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ClutterInputFocus is an abstract object to be subclassed by UI actors and the wayland interface and represents the user of an input method. It represents the current focus of the input method, so all emitted signals and public API hooks are expected to be called when the input method is currently interfacing with the input focus. ClutterInputMethod is an abstract class (to be implemented in the upper layers) that represents the input method itself. Besides focus management itself, all public API calls that would be called by the subclasses are delivered through the current input focus.
244 lines
6.9 KiB
C
244 lines
6.9 KiB
C
/*
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* Copyright (C) 2017,2018 Red Hat
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* Author: Carlos Garnacho <carlosg@gnome.org>
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*/
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#include "clutter-build-config.h"
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#include "clutter/clutter-input-focus.h"
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#include "clutter/clutter-input-focus-private.h"
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#include "clutter/clutter-input-method-private.h"
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typedef struct _ClutterInputFocusPrivate ClutterInputFocusPrivate;
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struct _ClutterInputFocusPrivate
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{
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ClutterInputMethod *im;
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};
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G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterInputFocus, clutter_input_focus, G_TYPE_OBJECT)
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static void
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clutter_input_focus_real_focus_in (ClutterInputFocus *focus,
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ClutterInputMethod *im)
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{
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ClutterInputFocusPrivate *priv;
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priv = clutter_input_focus_get_instance_private (focus);
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priv->im = im;
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}
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static void
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clutter_input_focus_real_focus_out (ClutterInputFocus *focus)
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{
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ClutterInputFocusPrivate *priv;
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priv = clutter_input_focus_get_instance_private (focus);
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priv->im = NULL;
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}
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static void
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clutter_input_focus_class_init (ClutterInputFocusClass *klass)
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{
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klass->focus_in = clutter_input_focus_real_focus_in;
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klass->focus_out = clutter_input_focus_real_focus_out;
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}
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static void
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clutter_input_focus_init (ClutterInputFocus *focus)
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{
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}
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gboolean
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clutter_input_focus_is_focused (ClutterInputFocus *focus)
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{
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ClutterInputFocusPrivate *priv;
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priv = clutter_input_focus_get_instance_private (focus);
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return !!priv->im;
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}
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void
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clutter_input_focus_reset (ClutterInputFocus *focus)
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{
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ClutterInputFocusPrivate *priv;
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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g_return_if_fail (clutter_input_focus_is_focused (focus));
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priv = clutter_input_focus_get_instance_private (focus);
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clutter_input_method_reset (priv->im);
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}
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void
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clutter_input_focus_set_cursor_location (ClutterInputFocus *focus,
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const ClutterRect *rect)
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{
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ClutterInputFocusPrivate *priv;
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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g_return_if_fail (clutter_input_focus_is_focused (focus));
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priv = clutter_input_focus_get_instance_private (focus);
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clutter_input_method_set_cursor_location (priv->im, rect);
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}
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void
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clutter_input_focus_set_surrounding (ClutterInputFocus *focus,
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const gchar *text,
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guint cursor,
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guint anchor)
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{
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ClutterInputFocusPrivate *priv;
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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g_return_if_fail (clutter_input_focus_is_focused (focus));
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priv = clutter_input_focus_get_instance_private (focus);
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clutter_input_method_set_surrounding (priv->im, text, cursor, anchor);
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}
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void
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clutter_input_focus_set_content_hints (ClutterInputFocus *focus,
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ClutterInputContentHintFlags hints)
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{
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ClutterInputFocusPrivate *priv;
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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g_return_if_fail (clutter_input_focus_is_focused (focus));
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priv = clutter_input_focus_get_instance_private (focus);
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clutter_input_method_set_content_hints (priv->im, hints);
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}
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void
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clutter_input_focus_set_content_purpose (ClutterInputFocus *focus,
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ClutterInputContentPurpose purpose)
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{
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ClutterInputFocusPrivate *priv;
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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g_return_if_fail (clutter_input_focus_is_focused (focus));
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priv = clutter_input_focus_get_instance_private (focus);
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clutter_input_method_set_content_purpose (priv->im, purpose);
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}
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gboolean
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clutter_input_focus_filter_key_event (ClutterInputFocus *focus,
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const ClutterKeyEvent *key)
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{
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ClutterInputFocusPrivate *priv;
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g_return_val_if_fail (CLUTTER_IS_INPUT_FOCUS (focus), FALSE);
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g_return_val_if_fail (clutter_input_focus_is_focused (focus), FALSE);
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priv = clutter_input_focus_get_instance_private (focus);
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return clutter_input_method_filter_key_event (priv->im, key);
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}
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void
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clutter_input_focus_set_can_show_preedit (ClutterInputFocus *focus,
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gboolean can_show_preedit)
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{
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ClutterInputFocusPrivate *priv;
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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g_return_if_fail (clutter_input_focus_is_focused (focus));
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priv = clutter_input_focus_get_instance_private (focus);
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clutter_input_method_set_can_show_preedit (priv->im, can_show_preedit);
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}
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void
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clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus)
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{
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ClutterInputFocusPrivate *priv;
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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g_return_if_fail (clutter_input_focus_is_focused (focus));
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priv = clutter_input_focus_get_instance_private (focus);
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clutter_input_method_toggle_input_panel (priv->im);
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}
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void
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clutter_input_focus_focus_in (ClutterInputFocus *focus,
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ClutterInputMethod *im)
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{
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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g_return_if_fail (CLUTTER_IS_INPUT_METHOD (im));
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CLUTTER_INPUT_FOCUS_GET_CLASS (focus)->focus_in (focus, im);
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}
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void
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clutter_input_focus_focus_out (ClutterInputFocus *focus)
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{
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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CLUTTER_INPUT_FOCUS_GET_CLASS (focus)->focus_out (focus);
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}
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void
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clutter_input_focus_commit (ClutterInputFocus *focus,
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const gchar *text)
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{
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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CLUTTER_INPUT_FOCUS_GET_CLASS (focus)->commit_text (focus, text);
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}
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void
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clutter_input_focus_delete_surrounding (ClutterInputFocus *focus,
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guint offset,
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guint len)
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{
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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CLUTTER_INPUT_FOCUS_GET_CLASS (focus)->delete_surrounding (focus, offset, len);
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}
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void
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clutter_input_focus_request_surrounding (ClutterInputFocus *focus)
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{
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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CLUTTER_INPUT_FOCUS_GET_CLASS (focus)->request_surrounding (focus);
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}
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void
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clutter_input_focus_set_preedit_text (ClutterInputFocus *focus,
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const gchar *preedit,
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guint cursor)
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{
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g_return_if_fail (CLUTTER_IS_INPUT_FOCUS (focus));
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CLUTTER_INPUT_FOCUS_GET_CLASS (focus)->set_preedit_text (focus, preedit, cursor);
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}
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