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Emmanuele Bassi 7359668c3d Freeze notification queue when changing multiple properties.
Call g_object_freeze_notify() (and take a reference on the actor) inside
clutter_actor_request_size() so that the notifications get unqueued at the
end of the size request.
2007-04-16 16:50:23 +00:00
clutter Freeze notification queue when changing multiple properties. 2007-04-16 16:50:23 +00:00
doc Add missing template files. 2007-04-16 16:50:15 +00:00
examples bezier spline behaviours 2007-04-12 12:42:07 +00:00
AUTHORS documentation for fixed point API 2007-01-17 16:00:00 +00:00
autogen.sh Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
ChangeLog Update changelogs for SVN merge. 2007-04-16 10:26:11 +00:00
clutter.doap 2007-01-18 Matthew Allum <mallum@openedhand.com> 2007-01-18 13:37:37 +00:00
clutter.pc.in 2007-03-23 Emmanuele Bassi <ebassi@openedhand.com> 2007-03-23 15:20:35 +00:00
configure.ac fixed typo in configure.ac; fixed point perspective() 2007-03-29 10:41:23 +00:00
COPYING Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
Makefile.am 2007-01-23 Matthew Allum <mallum@openedhand.com> 2007-01-23 20:29:11 +00:00
NEWS update NEWS with latest bug fixed 2007-01-16 15:03:29 +00:00
README 2006-08-30 Jorn Baayen <jorn@openedhand.com> 2006-08-30 13:48:48 +00:00
TODO 2007-01-23 Matthew Allum <mallum@openedhand.com> 2007-01-23 20:29:11 +00:00

Clutter README.
===============

Clutter aims to give a nice easy GObject based API for creating fast,
mainly 2D single window stylalised applications such as media box
UI's, presentaions, kiosk style apps etc. It uses OpenGL for rendering.

Its not meant to be a full featured GUI toolkit for regular desktop
apps nor provide a general interface to *all* openGL functionality.

It currently uses fairly low end GL functionality with an aim to still
work well on open source graphics drivers as well as possibly making
an eventual GL ES port feasable.

Clutter currently requires GLib >= 2.8, GdkPixbuf and OpenGL >= 1.2.
Its also recommended you have some kind of working hardware OpenGL on
your target system.

Clutter is LGPL licensed.

If you want to hack on and improve clutter check the TODO file.