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b6477a826d
IF two touch devices have colliding touch point IDs they'd interfere on the seat. To avoid this, always allocate a seat wide slot for each device wide slot, but don't use device slots directly in the seat.
158 lines
6.5 KiB
C
158 lines
6.5 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corp.
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* Copyright (C) 2014 Jonas Ådahl
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Damien Lespiau <damien.lespiau@intel.com>
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* Author: Jonas Ådahl <jadahl@gmail.com>
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*/
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#ifndef __CLUTTER_INPUT_DEVICE_EVDEV_H__
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#define __CLUTTER_INPUT_DEVICE_EVDEV_H__
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#include <glib-object.h>
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#include <libinput.h>
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#include "clutter/clutter-device-manager-private.h"
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#include "evdev/clutter-seat-evdev.h"
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_INPUT_DEVICE_EVDEV _clutter_input_device_evdev_get_type()
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#define CLUTTER_INPUT_DEVICE_EVDEV(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdev))
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#define CLUTTER_INPUT_DEVICE_EVDEV_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdevClass))
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#define CLUTTER_IS_INPUT_DEVICE_EVDEV(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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CLUTTER_TYPE_INPUT_DEVICE_EVDEV))
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#define CLUTTER_IS_INPUT_DEVICE_EVDEV_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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CLUTTER_TYPE_INPUT_DEVICE_EVDEV))
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#define CLUTTER_INPUT_DEVICE_EVDEV_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdevClass))
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typedef struct _ClutterInputDeviceEvdev ClutterInputDeviceEvdev;
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typedef struct _ClutterEventEvdev ClutterEventEvdev;
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struct _ClutterInputDeviceEvdev
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{
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ClutterInputDevice parent;
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struct libinput_device *libinput_device;
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ClutterSeatEvdev *seat;
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ClutterInputDeviceTool *last_tool;
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cairo_matrix_t device_matrix;
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gdouble device_aspect_ratio; /* w:h */
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gdouble output_ratio; /* w:h */
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GHashTable *touches;
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/* Keyboard a11y */
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ClutterKeyboardA11yFlags a11y_flags;
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GList *slow_keys_list;
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guint debounce_timer;
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guint16 debounce_key;
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xkb_mod_mask_t stickykeys_depressed_mask;
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xkb_mod_mask_t stickykeys_latched_mask;
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xkb_mod_mask_t stickykeys_locked_mask;
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guint toggle_slowkeys_timer;
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guint16 shift_count;
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guint32 last_shift_time;
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gint mousekeys_btn;
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gboolean mousekeys_btn_states[3];
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guint32 mousekeys_first_motion_time; /* ms */
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guint32 mousekeys_last_motion_time; /* ms */
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guint mousekeys_init_delay;
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guint mousekeys_accel_time;
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guint mousekeys_max_speed;
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gdouble mousekeys_curve_factor;
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guint move_mousekeys_timer;
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guint16 last_mousekeys_key;
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ClutterVirtualInputDevice *mousekeys_virtual_device;
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};
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GType _clutter_input_device_evdev_get_type (void) G_GNUC_CONST;
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ClutterInputDevice * _clutter_input_device_evdev_new (ClutterDeviceManager *manager,
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ClutterSeatEvdev *seat,
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struct libinput_device *libinput_device);
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ClutterInputDevice * _clutter_input_device_evdev_new_virtual (ClutterDeviceManager *manager,
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ClutterSeatEvdev *seat,
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ClutterInputDeviceType type,
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ClutterInputMode mode);
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ClutterSeatEvdev * _clutter_input_device_evdev_get_seat (ClutterInputDeviceEvdev *device);
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void _clutter_input_device_evdev_update_leds (ClutterInputDeviceEvdev *device,
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enum libinput_led leds);
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ClutterInputDeviceType _clutter_input_device_evdev_determine_type (struct libinput_device *libinput_device);
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ClutterEventEvdev * _clutter_event_evdev_copy (ClutterEventEvdev *event_evdev);
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void _clutter_event_evdev_free (ClutterEventEvdev *event_evdev);
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void _clutter_evdev_event_set_event_code (ClutterEvent *event,
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guint32 evcode);
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void _clutter_evdev_event_set_time_usec (ClutterEvent *event,
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guint64 time_usec);
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void _clutter_evdev_event_set_relative_motion (ClutterEvent *event,
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double dx,
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double dy,
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double dx_unaccel,
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double dy_unaccel);
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void clutter_input_device_evdev_translate_coordinates (ClutterInputDevice *device,
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ClutterStage *stage,
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gfloat *x,
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gfloat *y);
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void clutter_input_device_evdev_apply_kbd_a11y_settings (ClutterInputDeviceEvdev *device,
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ClutterKbdA11ySettings *settings);
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ClutterTouchState * clutter_input_device_evdev_acquire_touch_state (ClutterInputDeviceEvdev *device,
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int device_slot);
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ClutterTouchState * clutter_input_device_evdev_lookup_touch_state (ClutterInputDeviceEvdev *device,
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int device_slot);
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void clutter_input_device_evdev_release_touch_state (ClutterInputDeviceEvdev *device,
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ClutterTouchState *touch_state);
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void clutter_input_device_evdev_release_touch_slots (ClutterInputDeviceEvdev *device_evdev,
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uint64_t time_us);
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G_END_DECLS
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#endif /* __CLUTTER_INPUT_DEVICE_EVDEV_H__ */
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