mutter/clutter/cogl/gles
Robert Bragg 36cfb60307 [cogl] Remove the COGL{enum,int,uint} typedefs
COGLenum, COGLint and COGLuint which were simply typedefs for GL{enum,int,uint}
have been removed from the API and replaced with specialised enum typedefs, int
and unsigned int. These were causing problems for generating bindings and also
considered poor style.

The cogl texture filter defines CGL_NEAREST and CGL_LINEAR etc are now replaced
by a namespaced typedef 'CoglTextureFilter' so they should be replaced with
COGL_TEXTURE_FILTER_NEAREST and COGL_TEXTURE_FILTER_LINEAR etc.

The shader type defines CGL_VERTEX_SHADER and CGL_FRAGMENT_SHADER are handled by
a CoglShaderType typedef and should be replaced with COGL_SHADER_TYPE_VERTEX and
COGL_SHADER_TYPE_FRAGMENT.

cogl_shader_get_parameteriv has been replaced by cogl_shader_get_type and
cogl_shader_is_compiled. More getters can be added later if desired.
2009-05-12 14:53:44 +01:00
..
cogl-context.c add cogl_push_draw_buffer() and cogl_pop_draw_buffer() 2009-05-02 04:12:26 +01:00
cogl-context.h add cogl_push_draw_buffer() and cogl_pop_draw_buffer() 2009-05-02 04:12:26 +01:00
cogl-defines.h.in [cogl] Remove the COGL{enum,int,uint} typedefs 2009-05-12 14:53:44 +01:00
cogl-fbo.c [cogl-offscreen] Cleans up the cogl offscreen API and adds documentation 2009-05-02 04:12:26 +01:00
cogl-fbo.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-fixed-fragment-shader.glsl [multi-texturing] This adds a new cogl_multi_texture API for GL,GLES1 + GLES2 2008-12-22 16:35:51 +00:00
cogl-fixed-vertex-shader.glsl [multi-texturing] This adds a new cogl_multi_texture API for GL,GLES1 + GLES2 2008-12-22 16:35:51 +00:00
cogl-gles2-wrapper.c [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-gles2-wrapper.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-internal.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-primitives.c [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-program.c [cogl] Remove the COGL{enum,int,uint} typedefs 2009-05-12 14:53:44 +01:00
cogl-program.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-shader-private.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-shader.c [cogl] Remove the COGL{enum,int,uint} typedefs 2009-05-12 14:53:44 +01:00
cogl-texture-private.h [cogl] Remove the COGL{enum,int,uint} typedefs 2009-05-12 14:53:44 +01:00
cogl-texture.c [cogl] Remove the COGL{enum,int,uint} typedefs 2009-05-12 14:53:44 +01:00
cogl-util.c [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-util.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl.c [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
Makefile.am [cogl] Only expose CoglBitmap as a CoglHandle 2009-05-02 04:12:26 +01:00
stringify.sh [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00