mutter/cogl/cogl-feature-private.c
Neil Roberts b2e735ff7f Dynamically load the GL or GLES library
The GL or GLES library is now dynamically loaded by the CoglRenderer
so that it can choose between GL, GLES1 and GLES2 at runtime. The
library is loaded by the renderer because it needs to be done before
calling eglInitialize. There is a new environment variable called
COGL_DRIVER to choose between gl, gles1 or gles2.

The #ifdefs for HAVE_COGL_GL, HAVE_COGL_GLES and HAVE_COGL_GLES2 have
been changed so that they don't assume the ifdefs are mutually
exclusive. They haven't been removed entirely so that it's possible to
compile the GLES backends without the the enums from the GL headers.

When using GLX the winsys additionally dynamically loads libGL because
that also contains the GLX API. It can't be linked in directly because
that would probably conflict with the GLES API if the EGL is
selected. When compiling with EGL support the library links directly
to libEGL because it doesn't contain any GL API so it shouldn't have
any conflicts.

When building for WGL or OSX Cogl still directly links against the GL
API so there is a #define in config.h so that Cogl won't try to dlopen
the library.

Cogl-pango previously had a #ifdef to detect when the GL backend is
used so that it can sneakily pass GL_QUADS to
cogl_vertex_buffer_draw. This is now changed so that it queries the
CoglContext for the backend. However to get this to work Cogl now
needs to export the _cogl_context_get_default symbol and cogl-pango
needs some extra -I flags to so that it can include
cogl-context-private.h
2011-07-11 12:57:38 +01:00

198 lines
6.6 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <string.h>
#include "cogl.h"
#include "cogl-context-private.h"
#include "cogl-feature-private.h"
gboolean
_cogl_feature_check (const CoglWinsysVtable *winsys,
const char *driver_prefix,
const CoglFeatureData *data,
int gl_major,
int gl_minor,
CoglDriver driver,
const char *extensions_string,
void *function_table)
{
const char *suffix = NULL;
int func_num;
/* First check whether the functions should be directly provided by
GL */
if ((driver == COGL_DRIVER_GL &&
COGL_CHECK_GL_VERSION (gl_major, gl_minor,
data->min_gl_major, data->min_gl_minor)) ||
(driver == COGL_DRIVER_GLES1 &&
(data->gles_availability & COGL_EXT_IN_GLES)) ||
(driver == COGL_DRIVER_GLES2 &&
(data->gles_availability & COGL_EXT_IN_GLES2)))
suffix = "";
else
{
/* Otherwise try all of the extensions */
const char *namespace, *namespace_suffix;
unsigned int namespace_len;
for (namespace = data->namespaces;
*namespace;
namespace += strlen (namespace) + 1)
{
const char *extension;
GString *full_extension_name = g_string_new ("");
/* If the namespace part contains a ':' then the suffix for
the function names is different from the name space */
if ((namespace_suffix = strchr (namespace, ':')))
{
namespace_len = namespace_suffix - namespace;
namespace_suffix++;
}
else
{
namespace_len = strlen (namespace);
namespace_suffix = namespace;
}
for (extension = data->extension_names;
*extension;
extension += strlen (extension) + 1)
{
g_string_assign (full_extension_name, driver_prefix);
g_string_append_c (full_extension_name, '_');
g_string_append_len (full_extension_name,
namespace, namespace_len);
g_string_append_c (full_extension_name, '_');
g_string_append (full_extension_name, extension);
if (_cogl_check_extension (full_extension_name->str,
extensions_string))
break;
}
g_string_free (full_extension_name, TRUE);
/* If we found an extension with this namespace then use it
as the suffix */
if (*extension)
{
suffix = namespace_suffix;
break;
}
}
}
/* If we couldn't find anything that provides the functions then
give up */
if (suffix == NULL)
goto error;
/* Try to get all of the entry points */
for (func_num = 0; data->functions[func_num].name; func_num++)
{
void *func;
char *full_function_name;
full_function_name = g_strconcat (data->functions[func_num].name,
suffix, NULL);
func = _cogl_get_proc_address (winsys, full_function_name);
g_free (full_function_name);
if (func == NULL)
goto error;
/* Set the function pointer in the context */
*(void **) ((guint8 *) function_table +
data->functions[func_num].pointer_offset) = func;
}
return TRUE;
/* If the extension isn't found or one of the functions wasn't found
* then set all of the functions pointers to NULL so Cogl can safely
* do feature testing by just looking at the function pointers */
error:
for (func_num = 0; data->functions[func_num].name; func_num++)
*(void **) ((guint8 *) function_table +
data->functions[func_num].pointer_offset) = NULL;
return FALSE;
}
/* Define a set of arrays containing the functions required from GL
for each feature */
#define COGL_EXT_BEGIN(name, \
min_gl_major, min_gl_minor, \
gles_availability, \
namespaces, extension_names) \
static const CoglFeatureFunction cogl_ext_ ## name ## _funcs[] = {
#define COGL_EXT_FUNCTION(ret, name, args) \
{ G_STRINGIFY (name), G_STRUCT_OFFSET (CoglContext, name) },
#define COGL_EXT_END() \
{ NULL, 0 }, \
};
#include "cogl-ext-functions.h"
/* Define an array of features */
#undef COGL_EXT_BEGIN
#define COGL_EXT_BEGIN(name, \
min_gl_major, min_gl_minor, \
gles_availability, \
namespaces, extension_names) \
{ min_gl_major, min_gl_minor, gles_availability, namespaces, \
extension_names, 0, 0, 0, \
cogl_ext_ ## name ## _funcs },
#undef COGL_EXT_FUNCTION
#define COGL_EXT_FUNCTION(ret, name, args)
#undef COGL_EXT_END
#define COGL_EXT_END()
static const CoglFeatureData
cogl_feature_ext_functions_data[] =
{
#include "cogl-ext-functions.h"
};
void
_cogl_feature_check_ext_functions (CoglContext *context,
int gl_major,
int gl_minor,
const char *gl_extensions)
{
int i;
for (i = 0; i < G_N_ELEMENTS (cogl_feature_ext_functions_data); i++)
_cogl_feature_check (_cogl_context_get_winsys (context),
"GL", cogl_feature_ext_functions_data + i,
gl_major, gl_minor, context->driver,
gl_extensions,
context);
}