mutter/build/win32/vs10/clutter.props
Emmanuele Bassi 77ec8774a0 WARNING: Massive revert commit
Revert all the work that happened on the master branch.

Sadly, this is the only way to merge the current development branch back
into master.

It is now abundantly clear that I merged the 1.99 branch far too soon,
and that Clutter 2.0 won't happen any time soon, if at all.

Since having the development happen on a separate branch throws a lot of
people into confusion, let's undo the clutter-1.99 → master merge, and
move back the development of Clutter to the master branch.

In order to do so, we need to do some surgery to the Git repository.

First, we do a massive revert in a single commit of all that happened
since the switch to 1.99 and the API version bump done with the
89a2862b057423c3c1fc666e6fa776ccacf377dd commit. The history is too long
to be reverted commit by commit without being extremely messy.
2015-01-03 20:34:20 +00:00

532 lines
23 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<GlibEtcInstallRoot>..\..\..\..\vs10\$(Platform)</GlibEtcInstallRoot>
<GlibMkEnumsPath>..\..\..\vs10\$(Platform)</GlibMkEnumsPath>
<GlibGenMarshalPath>..\..\vs10\$(Platform)</GlibGenMarshalPath>
<ClutterApiVersion>1.0</ClutterApiVersion>
<CopyDir>$(GlibEtcInstallRoot)</CopyDir>
<DefDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</DefDir>
<BaseWinBuildDef>_WIN32_WINNT=0x0500</BaseWinBuildDef>
<BaseBuildDef>$(BaseWinBuildDef)</BaseBuildDef>
<LibBuildDefines>HAVE_CONFIG_H;CLUTTER_COMPILATION;COGL_ENABLE_EXPERIMENTAL_API;COGL_HAS_WIN32_SUPPORT;CLUTTER_ENABLE_EXPERIMENTAL_API</LibBuildDefines>
<DebugLibBuildDefines>$(LibBuildDefines);_DEBUG;CLUTTER_ENABLE_DEBUG</DebugLibBuildDefines>
<ReleaseLibBuildDefines>$(LibBuildDefines);G_DISABLE_ASSERT;G_DISABLE_CHECKS;G_DISABLE_CAST_CHECKS</ReleaseLibBuildDefines>
<ClutterBuildDefines>$(BaseBuildDef);G_LOG_DOMAIN="Clutter";CLUTTER_LOCALEDIR="../share/locale";CLUTTER_SYSCONFDIR="../etc"</ClutterBuildDefines>
<ClutterDisableDeprecationWarnings>CLUTTER_DISABLE_DEPRECATION_WARNINGS;GLIB_DISABLE_DEPRECATION_WARNINGS</ClutterDisableDeprecationWarnings>
<CallyTestDefs>$(BaseWinBuildDef);PREFIXDIR="/some/dummy/dir";$(ClutterDisableDeprecationWarnings)</CallyTestDefs>
<TestProgDef>$(BaseBuildDef);TESTS_DATADIR="../share/clutter-$(ClutterApiVersion)/data"</TestProgDef>
<TestPerfProgDef>$(BaseBuildDef);TESTS_DATA_DIR="../share/clutter-$(ClutterApiVersion)/data";$(ClutterDisableDeprecationWarnings)</TestPerfProgDef>
<PreBuildWin>
if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H
copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h
:DONE_CONFIG_H
if exist ..\..\..\clutter\clutter.bld.win32.win32 goto DONE_CLUTTER_CONFIG_H
del clutter.bld.*.win32
copy ..\..\..\clutter\clutter-config.h.win32 clutter.bld.win32.win32
copy ..\..\..\clutter\clutter-config.h.win32 ..\..\..\clutter\clutter-config.h
:DONE_CLUTTER_CONFIG_H
</PreBuildWin>
<PreBuildGDK>
if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H
copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h
:DONE_CONFIG_H
if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H
del clutter.bld.*.win32
copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32
copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h
:DONE_CLUTTER_CONFIG_H
</PreBuildGDK>
<PreBuildCmd2>
if exist ..\..\..\clutter\clutter-marshal.h goto DONE_CLUTTER_MARSHAL_H
cd ..\..\..\clutter
