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270 lines
7.3 KiB
C
270 lines
7.3 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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* Neil Roberts <neil@linux.intel.com>
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*/
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#include "cogl-config.h"
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#include "cogl/cogl-util.h"
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#include "cogl/cogl-object-private.h"
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#include "cogl/cogl-context-private.h"
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#include "cogl/cogl-indices.h"
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#include "cogl/cogl-indices-private.h"
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#include "cogl/cogl-index-buffer.h"
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#include "cogl/cogl-gtype-private.h"
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#include <stdarg.h>
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static void _cogl_indices_free (CoglIndices *indices);
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COGL_OBJECT_DEFINE (Indices, indices);
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COGL_GTYPE_DEFINE_CLASS (Indices, indices);
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static size_t
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sizeof_indices_type (CoglIndicesType type)
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{
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switch (type)
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{
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case COGL_INDICES_TYPE_UNSIGNED_BYTE:
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return 1;
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case COGL_INDICES_TYPE_UNSIGNED_SHORT:
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return 2;
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case COGL_INDICES_TYPE_UNSIGNED_INT:
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return 4;
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}
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g_return_val_if_reached (0);
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}
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CoglIndices *
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cogl_indices_new_for_buffer (CoglIndicesType type,
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CoglIndexBuffer *buffer,
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size_t offset)
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{
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CoglIndices *indices = g_new0 (CoglIndices, 1);
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indices->buffer = cogl_object_ref (buffer);
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indices->offset = offset;
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indices->type = type;
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indices->immutable_ref = 0;
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return _cogl_indices_object_new (indices);
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}
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CoglIndices *
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cogl_indices_new (CoglContext *context,
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CoglIndicesType type,
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const void *indices_data,
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int n_indices)
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{
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size_t buffer_bytes = sizeof_indices_type (type) * n_indices;
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CoglIndexBuffer *index_buffer = cogl_index_buffer_new (context, buffer_bytes);
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CoglBuffer *buffer = COGL_BUFFER (index_buffer);
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CoglIndices *indices;
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GError *ignore_error = NULL;
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_cogl_buffer_set_data (buffer,
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0,
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indices_data,
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buffer_bytes,
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&ignore_error);
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if (ignore_error)
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{
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g_error_free (ignore_error);
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cogl_object_unref (index_buffer);
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return NULL;
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}
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indices = cogl_indices_new_for_buffer (type, index_buffer, 0);
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cogl_object_unref (index_buffer);
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return indices;
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}
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CoglIndexBuffer *
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cogl_indices_get_buffer (CoglIndices *indices)
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{
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return indices->buffer;
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}
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CoglIndicesType
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cogl_indices_get_type (CoglIndices *indices)
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{
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g_return_val_if_fail (cogl_is_indices (indices),
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COGL_INDICES_TYPE_UNSIGNED_BYTE);
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return indices->type;
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}
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size_t
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cogl_indices_get_offset (CoglIndices *indices)
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{
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g_return_val_if_fail (cogl_is_indices (indices), 0);
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return indices->offset;
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}
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static void
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warn_about_midscene_changes (void)
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{
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static gboolean seen = FALSE;
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if (!seen)
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{
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g_warning ("Mid-scene modification of indices has "
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"undefined results\n");
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seen = TRUE;
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}
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}
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void
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cogl_indices_set_offset (CoglIndices *indices,
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size_t offset)
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{
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g_return_if_fail (cogl_is_indices (indices));
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if (G_UNLIKELY (indices->immutable_ref))
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warn_about_midscene_changes ();
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indices->offset = offset;
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}
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static void
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_cogl_indices_free (CoglIndices *indices)
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{
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cogl_object_unref (indices->buffer);
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g_free (indices);
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}
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CoglIndices *
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_cogl_indices_immutable_ref (CoglIndices *indices)
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{
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g_return_val_if_fail (cogl_is_indices (indices), NULL);
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indices->immutable_ref++;
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_cogl_buffer_immutable_ref (COGL_BUFFER (indices->buffer));
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return indices;
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}
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void
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_cogl_indices_immutable_unref (CoglIndices *indices)
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{
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g_return_if_fail (cogl_is_indices (indices));
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g_return_if_fail (indices->immutable_ref > 0);
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indices->immutable_ref--;
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_cogl_buffer_immutable_unref (COGL_BUFFER (indices->buffer));
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}
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CoglIndices *
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cogl_get_rectangle_indices (CoglContext *ctx, int n_rectangles)
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{
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int n_indices = n_rectangles * 6;
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/* Check if the largest index required will fit in a byte array... */
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if (n_indices <= 256 / 4 * 6)
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{
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/* Generate the byte array if we haven't already */
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if (ctx->rectangle_byte_indices == NULL)
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{
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uint8_t *byte_array = g_malloc (256 / 4 * 6 * sizeof (uint8_t));
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uint8_t *p = byte_array;
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int i, vert_num = 0;
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for (i = 0; i < 256 / 4; i++)
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{
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*(p++) = vert_num + 0;
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*(p++) = vert_num + 1;
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*(p++) = vert_num + 2;
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*(p++) = vert_num + 0;
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*(p++) = vert_num + 2;
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*(p++) = vert_num + 3;
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vert_num += 4;
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}
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ctx->rectangle_byte_indices
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= cogl_indices_new (ctx,
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COGL_INDICES_TYPE_UNSIGNED_BYTE,
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byte_array,
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256 / 4 * 6);
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g_free (byte_array);
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}
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return ctx->rectangle_byte_indices;
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}
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else
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{
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if (ctx->rectangle_short_indices_len < n_indices)
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{
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uint16_t *short_array;
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uint16_t *p;
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int i, vert_num = 0;
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if (ctx->rectangle_short_indices != NULL)
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cogl_object_unref (ctx->rectangle_short_indices);
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/* Pick a power of two >= MAX (512, n_indices) */
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if (ctx->rectangle_short_indices_len == 0)
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ctx->rectangle_short_indices_len = 512;
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while (ctx->rectangle_short_indices_len < n_indices)
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ctx->rectangle_short_indices_len *= 2;
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/* Over-allocate to generate a whole number of quads */
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p = short_array = g_malloc ((ctx->rectangle_short_indices_len
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+ 5) / 6 * 6
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* sizeof (uint16_t));
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/* Fill in the complete quads */
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for (i = 0; i < ctx->rectangle_short_indices_len; i += 6)
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{
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*(p++) = vert_num + 0;
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*(p++) = vert_num + 1;
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*(p++) = vert_num + 2;
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*(p++) = vert_num + 0;
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*(p++) = vert_num + 2;
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*(p++) = vert_num + 3;
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vert_num += 4;
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}
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ctx->rectangle_short_indices
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= cogl_indices_new (ctx,
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COGL_INDICES_TYPE_UNSIGNED_SHORT,
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short_array,
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ctx->rectangle_short_indices_len);
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g_free (short_array);
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}
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return ctx->rectangle_short_indices;
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}
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}
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