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6de81b0513
Just move the minimal bits to this ClutterKeymapEvdev object. Much of the functionality of a keymap is spread along ClutterSeatEvdev, ClutterDeviceManagerEvdev and ClutterVirtualInputDevice. Future refactors are due here. Also, ideally keymaps are per-seat objects (at least keyboard state is). We don't expose much info about seats altogether outside the evdev device manager implementation. We just poke the main seat at places, but eventually seats should be public.
129 lines
3.8 KiB
C
129 lines
3.8 KiB
C
/*
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* Copyright (C) 2018 Red Hat
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* Author: Carlos Garnacho <carlosg@gnome.org>
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*/
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#include "clutter-build-config.h"
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#include "clutter-device-manager-evdev.h"
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#include "clutter-keymap-evdev.h"
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static const char *option_xkb_layout = "us";
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static const char *option_xkb_variant = "";
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static const char *option_xkb_options = "";
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typedef struct _ClutterKeymapEvdev ClutterKeymapEvdev;
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struct _ClutterKeymapEvdev
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{
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ClutterKeymap parent_instance;
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struct xkb_keymap *keymap;
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};
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G_DEFINE_TYPE (ClutterKeymapEvdev, clutter_keymap_evdev,
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CLUTTER_TYPE_KEYMAP)
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static void
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clutter_keymap_evdev_finalize (GObject *object)
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{
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ClutterKeymapEvdev *keymap = CLUTTER_KEYMAP_EVDEV (object);
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xkb_keymap_unref (keymap->keymap);
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G_OBJECT_CLASS (clutter_keymap_evdev_parent_class)->finalize (object);
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}
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static gboolean
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clutter_keymap_evdev_get_num_lock_state (ClutterKeymap *keymap)
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{
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ClutterDeviceManagerEvdev *device_manager;
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struct xkb_state *xkb_state;
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device_manager =
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CLUTTER_DEVICE_MANAGER_EVDEV (clutter_device_manager_get_default ());
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xkb_state = _clutter_device_manager_evdev_get_xkb_state (device_manager);
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return xkb_state_mod_name_is_active (xkb_state,
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XKB_MOD_NAME_NUM,
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XKB_STATE_MODS_LATCHED ||
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XKB_STATE_MODS_LOCKED);
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}
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static gboolean
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clutter_keymap_evdev_get_caps_lock_state (ClutterKeymap *keymap)
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{
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ClutterDeviceManagerEvdev *device_manager;
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struct xkb_state *xkb_state;
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device_manager =
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CLUTTER_DEVICE_MANAGER_EVDEV (clutter_device_manager_get_default ());
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xkb_state = _clutter_device_manager_evdev_get_xkb_state (device_manager);
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return xkb_state_mod_name_is_active (xkb_state,
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XKB_MOD_NAME_CAPS,
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XKB_STATE_MODS_LATCHED ||
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XKB_STATE_MODS_LOCKED);
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}
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static void
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clutter_keymap_evdev_class_init (ClutterKeymapEvdevClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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ClutterKeymapClass *keymap_class = CLUTTER_KEYMAP_CLASS (klass);
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object_class->finalize = clutter_keymap_evdev_finalize;
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keymap_class->get_num_lock_state = clutter_keymap_evdev_get_num_lock_state;
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keymap_class->get_caps_lock_state = clutter_keymap_evdev_get_caps_lock_state;
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}
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static void
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clutter_keymap_evdev_init (ClutterKeymapEvdev *keymap)
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{
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struct xkb_context *ctx;
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struct xkb_rule_names names;
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names.rules = "evdev";
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names.model = "pc105";
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names.layout = option_xkb_layout;
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names.variant = option_xkb_variant;
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names.options = option_xkb_options;
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ctx = xkb_context_new (0);
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g_assert (ctx);
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keymap->keymap = xkb_keymap_new_from_names (ctx, &names, 0);
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xkb_context_unref (ctx);
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}
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void
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clutter_keymap_evdev_set_keyboard_map (ClutterKeymapEvdev *keymap,
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struct xkb_keymap *xkb_keymap)
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{
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if (keymap->keymap)
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xkb_keymap_unref (keymap->keymap);
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keymap->keymap = xkb_keymap_ref (xkb_keymap);
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}
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struct xkb_keymap *
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clutter_keymap_evdev_get_keyboard_map (ClutterKeymapEvdev *keymap)
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{
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return keymap->keymap;
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}
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