mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 00:20:42 -05:00
1b2dd815b4
This adds much more comprehensive support for gobject-introspection based bindings by registering all objects as fundamental types that inherit from CoglObject, and all structs as boxed types. Co-Author: Robert Bragg <robert@linux.intel.com> Reviewed-by: Neil Roberts <neil@linux.intel.com>
402 lines
14 KiB
C
402 lines
14 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* A Low Level GPU Graphics and Utilities API
|
|
*
|
|
* Copyright (C) 2010 Intel Corporation.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person
|
|
* obtaining a copy of this software and associated documentation
|
|
* files (the "Software"), to deal in the Software without
|
|
* restriction, including without limitation the rights to use, copy,
|
|
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
|
* of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
|
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*
|
|
* Authors:
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
*
|
|
*/
|
|
|
|
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
|
#error "Only <cogl/cogl.h> can be included directly."
|
|
#endif
|
|
|
|
#ifndef __COGL_CONTEXT_H__
|
|
#define __COGL_CONTEXT_H__
|
|
|
|
/* We forward declare the CoglContext type here to avoid some circular
|
|
* dependency issues with the following headers.
|
|
*/
|
|
typedef struct _CoglContext CoglContext;
|
|
|
|
#include <cogl/cogl-defines.h>
|
|
#include <cogl/cogl-display.h>
|
|
#include <cogl/cogl-primitive.h>
|
|
|
|
#ifdef COGL_HAS_GTYPE_SUPPORT
|
|
#include <glib-object.h>
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
|
|
#include <android/native_window.h>
|
|
#endif
|
|
|
|
COGL_BEGIN_DECLS
|
|
|
|
/**
|
|
* SECTION:cogl-context
|
|
* @short_description: The top level application context.
|
|
*
|
|
* A #CoglContext is the top most sandbox of Cogl state for an
|
|
* application or toolkit. Its main purpose is to act as a sandbox
|
|
* for the memory management of state objects. Normally an application
|
|
* will only create a single context since there is no way to share
|
|
* resources between contexts.
|
|
*
|
|
* For those familiar with OpenGL or perhaps Cairo it should be
|
|
* understood that unlike these APIs a Cogl context isn't a rendering
|
|
* context as such. In other words Cogl doesn't aim to provide a state
|
|
* machine style model for configuring rendering parameters. Most
|
|
* rendering state in Cogl is directly associated with user managed
|
|
* objects called pipelines and geometry is drawn with a specific
|
|
* pipeline object to a framebuffer object and those 3 things fully
|
|
* define the state for drawing. This is an important part of Cogl's
|
|
* design since it helps you write orthogonal rendering components
|
|
* that can all access the same GPU without having to worry about
|
|
* what state other components have left you with.
|
|
*
|
|
* <note><para>Cogl does not maintain internal references to the context for
|
|
* resources that depend on the context so applications. This is to
|
|
* help applications control the lifetime a context without us needing to
|
|
* introduce special api to handle the breakup of internal circular
|
|
* references due to internal resources and caches associated with the
|
|
* context.
|
|
*
|
|
* One a context has been destroyed then all directly or indirectly
|
|
* dependant resources will be in an inconsistent state and should not
|
|
* be manipulated or queried in any way.
|
|
*
|
|
* For applications that rely on the operating system to clean up
|
|
* resources this policy shouldn't affect them, but for applications
|
|
* that need to carefully destroy and re-create Cogl contexts multiple
|
|
* times throughout their lifetime (such as Android applications) they
|
|
* should be careful to destroy all context dependant resources, such as
|
|
* framebuffers or textures etc before unrefing and destroying the
|
|
* context.</para></note>
|
|
*/
|
|
|
|
#ifdef COGL_ENABLE_EXPERIMENTAL_API
|
|
|
|
#define COGL_CONTEXT(OBJECT) ((CoglContext *)OBJECT)
|
|
|
|
#ifdef COGL_HAS_GTYPE_SUPPORT
|
|
/**
|
|
* cogl_context_get_gtype:
|
|
*
|
|
* Returns: a #GType that can be used with the GLib type system.
|
|
*/
|
|
GType cogl_context_get_gtype (void);
|
|
#endif
|
|
|
|
/**
|
|
* cogl_context_new: (constructor)
|
|
* @display: (allow-none): A #CoglDisplay pointer
|
|
* @error: A CoglError return location.
|
|
*
|
|
* Creates a new #CoglContext which acts as an application sandbox
|
|
* for any state objects that are allocated.
