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129 lines
4.3 KiB
C
129 lines
4.3 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2011, 2013 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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* Robert Bragg <robert@linux.intel.com>
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*/
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#include "cogl-config.h"
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#include "cogl/cogl-context-private.h"
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#include "cogl/cogl-pipeline-private.h"
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#include "cogl/cogl-pipeline-cache.h"
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#include "cogl/cogl-pipeline-cache-private.h"
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#include "cogl/cogl-pipeline-hash-table.h"
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struct _CoglPipelineCache
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{
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CoglPipelineHashTable fragment_hash;
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CoglPipelineHashTable vertex_hash;
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CoglPipelineHashTable combined_hash;
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};
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CoglPipelineCache *
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_cogl_pipeline_cache_new (void)
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{
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g_autofree CoglPipelineCache *cache = g_new (CoglPipelineCache, 1);
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unsigned long vertex_state;
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unsigned long layer_vertex_state;
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unsigned int fragment_state;
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unsigned int layer_fragment_state;
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_COGL_GET_CONTEXT (ctx, 0);
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vertex_state =
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_cogl_pipeline_get_state_for_vertex_codegen (ctx);
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layer_vertex_state =
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COGL_PIPELINE_LAYER_STATE_AFFECTS_VERTEX_CODEGEN;
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fragment_state =
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_cogl_pipeline_get_state_for_fragment_codegen (ctx);
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layer_fragment_state =
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_cogl_pipeline_get_layer_state_for_fragment_codegen (ctx);
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_cogl_pipeline_hash_table_init (&cache->vertex_hash,
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vertex_state,
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layer_vertex_state,
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"vertex shaders");
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_cogl_pipeline_hash_table_init (&cache->fragment_hash,
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fragment_state,
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layer_fragment_state,
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"fragment shaders");
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_cogl_pipeline_hash_table_init (&cache->combined_hash,
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vertex_state | fragment_state,
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layer_vertex_state | layer_fragment_state,
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"programs");
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return g_steal_pointer (&cache);
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}
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void
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_cogl_pipeline_cache_free (CoglPipelineCache *cache)
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{
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_cogl_pipeline_hash_table_destroy (&cache->fragment_hash);
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_cogl_pipeline_hash_table_destroy (&cache->vertex_hash);
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_cogl_pipeline_hash_table_destroy (&cache->combined_hash);
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g_free (cache);
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}
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CoglPipelineCacheEntry *
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_cogl_pipeline_cache_get_fragment_template (CoglPipelineCache *cache,
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CoglPipeline *key_pipeline)
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{
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return _cogl_pipeline_hash_table_get (&cache->fragment_hash,
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key_pipeline);
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}
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CoglPipelineCacheEntry *
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_cogl_pipeline_cache_get_vertex_template (CoglPipelineCache *cache,
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CoglPipeline *key_pipeline)
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{
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return _cogl_pipeline_hash_table_get (&cache->vertex_hash,
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key_pipeline);
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}
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CoglPipelineCacheEntry *
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_cogl_pipeline_cache_get_combined_template (CoglPipelineCache *cache,
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CoglPipeline *key_pipeline)
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{
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return _cogl_pipeline_hash_table_get (&cache->combined_hash,
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key_pipeline);
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}
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CoglPipelineHashTable *
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cogl_pipeline_cache_get_fragment_hash (CoglPipelineCache *cache)
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{
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return &cache->fragment_hash;
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}
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CoglPipelineHashTable *
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cogl_pipeline_cache_get_combined_hash (CoglPipelineCache *cache)
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{
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return &cache->combined_hash;
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}
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