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4b0139ce0e
* clutter/clutter-layout.c: Fix documentation, with regards to the containers handling of the children implementing the ClutterLayout interface.
381 lines
12 KiB
C
381 lines
12 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* ClutterLayout: interface to be implemented by actors providing
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* extended layouts.
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*
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* Author: Emmanuele Bassi <ebassi@openedhand.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-layout.h"
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#include "clutter-main.h"
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#include "clutter-private.h"
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#include "clutter-units.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#define MAX_TUNE_REQUESTS 3
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/**
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* SECTION:clutter-layout
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* @short_description: An interface for implementing layouts
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*
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* #ClutterLayout is an interface that #ClutterActor<!-- -->s might
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* implement to provide complex or extended layouts. The default
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* size allocation of a #ClutterActor inside a #ClutterGroup is to
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* make the group size allocation grow enough to contain the actor.
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* A #ClutterActor implementing the #ClutterLayout interface will
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* be queried for its size when it is added to a #ClutterGroup subclass
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* that honours the #ClutterLayout interface; the resulting size
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* allocation will depend on the #ClutterLayoutFlags that the actor
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* supports.
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*
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* There are various types of layout available for actors implementing
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* the #ClutterLayout interface: %CLUTTER_LAYOUT_WIDTH_FOR_HEIGHT will
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* ask the actor for its width given the height allocated by the
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* container; %CLUTTER_LAYOUT_HEIGHT_FOR_WIDTH will ask the actor for
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* its height given the width allocated by the container. These two
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* layout types are especially useful for labels and unidirectional
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* container types, like vertical and horizontal boxes.
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*
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* Another layout available is %CLUTTER_LAYOUT_NATURAL, which will
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* query the actor for its natural (default) width and height; the
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* container actor will then try to allocate as much as it can,
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* and might resort to scaling the actor to fit the allocation. This
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* layout type is suited for #ClutterTexture<!-- -->s and shapes.
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*
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* Finally, the %CLUTTER_LAYOUT_TUNABLE is an iterative layout. An actor
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* will be queried multiple times until it's satisfied with the size
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* given.
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*
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* A #ClutterContainer implementation that honours the #ClutterLayout
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* interface should check whether an actor is implementing this interface
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* when adding it, by using the %CLUTTER_IS_LAYOUT type check macro. If the
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* actor does implement the interface, the #ClutterContainer should get
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* the supported layouts using clutter_layout_get_layout_flags() and
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* verify which layout is compatible with the group's own layout; for
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* instance, vertical containers should check for actors implementing the
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* %CLUTTER_LAYOUT_WIDTH_FOR_HEIGHT layout management, while horizontal
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* containers should check for actors implementing the
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* %CLUTTER_LAYOUT_HEIGHT_FOR_WIDTH layout management. If the actor
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* satisfies the layout requirements, the container actor should query
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* the actor for a geometry request using the appropriate function and
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* allocate space for the newly added actor accordingly.
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*
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* #ClutterLayout is available since Clutter 0.4
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*/
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static void
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clutter_layout_base_init (gpointer g_iface)
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{
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static gboolean initialised = FALSE;
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if (G_UNLIKELY (!initialised))
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{
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initialised = TRUE;
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/**
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* ClutterLayout:layout-flags:
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*
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* The layout types that the #ClutterLayout supports.
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*
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* Since: 0.4
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*/
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g_object_interface_install_property (g_iface,
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g_param_spec_flags ("layout-flags",
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"Layout Flags",
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"Supported layouts",
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CLUTTER_TYPE_LAYOUT_FLAGS,
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CLUTTER_LAYOUT_NONE,
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CLUTTER_PARAM_READABLE));
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}
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}
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GType
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clutter_layout_get_type (void)
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{
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static GType layout_type = 0;
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if (!layout_type)
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{
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GTypeInfo layout_info =
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{
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sizeof (ClutterLayoutIface),
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clutter_layout_base_init,
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NULL,
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};
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layout_type = g_type_register_static (G_TYPE_INTERFACE, "ClutterLayout",
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&layout_info, 0);
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g_type_interface_add_prerequisite (layout_type, CLUTTER_TYPE_ACTOR);
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}
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return layout_type;
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}
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/*
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* Public API
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*/
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/**
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* clutter_layout_get_layout_flags:
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* @layout: a #ClutterLayout
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*
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* Retrieves the supported layout types from the #ClutterLayout
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*
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* Return value: bitwise or of #ClutterLayoutFlags
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*
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* Since: 0.4
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*/
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ClutterLayoutFlags
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clutter_layout_get_layout_flags (ClutterLayout *layout)
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{
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g_return_val_if_fail (CLUTTER_IS_LAYOUT (layout), CLUTTER_LAYOUT_NONE);
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if (CLUTTER_LAYOUT_GET_IFACE (layout)->get_layout_flags)
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return CLUTTER_LAYOUT_GET_IFACE (layout)->get_layout_flags (layout);
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return CLUTTER_LAYOUT_NONE;
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}
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/**
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* clutter_layout_width_for_height:
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* @layout: a #ClutterLayout
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* @width: return location for the width
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* @height: height allocated by the parent
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*
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* Queries a #ClutterLayout actor for its width with a known height.
