mutter/clutter/clutter-drag-action.h
Henrik Hedberg 1eae9fcd7e drag-action: Added x-drag-threshold and y-drag-threshold properties
*** This is an API change ***

Replaced the original drag-threshold property with two separate
horizontal (x-drag-threshold) and vertical (y-drag-threshold)
thresholds.

It is some times necessary to have different drag thresholds for the
horizontal and vertical axes. For example, when a draggable actor is
inside a horizontal scrolling area, only vertical movement must begin
dragging. That can be achieved by setting the x-drag-threshold to
G_MAXUINT while y-drag-threshold is something usual, say, 20 pixels.

This is different than drag axis, because after the threshold
has been cleared by the pointer, the draggable actor can be dragged
along both axes (if allowed by the drag-axis property).

http://bugzilla.clutter-project.org/show_bug.cgi?id=2291

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2010-09-07 10:40:49 +01:00

149 lines
5.8 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_DRAG_ACTION_H__
#define __CLUTTER_DRAG_ACTION_H__
#include <clutter/clutter-action.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DRAG_ACTION (clutter_drag_action_get_type ())
#define CLUTTER_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragAction))
#define CLUTTER_IS_DRAG_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DRAG_ACTION))
#define CLUTTER_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
#define CLUTTER_IS_DRAG_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DRAG_ACTION))
#define CLUTTER_DRAG_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DRAG_ACTION, ClutterDragActionClass))
typedef struct _ClutterDragAction ClutterDragAction;
typedef struct _ClutterDragActionPrivate ClutterDragActionPrivate;
typedef struct _ClutterDragActionClass ClutterDragActionClass;
/**
* ClutterDragAxis:
* @CLUTTER_DRAG_AXIS_NONE: No constraint
* @CLUTTER_DRAG_X_AXIS: Set a constraint on the X axis
* @CLUTTER_DRAG_Y_AXIS: Set a constraint on the Y axis
*
* The axis of the constraint that should be applied on the
* dragging action
*
* Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_DRAG >*/
CLUTTER_DRAG_AXIS_NONE = 0,
CLUTTER_DRAG_X_AXIS,
CLUTTER_DRAG_Y_AXIS
} ClutterDragAxis;
/**
* ClutterDragAction:
*
* The <structname>ClutterDragAction</structname> structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterDragAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterDragActionPrivate *priv;
};
/**
* ClutterDragActionClass:
* @drag_begin: class handler of the #ClutterDragAction::drag-begin signal
* @drag_motion: class handler of the #ClutterDragAction::drag-motion signal
* @drag_end: class handler of the #ClutterDragAction::drag-end signal
*
* The <structname>ClutterDragActionClass</structname> structure contains
* only private data
*
* Since: 1.4
*/
struct _ClutterDragActionClass
{
/*< private >*/
ClutterActionClass parent_class;
/*< public >*/
void (* drag_begin) (ClutterDragAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y,
ClutterModifierType modifiers);
void (* drag_motion) (ClutterDragAction *action,
ClutterActor *actor,
gfloat delta_x,
gfloat delta_y);
void (* drag_end) (ClutterDragAction *action,
ClutterActor *actor,
gfloat event_x,
gfloat event_y,
ClutterModifierType modifiers);
/*< private >*/
void (* _clutter_drag_action1) (void);
void (* _clutter_drag_action2) (void);
void (* _clutter_drag_action3) (void);
void (* _clutter_drag_action4) (void);
void (* _clutter_drag_action5) (void);
};
GType clutter_drag_action_get_type (void) G_GNUC_CONST;
ClutterAction * clutter_drag_action_new (void);
void clutter_drag_action_set_drag_threshold (ClutterDragAction *action,
guint x_threshold,
guint y_threshold);
void clutter_drag_action_get_drag_threshold (ClutterDragAction *action,
guint *x_threshold,
guint *y_threshold);
void clutter_drag_action_set_drag_handle (ClutterDragAction *action,
ClutterActor *handle);
ClutterActor * clutter_drag_action_get_drag_handle (ClutterDragAction *action);
void clutter_drag_action_set_drag_axis (ClutterDragAction *action,
ClutterDragAxis axis);
ClutterDragAxis clutter_drag_action_get_drag_axis (ClutterDragAction *action);
void clutter_drag_action_get_press_coords (ClutterDragAction *action,
gfloat *press_x,
gfloat *press_y);
void clutter_drag_action_get_motion_coords (ClutterDragAction *action,
gfloat *motion_x,
gfloat *motion_y);
G_END_DECLS
#endif /* __CLUTTER_DRAG_ACTION_H__ */