|
|
*
|
|
* Return value: (transfer full): A newly allocated #CoglContext
|
|
* Since: 1.8
|
|
* Stability: unstable
|
|
*/
|
|
CoglContext *
|
|
cogl_context_new (CoglDisplay *display,
|
|
CoglError **error);
|
|
|
|
/**
|
|
* cogl_context_get_display:
|
|
* @context: A #CoglContext pointer
|
|
*
|
|
* Retrieves the #CoglDisplay that is internally associated with the
|
|
* given @context. This will return the same #CoglDisplay that was
|
|
* passed to cogl_context_new() or if %NULL was passed to
|
|
* cogl_context_new() then this function returns a pointer to the
|
|
* display that was automatically setup internally.
|
|
*
|
|
* Return value: (transfer none): The #CoglDisplay associated with the
|
|
* given @context.
|
|
* Since: 1.8
|
|
* Stability: unstable
|
|
*/
|
|
CoglDisplay *
|
|
cogl_context_get_display (CoglContext *context);
|
|
|
|
/**
|
|
* cogl_context_get_renderer:
|
|
* @context: A #CoglContext pointer
|
|
*
|
|
* Retrieves the #CoglRenderer that is internally associated with the
|
|
* given @context. This will return the same #CoglRenderer that was
|
|
* passed to cogl_display_new() or if %NULL was passed to
|
|
* cogl_display_new() or cogl_context_new() then this function returns
|
|
* a pointer to the renderer that was automatically connected
|
|
* internally.
|
|
*
|
|
* Return value: (transfer none): The #CoglRenderer associated with the
|
|
* given @context.
|
|
* Since: 1.16
|
|
* Stability: unstable
|
|
*/
|
|
CoglRenderer *
|
|
cogl_context_get_renderer (CoglContext *context);
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
|
|
/**
|
|
* cogl_android_set_native_window:
|
|
* @window: A native Android window
|
|
*
|
|
* Allows Android applications to inform Cogl of the native window
|
|
* that they have been given which Cogl can render too. On Android
|
|
* this API must be used before creating a #CoglRenderer, #CoglDisplay
|
|
* and #CoglContext.
|
|
*
|
|
* Since: 1.8
|
|
* Stability: unstable
|
|
*/
|
|
void
|
|
cogl_android_set_native_window (ANativeWindow *window);
|
|
#endif
|
|
|
|
/**
|
|
* cogl_is_context:
|
|
* @object: An object or %NULL
|
|
*
|
|
* Gets whether the given object references an existing context object.
|
|
*
|
|
* Return value: %TRUE if the @object references a #CoglContext,
|
|
* %FALSE otherwise
|
|
*
|
|
* Since: 1.10
|
|
* Stability: Unstable
|
|
*/
|
|
CoglBool
|
|
cogl_is_context (void *object);
|
|
|
|
#endif /* COGL_ENABLE_EXPERIMENTAL_2_0_API */
|
|
|
|
/* XXX: not guarded by the EXPERIMENTAL_API defines to avoid
|
|
* upsetting glib-mkenums, but this can still be considered implicitly
|
|
* experimental since it's only useable with experimental API... */
|
|
/**
|
|
* CoglFeatureID:
|
|
* @COGL_FEATURE_ID_TEXTURE_NPOT_BASIC: The hardware supports non power
|
|
* of two textures, but you also need to check the
|
|
* %COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP and %COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT
|
|
* features to know if the hardware supports npot texture mipmaps
|
|
* or repeat modes other than
|
|
* %COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE respectively.
|
|
* @COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP: Mipmapping is supported in
|
|
* conjuntion with non power of two textures.
|
|
* @COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT: Repeat modes other than
|
|
* %COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE are supported by the
|
|
* hardware.
|
|
* @COGL_FEATURE_ID_TEXTURE_NPOT: Non power of two textures are supported
|
|
* by the hardware. This is a equivalent to the
|
|
* %COGL_FEATURE_ID_TEXTURE_NPOT_BASIC, %COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP
|
|
* and %COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT features combined.
|
|
* @COGL_FEATURE_ID_TEXTURE_RECTANGLE: Support for rectangular
|
|
* textures with non-normalized texture coordinates.
|
|
* @COGL_FEATURE_ID_TEXTURE_RG: Support for
|
|
* %COGL_TEXTURE_COMPONENTS_RG as the internal components of a
|
|
* texture.