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*
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* Since: 0.4
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*/
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void
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clutter_layout_width_for_height (ClutterLayout *layout,
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gint *width,
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gint height)
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{
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ClutterLayoutFlags layout_type;
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g_return_if_fail (CLUTTER_IS_LAYOUT (layout));
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layout_type = clutter_layout_get_layout_flags (layout);
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if (layout_type & CLUTTER_LAYOUT_WIDTH_FOR_HEIGHT)
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{
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ClutterUnit u_width, u_height;
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u_height = CLUTTER_UNITS_FROM_INT (height);
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CLUTTER_LAYOUT_GET_IFACE (layout)->width_for_height (layout,
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&u_width,
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u_height);
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if (width)
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*width = CLUTTER_UNITS_TO_INT (u_width);
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}
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else
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{
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g_warning ("Actor queried for width with a given height, but "
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"actors of type `%s' do not support width-for-height "
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"layouts.",
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g_type_name (G_OBJECT_TYPE (layout)));
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if (width)
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*width = -1;
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}
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}
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/**
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* clutter_layout_height_for_width:
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* @layout: a #ClutterLayout
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* @width: width allocated by the parent
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* @height: return location for the height
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*
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* Queries a #ClutterLayout actor for its height with a known width.
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*
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* Since: 0.4
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*/
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void
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clutter_layout_height_for_width (ClutterLayout *layout,
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gint width,
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gint *height)
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{
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ClutterLayoutFlags layout_type;
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g_return_if_fail (CLUTTER_IS_LAYOUT (layout));
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layout_type = clutter_layout_get_layout_flags (layout);
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if (layout_type & CLUTTER_LAYOUT_HEIGHT_FOR_WIDTH)
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{
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ClutterUnit u_width, u_height;
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u_width = CLUTTER_UNITS_FROM_INT (width);
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CLUTTER_LAYOUT_GET_IFACE (layout)->height_for_width (layout,
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u_width,
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&u_height);
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if (height)
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*height = CLUTTER_UNITS_TO_INT (u_height);
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}
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else
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{
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g_warning ("Actor queried for height with a given width, but "
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"actors of type `%s' do not support height-for-width "
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"layouts.",
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g_type_name (G_OBJECT_TYPE (layout)));
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if (height)
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*height = -1;
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}
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}
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/**
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* clutter_layout_natural_request:
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* @layout: a #ClutterLayout
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* @width: return location for the natural width
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* @height: return location for the natural height
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*
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* Queries a #ClutterLayout actor for its natural (default) width
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* and height.
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*
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* Since: 0.4
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*/
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void
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clutter_layout_natural_request (ClutterLayout *layout,
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gint *width,
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gint *height)
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{
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ClutterLayoutFlags layout_type;
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g_return_if_fail (CLUTTER_IS_LAYOUT (layout));
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layout_type = clutter_layout_get_layout_flags (layout);
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if (layout_type & CLUTTER_LAYOUT_NATURAL)
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{
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ClutterUnit u_width, u_height;
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CLUTTER_LAYOUT_GET_IFACE (layout)->natural_request (layout,
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&u_width,
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&u_height);
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if (width)
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*width = CLUTTER_UNITS_TO_INT (u_width);
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if (height)
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*height = CLUTTER_UNITS_TO_INT (u_height);
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}
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else
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{
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g_warning ("Actor queried for natural size, but actors of type `%s' "
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"do not support natural-size layouts.",
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g_type_name (G_OBJECT_TYPE (layout)));
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if (width)
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*width = -1;
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if (height)
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*height = -1;
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}
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}
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/**
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* clutter_layout_tune_request:
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* @layout: a #ClutterLayout
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* @given_width: width allocated by the parent
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* @given_height: height allocated by the parent
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* @width: return location for the new width
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* @height: return location for the new height
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*
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* Iteratively queries a #ClutterLayout actor until it finds
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* its desired size, given a width and height tuple.
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*
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* Since: 0.4
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*/
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void
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clutter_layout_tune_request (ClutterLayout *layout,
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gint given_width,
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gint given_height,
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gint *width,
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gint *height)
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{
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ClutterLayoutFlags layout_type;
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gint tries;
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ClutterUnit try_width, try_height;
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ClutterUnit new_width, new_height;
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g_return_if_fail (CLUTTER_IS_LAYOUT (layout));
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layout_type = clutter_layout_get_layout_flags (layout);
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if ((layout_type & CLUTTER_LAYOUT_TUNABLE) == 0)
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{
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g_warning ("Actor queried for tunable size size but actors of "
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"type `%s' do not support tunable layouts.",
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g_type_name (G_OBJECT_TYPE (layout)));
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if (width)
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*width = -1;
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if (height)
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*height = -1;
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return;
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}
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tries = 0;
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try_width = CLUTTER_UNITS_FROM_INT (given_width);
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try_height = CLUTTER_UNITS_FROM_INT (given_height);
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new_width = new_height = 0;
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do
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{
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gboolean res;
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res = CLUTTER_LAYOUT_GET_IFACE (layout)->tune_request (layout,
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try_width,
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try_height,
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&new_width,
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&new_height);
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if (res)
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break;
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if (new_width)
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try_width = new_width;
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if (new_height)
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try_height = new_height;
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new_width = new_height = 0;
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tries += 1;
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}
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while (tries <= MAX_TUNE_REQUESTS);
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if (width)
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*width = CLUTTER_UNITS_TO_INT (new_width);
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if (height)
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*height = CLUTTER_UNITS_TO_INT (new_height);
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}
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