$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list &gt; clutter-marshal.h
cd ..\build\win32\vs10
:DONE_CLUTTER_MARSHAL_H
if exist ..\..\..\clutter\clutter-marshal.c goto DONE_CLUTTER_MARSHAL_C
cd ..\..\..\clutter
echo #include "clutter-marshal.h" &gt; clutter-marshal.c
$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list &gt;&gt; clutter-marshal.c
cd ..\build\win32\vs10
:DONE_CLUTTER_MARSHAL_C
cd ..
gen-enums.bat $(GlibMkEnumsPath)
cd .\vs10
</PreBuildCmd2>
<ClutterDoInstall>
mkdir $(CopyDir)
mkdir $(CopyDir)\bin
mkdir $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin
copy ..\*.bat $(CopyDir)\bin
copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
mkdir $(CopyDir)\lib
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32
copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-alpha.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-animation.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-animator.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-media.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-state.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
</ClutterDoInstall>
<ClutterDoInstallGDK>
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk
copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk
</ClutterDoInstallGDK>
<ClutterDoInstallReleaseBin>
mkdir $(CopyDir)\bin
copy $(SolutionDir)Release\$(Platform)\bin\*.dll $(CopyDir)\bin
copy $(SolutionDir)Release\$(Platform)\bin\*.exe $(CopyDir)\bin
mkdir $(CopyDir)\lib
copy $(SolutionDir)Release\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib
</ClutterDoInstallReleaseBin>
<ClutterDoInstallDebugBin>
mkdir $(CopyDir)\bin
copy $(SolutionDir)Debug\$(Platform)\bin\*.dll $(CopyDir)\bin
copy $(SolutionDir)Debug\$(Platform)\bin\*.exe $(CopyDir)\bin
mkdir $(CopyDir)\lib
copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib
</ClutterDoInstallDebugBin>
<GenerateClutterDef>
echo EXPORTS &gt; $(DefDir)\clutter.def
cl -EP -DHAVE_CAIRO -DCLUTTER_WINDOWING_WIN32 -DCLUTTER_ENABLE_EXPERIMENTAL_API ..\..\..\clutter\clutter.symbols &gt;&gt; $(DefDir)\clutter.def
</GenerateClutterDef>
<GenerateClutterGDKDef>
echo EXPORTS &gt; $(DefDir)\clutter.def
cl -EP -DHAVE_CAIRO -DCLUTTER_WINDOWING_WIN32 -DCLUTTER_WINDOWING_GDK -DCLUTTER_ENABLE_EXPERIMENTAL_API ..\..\..\clutter\clutter.symbols &gt;&gt; $(DefDir)\clutter.def
</GenerateClutterGDKDef>
<ClutterLibtoolCompatibleDllPrefix>lib</ClutterLibtoolCompatibleDllPrefix>
<ClutterLibtoolCompatibleDllSuffix>-$(ClutterApiVersion)-0</ClutterLibtoolCompatibleDllSuffix>
<ClutterSeparateVS10DllPrefix />
<ClutterSeparateVS10DllSuffix>-1-vs10</ClutterSeparateVS10DllSuffix>
<ClutterDllPrefix>$(ClutterSeparateVS10DllPrefix)</ClutterDllPrefix>
<ClutterDllSuffix>$(ClutterSeparateVS10DllSuffix)</ClutterDllSuffix>
</PropertyGroup>
<PropertyGroup>
<_PropertySheetDisplayName>clutterprops</_PropertySheetDisplayName>
<OutDir>$(SolutionDir)$(Configuration)\$(PlatformName)\bin\</OutDir>
<IntDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>..\..\..;..\..\..\clutter;$(GlibEtcInstallRoot)\include;$(GlibEtcInstallRoot)\include\glib-2.0;$(GlibEtcInstallRoot)\include\cairo;$(GlibEtcInstallRoot)\include\atk-1.0;$(GlibEtcInstallRoot)\include\pango-1.0;$(GlibEtcInstallRoot)\include\cogl-1.0;$(GlibEtcInstallRoot)\include\json-glib-1.0;$(GlibEtcInstallRoot)\lib\glib-2.0\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>G_DISABLE_SINGLE_INCLUDES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ForcedIncludeFiles>msvc_recommended_pragmas.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