|
|
* @COGL_FEATURE_ID_TEXTURE_3D: 3D texture support
|
|
* @COGL_FEATURE_ID_OFFSCREEN: Offscreen rendering support
|
|
* @COGL_FEATURE_ID_OFFSCREEN_MULTISAMPLE: Multisample support for
|
|
* offscreen framebuffers
|
|
* @COGL_FEATURE_ID_ONSCREEN_MULTIPLE: Multiple onscreen framebuffers
|
|
* supported.
|
|
* @COGL_FEATURE_ID_GLSL: GLSL support
|
|
* @COGL_FEATURE_ID_ARBFP: ARBFP support
|
|
* @COGL_FEATURE_ID_UNSIGNED_INT_INDICES: Set if
|
|
* %COGL_INDICES_TYPE_UNSIGNED_INT is supported in
|
|
* cogl_indices_new().
|
|
* @COGL_FEATURE_ID_DEPTH_RANGE: cogl_pipeline_set_depth_range() support
|
|
* @COGL_FEATURE_ID_POINT_SPRITE: Whether
|
|
* cogl_pipeline_set_layer_point_sprite_coords_enabled() is supported.
|
|
* @COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE: Whether cogl_point_size_in
|
|
* can be used as an attribute to set a per-vertex point size.
|
|
* @COGL_FEATURE_ID_MAP_BUFFER_FOR_READ: Whether cogl_buffer_map() is
|
|
* supported with CoglBufferAccess including read support.
|
|
* @COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE: Whether cogl_buffer_map() is
|
|
* supported with CoglBufferAccess including write support.
|
|
* @COGL_FEATURE_ID_MIRRORED_REPEAT: Whether
|
|
* %COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT is supported.
|
|
* @COGL_FEATURE_ID_SWAP_BUFFERS_EVENT:
|
|
* Available if the window system supports reporting an event
|
|
* for swap buffer completions.
|
|
* @COGL_FEATURE_ID_BUFFER_AGE: Available if the age of #CoglOnscreen back
|
|
* buffers are tracked and so cogl_onscreen_get_buffer_age() can be
|
|
* expected to return age values other than 0.
|
|
* @COGL_FEATURE_ID_GLES2_CONTEXT: Whether creating new GLES2 contexts is
|
|
* suported.
|
|
* @COGL_FEATURE_ID_DEPTH_TEXTURE: Whether #CoglFramebuffer support rendering
|
|
* the depth buffer to a texture.
|
|
* @COGL_FEATURE_ID_PRESENTATION_TIME: Whether frame presentation
|
|
* time stamps will be recorded in #CoglFrameInfo objects.
|
|
*
|
|
* All the capabilities that can vary between different GPUs supported
|
|
* by Cogl. Applications that depend on any of these features should explicitly
|
|
* check for them using cogl_has_feature() or cogl_has_features().
|
|
*
|
|
* Since: 1.10
|
|
*/
|
|
typedef enum _CoglFeatureID
|
|
{
|
|
COGL_FEATURE_ID_TEXTURE_NPOT_BASIC = 1,
|
|
COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP,
|
|
COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT,
|
|
COGL_FEATURE_ID_TEXTURE_NPOT,
|
|
COGL_FEATURE_ID_TEXTURE_RECTANGLE,
|
|
COGL_FEATURE_ID_TEXTURE_3D,
|
|
COGL_FEATURE_ID_GLSL,
|
|
COGL_FEATURE_ID_ARBFP,
|
|
COGL_FEATURE_ID_OFFSCREEN,
|
|
COGL_FEATURE_ID_OFFSCREEN_MULTISAMPLE,
|
|
COGL_FEATURE_ID_ONSCREEN_MULTIPLE,
|
|
COGL_FEATURE_ID_UNSIGNED_INT_INDICES,
|
|
COGL_FEATURE_ID_DEPTH_RANGE,
|
|
COGL_FEATURE_ID_POINT_SPRITE,
|
|
COGL_FEATURE_ID_MAP_BUFFER_FOR_READ,
|
|
COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
|
|
COGL_FEATURE_ID_MIRRORED_REPEAT,
|
|
COGL_FEATURE_ID_SWAP_BUFFERS_EVENT,
|
|
COGL_FEATURE_ID_GLES2_CONTEXT,
|
|
COGL_FEATURE_ID_DEPTH_TEXTURE,
|
|
COGL_FEATURE_ID_PRESENTATION_TIME,
|
|
COGL_FEATURE_ID_FENCE,
|
|
COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE,
|
|
COGL_FEATURE_ID_TEXTURE_RG,
|
|
COGL_FEATURE_ID_BUFFER_AGE,
|
|
|
|
/*< private >*/
|
|
_COGL_N_FEATURE_IDS /*< skip >*/
|
|
} CoglFeatureID;
|
|
|
|
|
|
#ifdef COGL_ENABLE_EXPERIMENTAL_API
|
|
|
|
/**
|
|
* cogl_has_feature:
|
|
* @context: A #CoglContext pointer
|
|
* @feature: A #CoglFeatureID
|
|
*
|
|
* Checks if a given @feature is currently available
|
|
*
|
|
* Cogl does not aim to be a lowest common denominator API, it aims to
|
|
* expose all the interesting features of GPUs to application which
|
|
* means applications have some responsibility to explicitly check
|
|
* that certain features are available before depending on them.
