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When building with MSVC, symbols to be exported that point to data need to be marked with dllimport to be successfully imported. The _cogl_debug_flags variable is currently exported because it is used from cogl-pango. This patch adds a COGL_EXPORT macro to cogl-util.h which is used in cogl-debug.h Based on a patch by Chun-wei Fan https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Robert Bragg <robert@linux.intel.com>
136 lines
3.9 KiB
C
136 lines
3.9 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_DEBUG_H__
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#define __COGL_DEBUG_H__
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#include "cogl-profile.h"
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#include "cogl-flags.h"
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#include "cogl-util.h"
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#include <glib.h>
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G_BEGIN_DECLS
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typedef enum {
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COGL_DEBUG_SLICING,
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COGL_DEBUG_OFFSCREEN,
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COGL_DEBUG_DRAW,
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COGL_DEBUG_PANGO,
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COGL_DEBUG_RECTANGLES,
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COGL_DEBUG_HANDLE,
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COGL_DEBUG_BLEND_STRINGS,
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COGL_DEBUG_DISABLE_BATCHING,
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COGL_DEBUG_DISABLE_VBOS,
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COGL_DEBUG_DISABLE_PBOS,
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COGL_DEBUG_JOURNAL,
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COGL_DEBUG_BATCHING,
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COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM,
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COGL_DEBUG_MATRICES,
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COGL_DEBUG_ATLAS,
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COGL_DEBUG_DUMP_ATLAS_IMAGE,
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COGL_DEBUG_DISABLE_ATLAS,
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COGL_DEBUG_DISABLE_SHARED_ATLAS,
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COGL_DEBUG_OPENGL,
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COGL_DEBUG_DISABLE_TEXTURING,
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COGL_DEBUG_DISABLE_ARBFP,
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COGL_DEBUG_DISABLE_FIXED,
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COGL_DEBUG_DISABLE_GLSL,
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COGL_DEBUG_SHOW_SOURCE,
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COGL_DEBUG_DISABLE_BLENDING,
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COGL_DEBUG_TEXTURE_PIXMAP,
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COGL_DEBUG_BITMAP,
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COGL_DEBUG_DISABLE_NPOT_TEXTURES,
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COGL_DEBUG_WIREFRAME,
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COGL_DEBUG_DISABLE_SOFTWARE_CLIP,
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COGL_DEBUG_DISABLE_PROGRAM_CACHES,
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COGL_DEBUG_DISABLE_FAST_READ_PIXEL,
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COGL_DEBUG_CLIPPING,
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COGL_DEBUG_WINSYS,
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COGL_DEBUG_N_FLAGS
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} CoglDebugFlags;
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#ifdef COGL_ENABLE_DEBUG
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#define COGL_DEBUG_N_LONGS COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_DEBUG_N_FLAGS)
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/* _cogl_debug_flags currently needs to exported outside of the shared
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library for cogl-pango. The special COGL_EXPORT macro is needed to
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get this to work when building with MSVC */
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COGL_EXPORT extern unsigned long _cogl_debug_flags[COGL_DEBUG_N_LONGS];
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extern GHashTable *_cogl_debug_instances;
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#define COGL_DEBUG_ENABLED(flag) \
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COGL_FLAGS_GET (_cogl_debug_flags, flag)
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#define COGL_DEBUG_SET_FLAG(flag) \
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COGL_FLAGS_SET (_cogl_debug_flags, flag, TRUE)
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#define COGL_DEBUG_CLEAR_FLAG(flag) \
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COGL_FLAGS_SET (_cogl_debug_flags, flag, FALSE)
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#ifdef __GNUC__
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#define COGL_NOTE(type,x,a...) G_STMT_START { \
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if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_##type))) { \
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_cogl_profile_trace_message ("[" #type "] " G_STRLOC " & " x, ##a); \
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} } G_STMT_END
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#else
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#define COGL_NOTE(type,...) G_STMT_START { \
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if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_##type))) { \
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char *_fmt = g_strdup_printf (__VA_ARGS__); \
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_cogl_profile_trace_message ("[" #type "] " G_STRLOC " & %s", _fmt);\
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g_free (_fmt); \
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} } G_STMT_END
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#endif /* __GNUC__ */
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#else /* !COGL_ENABLE_DEBUG */
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#define COGL_NOTE(type,...) G_STMT_START {} G_STMT_END
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#define COGL_DEBUG_ENABLED(flag) FALSE
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#define COGL_DEBUG_SET_FLAG(flag) \
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G_STMT_START { } G_STMT_END
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#define COGL_DEBUG_CLEAR_FLAG(flag) \
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G_STMT_START { } G_STMT_END
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#endif /* COGL_ENABLE_DEBUG */
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void
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_cogl_debug_check_environment (void);
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void
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_cogl_parse_debug_string (const char *value,
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gboolean enable,
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gboolean ignore_help);
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G_END_DECLS
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#endif /* __COGL_DEBUG_H__ */
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