<DisableSpecificWarnings>%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<Link>
<AdditionalDependencies>cogl-pango-1.0.lib;cogl-1.0.lib;glib-2.0.lib;gobject-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(GlibEtcInstallRoot)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<BuildMacro Include="GlibEtcInstallRoot">
<Value>$(GlibEtcInstallRoot)</Value>
</BuildMacro>
<BuildMacro Include="CopyDir">
<Value>$(CopyDir)</Value>
</BuildMacro>
<BuildMacro Include="DefDir">
<Value>$(DefDir)</Value>
</BuildMacro>
<BuildMacro Include="GlibMkEnumsPath">
<Value>$(GlibMkEnumsPath)</Value>
</BuildMacro>
<BuildMacro Include="GlibGenMarshalPath">
<Value>$(GlibGenMarshalPath)</Value>
</BuildMacro>
<BuildMacro Include="ClutterApiVersion">
<Value>$(ClutterApiVersion)</Value>
</BuildMacro>
<BuildMacro Include="BaseWinBuildDef">
<Value>$(BaseWinBuildDef)</Value>
</BuildMacro>
<BuildMacro Include="BaseBuildDef">
<Value>$(BaseBuildDef)</Value>
</BuildMacro>
<BuildMacro Include="LibBuildDefines">
<Value>$(LibBuildDefines)</Value>
</BuildMacro>
<BuildMacro Include="DebugLibBuildDefines">
<Value>$(DebugLibBuildDefines)</Value>
</BuildMacro>
<BuildMacro Include="ReleaseLibBuildDefines">
<Value>$(ReleaseLibBuildDefines)</Value>
</BuildMacro>
<BuildMacro Include="ClutterBuildDefines">
<Value>$(ClutterBuildDefines)</Value>
</BuildMacro>
<BuildMacro Include="CallyTestDefs">
<Value>$(CallyTestDefs)</Value>
</BuildMacro>
<BuildMacro Include="TestProgDef">
<Value>$(TestProgDef)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDisableDeprecationWarnings">
<Value>$(ClutterDisableDeprecationWarnings)</Value>
</BuildMacro>
<BuildMacro Include="TestPerfProgDef">
<Value>$(TestPerfProgDef)</Value>
</BuildMacro>
<BuildMacro Include="PreBuildGDK">
<Value>$(PreBuildGDK)</Value>
</BuildMacro>
<BuildMacro Include="PreBuildWin">
<Value>$(PreBuildWin)</Value>
</BuildMacro>
<BuildMacro Include="PreBuildCmd2">
<Value>$(PreBuildCmd2)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDoInstall">
<Value>$(ClutterDoInstall)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDoInstallGDK">
<Value>$(ClutterDoInstallGDK)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDoInstallReleaseBin">
<Value>$(ClutterDoInstallReleaseBin)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDoInstallDebugBin">
<Value>$(ClutterDoInstallDebugBin)</Value>
</BuildMacro>
<BuildMacro Include="GenerateClutterDef">
<Value>$(GenerateClutterDef)</Value>
</BuildMacro>
<BuildMacro Include="GenerateClutterGDKDef">
<Value>$(GenerateClutterGDKDef)</Value>
</BuildMacro>
<BuildMacro Include="ClutterLibtoolCompatibleDllPrefix">
<Value>$(ClutterLibtoolCompatibleDllPrefix)</Value>
</BuildMacro>
<BuildMacro Include="ClutterLibtoolCompatibleDllSuffix">
<Value>$(ClutterLibtoolCompatibleDllSuffix)</Value>
</BuildMacro>
<BuildMacro Include="ClutterSeparateVS10DllPrefix">
<Value>$(ClutterSeparateVS10DllPrefix)</Value>
</BuildMacro>
<BuildMacro Include="ClutterSeparateVS10DllSuffix">
<Value>$(ClutterSeparateVS10DllSuffix)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDllPrefix">
<Value>$(ClutterDllPrefix)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDllSuffix">
<Value>$(ClutterDllSuffix)</Value>
</BuildMacro>
</ItemGroup>
</Project>