mutter/clutter/clutter/evdev/clutter-input-device-evdev.h
Jonas Ådahl b6477a826d clutter/evdev: Don't treat device touch slots as seat slots
IF two touch devices have colliding touch point IDs they'd interfere on
the seat. To avoid this, always allocate a seat wide slot for each
device wide slot, but don't use device slots directly in the seat.
2018-02-23 19:33:31 +08:00

158 lines
6.5 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corp.
* Copyright (C) 2014 Jonas Ådahl
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Damien Lespiau <damien.lespiau@intel.com>
* Author: Jonas Ådahl <jadahl@gmail.com>
*/
#ifndef __CLUTTER_INPUT_DEVICE_EVDEV_H__
#define __CLUTTER_INPUT_DEVICE_EVDEV_H__
#include <glib-object.h>
#include <libinput.h>
#include "clutter/clutter-device-manager-private.h"
#include "evdev/clutter-seat-evdev.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_INPUT_DEVICE_EVDEV _clutter_input_device_evdev_get_type()
#define CLUTTER_INPUT_DEVICE_EVDEV(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdev))
#define CLUTTER_INPUT_DEVICE_EVDEV_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdevClass))
#define CLUTTER_IS_INPUT_DEVICE_EVDEV(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_INPUT_DEVICE_EVDEV))
#define CLUTTER_IS_INPUT_DEVICE_EVDEV_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_INPUT_DEVICE_EVDEV))
#define CLUTTER_INPUT_DEVICE_EVDEV_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdevClass))
typedef struct _ClutterInputDeviceEvdev ClutterInputDeviceEvdev;
typedef struct _ClutterEventEvdev ClutterEventEvdev;
struct _ClutterInputDeviceEvdev
{
ClutterInputDevice parent;
struct libinput_device *libinput_device;
ClutterSeatEvdev *seat;
ClutterInputDeviceTool *last_tool;
cairo_matrix_t device_matrix;
gdouble device_aspect_ratio; /* w:h */
gdouble output_ratio; /* w:h */
GHashTable *touches;
/* Keyboard a11y */
ClutterKeyboardA11yFlags a11y_flags;
GList *slow_keys_list;
guint debounce_timer;
guint16 debounce_key;
xkb_mod_mask_t stickykeys_depressed_mask;
xkb_mod_mask_t stickykeys_latched_mask;
xkb_mod_mask_t stickykeys_locked_mask;
guint toggle_slowkeys_timer;
guint16 shift_count;
guint32 last_shift_time;
gint mousekeys_btn;
gboolean mousekeys_btn_states[3];
guint32 mousekeys_first_motion_time; /* ms */
guint32 mousekeys_last_motion_time; /* ms */
guint mousekeys_init_delay;
guint mousekeys_accel_time;
guint mousekeys_max_speed;
gdouble mousekeys_curve_factor;
guint move_mousekeys_timer;
guint16 last_mousekeys_key;
ClutterVirtualInputDevice *mousekeys_virtual_device;
};
GType _clutter_input_device_evdev_get_type (void) G_GNUC_CONST;
ClutterInputDevice * _clutter_input_device_evdev_new (ClutterDeviceManager *manager,
ClutterSeatEvdev *seat,
struct libinput_device *libinput_device);
ClutterInputDevice * _clutter_input_device_evdev_new_virtual (ClutterDeviceManager *manager,
ClutterSeatEvdev *seat,
ClutterInputDeviceType type,
ClutterInputMode mode);
ClutterSeatEvdev * _clutter_input_device_evdev_get_seat (ClutterInputDeviceEvdev *device);
void _clutter_input_device_evdev_update_leds (ClutterInputDeviceEvdev *device,
enum libinput_led leds);
ClutterInputDeviceType _clutter_input_device_evdev_determine_type (struct libinput_device *libinput_device);
ClutterEventEvdev * _clutter_event_evdev_copy (ClutterEventEvdev *event_evdev);
void _clutter_event_evdev_free (ClutterEventEvdev *event_evdev);
void _clutter_evdev_event_set_event_code (ClutterEvent *event,
guint32 evcode);
void _clutter_evdev_event_set_time_usec (ClutterEvent *event,
guint64 time_usec);
void _clutter_evdev_event_set_relative_motion (ClutterEvent *event,
double dx,
double dy,
double dx_unaccel,
double dy_unaccel);
void clutter_input_device_evdev_translate_coordinates (ClutterInputDevice *device,
ClutterStage *stage,
gfloat *x,
gfloat *y);
void clutter_input_device_evdev_apply_kbd_a11y_settings (ClutterInputDeviceEvdev *device,
ClutterKbdA11ySettings *settings);
ClutterTouchState * clutter_input_device_evdev_acquire_touch_state (ClutterInputDeviceEvdev *device,
int device_slot);
ClutterTouchState * clutter_input_device_evdev_lookup_touch_state (ClutterInputDeviceEvdev *device,
int device_slot);
void clutter_input_device_evdev_release_touch_state (ClutterInputDeviceEvdev *device,
ClutterTouchState *touch_state);
void clutter_input_device_evdev_release_touch_slots (ClutterInputDeviceEvdev *device_evdev,
uint64_t time_us);
G_END_DECLS
#endif /* __CLUTTER_INPUT_DEVICE_EVDEV_H__ */