mutter/clutter/clutter/evdev/clutter-seat-evdev.c
Jonas Ådahl 76eb27e786 ClutterDeviceManagerEvdev: Split out seat into a separate file
Split out ClutterSeatEvdev functionality into a separate file.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00

215 lines
6.0 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corp.
* Copyright (C) 2014 Jonas Ådahl
* Copyright (C) 2016 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Damien Lespiau <damien.lespiau@intel.com>
* Author: Jonas Ådahl <jadahl@gmail.com>
*/
#include "clutter-build-config.h"
#include "clutter-seat-evdev.h"
#include "clutter-input-device-evdev.h"
/* Try to keep the pointer inside the stage. Hopefully no one is using
* this backend with stages smaller than this. */
#define INITIAL_POINTER_X 16
#define INITIAL_POINTER_Y 16
void
clutter_seat_evdev_set_libinput_seat (ClutterSeatEvdev *seat,
struct libinput_seat *libinput_seat)
{
g_assert (seat->libinput_seat == NULL);
libinput_seat_ref (libinput_seat);
libinput_seat_set_user_data (libinput_seat, seat);
seat->libinput_seat = libinput_seat;
}
void
clutter_seat_evdev_sync_leds (ClutterSeatEvdev *seat)
{
GSList *iter;
ClutterInputDeviceEvdev *device_evdev;
int caps_lock, num_lock, scroll_lock;
enum libinput_led leds = 0;
caps_lock = xkb_state_led_index_is_active (seat->xkb, seat->caps_lock_led);
num_lock = xkb_state_led_index_is_active (seat->xkb, seat->num_lock_led);
scroll_lock = xkb_state_led_index_is_active (seat->xkb, seat->scroll_lock_led);
if (caps_lock)
leds |= LIBINPUT_LED_CAPS_LOCK;
if (num_lock)
leds |= LIBINPUT_LED_NUM_LOCK;
if (scroll_lock)
leds |= LIBINPUT_LED_SCROLL_LOCK;
for (iter = seat->devices; iter; iter = iter->next)
{
device_evdev = iter->data;
_clutter_input_device_evdev_update_leds (device_evdev, leds);
}
}
static void
clutter_touch_state_free (ClutterTouchState *touch_state)
{
g_slice_free (ClutterTouchState, touch_state);
}
ClutterTouchState *
clutter_seat_evdev_add_touch (ClutterSeatEvdev *seat,
guint32 id)
{
ClutterTouchState *touch;
touch = g_slice_new0 (ClutterTouchState);
touch->id = id;
g_hash_table_insert (seat->touches, GUINT_TO_POINTER (id), touch);
return touch;
}
void
clutter_seat_evdev_remove_touch (ClutterSeatEvdev *seat,
guint32 id)
{
g_hash_table_remove (seat->touches, GUINT_TO_POINTER (id));
}
ClutterTouchState *
clutter_seat_evdev_get_touch (ClutterSeatEvdev *seat,
guint32 id)
{
return g_hash_table_lookup (seat->touches, GUINT_TO_POINTER (id));
}
ClutterSeatEvdev *
clutter_seat_evdev_new (ClutterDeviceManagerEvdev *manager_evdev)
{
ClutterDeviceManager *manager = CLUTTER_DEVICE_MANAGER (manager_evdev);
ClutterSeatEvdev *seat;
ClutterInputDevice *device;
ClutterStage *stage;
struct xkb_keymap *keymap;
seat = g_new0 (ClutterSeatEvdev, 1);
if (!seat)
return NULL;
seat->manager_evdev = manager_evdev;
device = _clutter_input_device_evdev_new_virtual (
manager, seat, CLUTTER_POINTER_DEVICE);
stage = _clutter_device_manager_evdev_get_stage (manager_evdev);
_clutter_input_device_set_stage (device, stage);
seat->pointer_x = INITIAL_POINTER_X;
seat->pointer_y = INITIAL_POINTER_Y;
_clutter_input_device_set_coords (device, NULL,
seat->pointer_x, seat->pointer_y,
NULL);
_clutter_device_manager_add_device (manager, device);
seat->core_pointer = device;
device = _clutter_input_device_evdev_new_virtual (
manager, seat, CLUTTER_KEYBOARD_DEVICE);
_clutter_input_device_set_stage (device, stage);
_clutter_device_manager_add_device (manager, device);
seat->core_keyboard = device;
seat->touches = g_hash_table_new_full (NULL, NULL, NULL,
(GDestroyNotify) clutter_touch_state_free);
seat->repeat = TRUE;
seat->repeat_delay = 250; /* ms */
seat->repeat_interval = 33; /* ms */
keymap = _clutter_device_manager_evdev_get_keymap (manager_evdev);
if (keymap)
{
seat->xkb = xkb_state_new (keymap);
seat->caps_lock_led =
xkb_keymap_led_get_index (keymap, XKB_LED_NAME_CAPS);
seat->num_lock_led =
xkb_keymap_led_get_index (keymap, XKB_LED_NAME_NUM);
seat->scroll_lock_led =
xkb_keymap_led_get_index (keymap, XKB_LED_NAME_SCROLL);
}
return seat;
}
void
clutter_seat_evdev_clear_repeat_timer (ClutterSeatEvdev *seat)
{
if (seat->repeat_timer)
{
g_source_remove (seat->repeat_timer);
seat->repeat_timer = 0;
g_clear_object (&seat->repeat_device);
}
}
void
clutter_seat_evdev_free (ClutterSeatEvdev *seat)
{
GSList *iter;
for (iter = seat->devices; iter; iter = g_slist_next (iter))
{
ClutterInputDevice *device = iter->data;
g_object_unref (device);
}
g_slist_free (seat->devices);
g_hash_table_unref (seat->touches);
xkb_state_unref (seat->xkb);
clutter_seat_evdev_clear_repeat_timer (seat);
if (seat->libinput_seat)
libinput_seat_unref (seat->libinput_seat);
g_free (seat);
}
void
clutter_seat_evdev_set_stage (ClutterSeatEvdev *seat,
ClutterStage *stage)
{
GSList *l;
_clutter_input_device_set_stage (seat->core_pointer, stage);
_clutter_input_device_set_stage (seat->core_keyboard, stage);
for (l = seat->devices; l; l = l->next)
{
ClutterInputDevice *device = l->data;
_clutter_input_device_set_stage (device, stage);
}
}