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9a66392d49
ClutterActor provides four methods for changing the paint sequence order of its children: raise_top() raise() lower() lower_bottom() The first and last one being just wrappers around raise() and lower(), respectively. These methods have various issues: they omit the parent, preferring to retrieve it from the actor passed as the first argument; this does not match the new style of API introduced to operate on the list of children of an actor. Additionally, the raise() and lower() methods of ClutterActor call into the Container interface, and are not really aptly named (raise() in particular collides with the completely unrelated 'raise' keyword in Python, and usually needs to be wrapped in order to be used at all). Furthermore, we need public methods that Container can call from its default implementation, as well as methods to port current Container implementations. Finally, since we have insert_child_at_index(), we should also have an equivalent set_child_at_index() as well.
344 lines
13 KiB
C
344 lines
13 KiB
C
#include <clutter/clutter.h>
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#include "test-conform-common.h"
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void
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actor_add_child (TestConformSimpleFixture *fixture,
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gconstpointer dummy)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_next_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_next_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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g_assert (iter == clutter_actor_get_last_child (actor));
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g_assert (clutter_actor_get_next_sibling (iter) == NULL);
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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g_assert (iter == clutter_actor_get_first_child (actor));
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g_assert (clutter_actor_get_previous_sibling (iter) == NULL);
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_insert_child (TestConformSimpleFixture *fixture,
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gconstpointer data)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_insert_child_at_index (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL),
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0);
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iter = clutter_actor_get_first_child (actor);
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g_assert (iter != NULL);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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g_assert (iter == clutter_actor_get_child_at_index (actor, 0));
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clutter_actor_insert_child_below (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL),
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iter);
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 2);
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_next_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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g_assert (iter == clutter_actor_get_child_at_index (actor, 1));
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iter = clutter_actor_get_first_child (actor);
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clutter_actor_insert_child_above (actor,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL),
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iter);
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_remove_child (TestConformSimpleFixture *fixture,
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gconstpointer data)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 2);
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g_assert (clutter_actor_get_first_child (actor) != clutter_actor_get_last_child (actor));
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_remove_child (actor, clutter_actor_get_first_child (actor));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 1);
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iter = clutter_actor_get_first_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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g_assert (clutter_actor_get_first_child (actor) == clutter_actor_get_last_child (actor));
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clutter_actor_remove_child (actor, clutter_actor_get_first_child (actor));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 0);
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g_assert (clutter_actor_get_first_child (actor) == NULL);
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g_assert (clutter_actor_get_last_child (actor) == NULL);
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_raise_child (TestConformSimpleFixture *fixture,
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gconstpointer dummy)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_set_child_above_sibling (actor, iter,
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clutter_actor_get_child_at_index (actor, 2));
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"foo");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"baz");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"bar");
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iter = clutter_actor_get_child_at_index (actor, 0);
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clutter_actor_set_child_above_sibling (actor, iter, NULL);
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"baz");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"bar");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"foo");
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_lower_child (TestConformSimpleFixture *fixture,
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gconstpointer dummy)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_set_child_below_sibling (actor, iter,
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clutter_actor_get_child_at_index (actor, 0));
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"bar");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"foo");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"baz");
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iter = clutter_actor_get_child_at_index (actor, 2);
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clutter_actor_set_child_below_sibling (actor, iter, NULL);
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 0)),
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==,
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"baz");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 1)),
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==,
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"bar");
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g_assert_cmpstr (clutter_actor_get_name (clutter_actor_get_child_at_index (actor, 2)),
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==,
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"foo");
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_replace_child (TestConformSimpleFixture *fixture,
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gconstpointer dummy)
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{
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ClutterActor *actor = clutter_actor_new ();
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ClutterActor *iter;
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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clutter_actor_replace_child (actor, iter,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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clutter_actor_replace_child (actor, iter,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "qux",
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NULL));
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iter = clutter_actor_get_child_at_index (actor, 0);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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iter = clutter_actor_get_child_at_index (actor, 1);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "qux");
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo"));
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clutter_actor_replace_child (actor, iter,
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g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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iter = clutter_actor_get_last_child (actor);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "foo");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "bar");
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iter = clutter_actor_get_previous_sibling (iter);
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g_assert_cmpstr (clutter_actor_get_name (iter), ==, "baz");
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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void
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actor_remove_all (TestConformSimpleFixture *fixture,
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gconstpointer dummy)
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{
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ClutterActor *actor = clutter_actor_new ();
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g_object_ref_sink (actor);
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "foo",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "bar",
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NULL));
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clutter_actor_add_child (actor, g_object_new (CLUTTER_TYPE_ACTOR,
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"name", "baz",
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NULL));
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 3);
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clutter_actor_remove_all_children (actor);
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g_assert_cmpint (clutter_actor_get_n_children (actor), ==, 0);
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clutter_actor_destroy (actor);
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g_object_unref (actor);
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}
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