00
![Emmanuele Bassi](/assets/img/avatar_default.png)
Revert all the work that happened on the master branch. Sadly, this is the only way to merge the current development branch back into master. It is now abundantly clear that I merged the 1.99 branch far too soon, and that Clutter 2.0 won't happen any time soon, if at all. Since having the development happen on a separate branch throws a lot of people into confusion, let's undo the clutter-1.99 → master merge, and move back the development of Clutter to the master branch. In order to do so, we need to do some surgery to the Git repository. First, we do a massive revert in a single commit of all that happened since the switch to 1.99 and the API version bump done with the 89a2862b057423c3c1fc666e6fa776ccacf377dd commit. The history is too long to be reverted commit by commit without being extremely messy.
210 lines
6.0 KiB
C
210 lines
6.0 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Damien Lespiau <damien.lespiau@intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter/clutter-device-manager-private.h"
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#include "clutter-private.h"
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#include "clutter-input-device-evdev.h"
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typedef struct _ClutterInputDeviceClass ClutterInputDeviceEvdevClass;
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typedef struct _ClutterInputDeviceEvdevPrivate ClutterInputDeviceEvdevPrivate;
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#define INPUT_DEVICE_EVDEV_PRIVATE(o) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((o), \
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CLUTTER_TYPE_INPUT_DEVICE_EVDEV, \
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ClutterInputDeviceEvdevPrivate))
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enum
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{
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PROP_0,
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PROP_SYSFS_PATH,
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PROP_DEVICE_PATH,
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PROP_LAST
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};
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struct _ClutterInputDeviceEvdevPrivate
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{
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gchar *sysfs_path;
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gchar *device_path;
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};
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struct _ClutterInputDeviceEvdev
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{
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ClutterInputDevice parent;
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ClutterInputDeviceEvdevPrivate *priv;
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};
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G_DEFINE_TYPE (ClutterInputDeviceEvdev,
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clutter_input_device_evdev,
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CLUTTER_TYPE_INPUT_DEVICE)
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static GParamSpec *obj_props[PROP_LAST];
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static void
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clutter_input_device_evdev_get_property (GObject *object,
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guint property_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterInputDeviceEvdev *input = CLUTTER_INPUT_DEVICE_EVDEV (object);
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ClutterInputDeviceEvdevPrivate *priv = input->priv;
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switch (property_id)
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{
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case PROP_SYSFS_PATH:
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g_value_set_string (value, priv->sysfs_path);
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break;
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case PROP_DEVICE_PATH:
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g_value_set_string (value, priv->device_path);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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}
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}
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static void
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clutter_input_device_evdev_set_property (GObject *object,
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guint property_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterInputDeviceEvdev *input = CLUTTER_INPUT_DEVICE_EVDEV (object);
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ClutterInputDeviceEvdevPrivate *priv = input->priv;
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switch (property_id)
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{
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case PROP_SYSFS_PATH:
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priv->sysfs_path = g_value_dup_string (value);
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break;
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case PROP_DEVICE_PATH:
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priv->device_path = g_value_dup_string (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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}
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}
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static void
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clutter_input_device_evdev_finalize (GObject *object)
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{
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ClutterInputDeviceEvdev *input = CLUTTER_INPUT_DEVICE_EVDEV (object);
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ClutterInputDeviceEvdevPrivate *priv = input->priv;
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g_free (priv->sysfs_path);
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g_free (priv->device_path);
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G_OBJECT_CLASS (clutter_input_device_evdev_parent_class)->finalize (object);
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}
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static gboolean
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clutter_input_device_evdev_keycode_to_evdev (ClutterInputDevice *device,
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guint hardware_keycode,
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guint *evdev_keycode)
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{
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/* The hardware keycodes from the evdev backend are already evdev
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keycodes */
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*evdev_keycode = hardware_keycode;
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return TRUE;
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}
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static void
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clutter_input_device_evdev_class_init (ClutterInputDeviceEvdevClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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GParamSpec *pspec;
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g_type_class_add_private (klass, sizeof (ClutterInputDeviceEvdevPrivate));
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object_class->get_property = clutter_input_device_evdev_get_property;
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object_class->set_property = clutter_input_device_evdev_set_property;
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object_class->finalize = clutter_input_device_evdev_finalize;
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klass->keycode_to_evdev = clutter_input_device_evdev_keycode_to_evdev;
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/*
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* ClutterInputDeviceEvdev:udev-device:
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*
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* The Sysfs path of the device
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*
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* Since: 1.6
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*/
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pspec =
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g_param_spec_string ("sysfs-path",
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P_("sysfs Path"),
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P_("Path of the device in sysfs"),
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NULL,
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G_PARAM_CONSTRUCT_ONLY | CLUTTER_PARAM_READWRITE);
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obj_props[PROP_SYSFS_PATH] = pspec;
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g_object_class_install_property (object_class, PROP_SYSFS_PATH, pspec);
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/*
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* ClutterInputDeviceEvdev:device-path
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*
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* The path of the device file.
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*
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* Since: 1.6
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*/
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pspec =
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g_param_spec_string ("device-path",
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P_("Device Path"),
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P_("Path of the device node"),
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NULL,
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G_PARAM_CONSTRUCT_ONLY | CLUTTER_PARAM_READWRITE);
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obj_props[PROP_DEVICE_PATH] = pspec;
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g_object_class_install_property (object_class, PROP_DEVICE_PATH, pspec);
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}
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static void
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clutter_input_device_evdev_init (ClutterInputDeviceEvdev *self)
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{
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self->priv = INPUT_DEVICE_EVDEV_PRIVATE (self);
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}
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ClutterInputDeviceEvdev *
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_clutter_input_device_evdev_new (void)
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{
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return g_object_new (CLUTTER_TYPE_INPUT_DEVICE_EVDEV, NULL);
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}
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const gchar *
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_clutter_input_device_evdev_get_sysfs_path (ClutterInputDeviceEvdev *device)
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{
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g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_EVDEV (device), NULL);
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return device->priv->sysfs_path;
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}
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const gchar *
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_clutter_input_device_evdev_get_device_path (ClutterInputDeviceEvdev *device)
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{
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g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE_EVDEV (device), NULL);
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return device->priv->device_path;
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}
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