|
|
*
|
|
* Returns: %TRUE if the @feature is currently supported or %FALSE if
|
|
* not.
|
|
*
|
|
* Since: 1.10
|
|
* Stability: unstable
|
|
*/
|
|
CoglBool
|
|
cogl_has_feature (CoglContext *context, CoglFeatureID feature);
|
|
|
|
/**
|
|
* cogl_has_features:
|
|
* @context: A #CoglContext pointer
|
|
* @...: A 0 terminated list of CoglFeatureID<!-- -->s
|
|
*
|
|
* Checks if a list of features are all currently available.
|
|
*
|
|
* This checks all of the listed features using cogl_has_feature() and
|
|
* returns %TRUE if all the features are available or %FALSE
|
|
* otherwise.
|
|
*
|
|
* Return value: %TRUE if all the features are available, %FALSE
|
|
* otherwise.
|
|
*
|
|
* Since: 1.10
|
|
* Stability: unstable
|
|
*/
|
|
CoglBool
|
|
cogl_has_features (CoglContext *context, ...);
|
|
|
|
/**
|
|
* CoglFeatureCallback:
|
|
* @feature: A single feature currently supported by Cogl
|
|
* @user_data: A private pointer passed to cogl_foreach_feature().
|
|
*
|
|
* A callback used with cogl_foreach_feature() for enumerating all
|
|
* context level features supported by Cogl.
|
|
*
|
|
* Since: 0.10
|
|
* Stability: unstable
|
|
*/
|
|
typedef void (*CoglFeatureCallback) (CoglFeatureID feature, void *user_data);
|
|
|
|
/**
|
|
* cogl_foreach_feature:
|
|
* @context: A #CoglContext pointer
|
|
* @callback: (scope call): A #CoglFeatureCallback called for each
|
|
* supported feature
|
|
* @user_data: (closure): Private data to pass to the callback
|
|
*
|
|
* Iterates through all the context level features currently supported
|
|
* for a given @context and for each feature @callback is called.
|
|
*
|
|
* Since: 1.10
|
|
* Stability: unstable
|
|
*/
|
|
void
|
|
cogl_foreach_feature (CoglContext *context,
|
|
CoglFeatureCallback callback,
|
|
void *user_data);
|
|
|
|
/**
|
|
* cogl_get_clock_time:
|
|
* @context: a #CoglContext pointer
|
|
*
|
|
* Returns the current time value from Cogl's internal clock. This
|
|
* clock is used for measuring times such as the presentation time
|
|
* in a #CoglFrameInfo.
|
|
*
|
|
* This method is meant for converting timestamps retrieved from Cogl
|
|
* to other time systems, and is not meant to be used as a standalone
|
|
* timing system. For that reason, if this function is called without
|
|
* having retrieved a valid (non-zero) timestamp from Cogl first, it
|
|
* may return 0 to indicate that Cogl has no active internal clock.
|
|
*
|
|
* Return value: the time value for the Cogl clock, in nanoseconds
|
|
* from an arbitrary point in time, or 0 if Cogl doesn't have an
|
|
* active internal clock.
|
|
* Since: 1.14
|
|
* Stability: unstable
|
|
*/
|
|
int64_t
|
|
cogl_get_clock_time (CoglContext *context);
|
|
|
|
#endif /* COGL_ENABLE_EXPERIMENTAL_API */
|
|
|
|
COGL_END_DECLS
|
|
|
|
#endif /* __COGL_CONTEXT_H__ */
|
|
|