mirror of
https://github.com/brl/mutter.git
synced 2024-12-29 14:22:13 +00:00
1d59fccf10
This adds a conformance test which renders a texture point using a 2x2 texture with a different color for each texel. It then verifies that each texel is mapped to the correct position on the point. The test is currently failing. The test requires the point sprite feature flag so this patch also adds a TEST_REQUIREMENT_* flag for that. Reviewed-by: Robert Bragg <robert@linux.intel.com>
227 lines
6.1 KiB
C
227 lines
6.1 KiB
C
#define COGL_ENABLE_EXPERIMENTAL_2_0_API
|
|
#include <cogl/cogl.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "test-utils.h"
|
|
|
|
#define FB_WIDTH 512
|
|
#define FB_HEIGHT 512
|
|
|
|
static gboolean cogl_test_is_verbose;
|
|
|
|
void
|
|
test_utils_init (TestUtilsSharedState *state,
|
|
TestFlags flags)
|
|
{
|
|
static int counter = 0;
|
|
GError *error = NULL;
|
|
CoglOnscreen *onscreen = NULL;
|
|
CoglDisplay *display;
|
|
CoglRenderer *renderer;
|
|
gboolean missing_requirement = FALSE;
|
|
|
|
if (counter != 0)
|
|
g_critical ("We don't support running more than one test at a time\n"
|
|
"in a single test run due to the state leakage that can\n"
|
|
"cause subsequent tests to fail.\n"
|
|
"\n"
|
|
"If you want to run all the tests you should run\n"
|
|
"$ make test-report");
|
|
counter++;
|
|
|
|
if (g_getenv ("COGL_TEST_VERBOSE") || g_getenv ("V"))
|
|
cogl_test_is_verbose = TRUE;
|
|
|
|
if (g_getenv ("G_DEBUG"))
|
|
{
|
|
char *debug = g_strconcat (g_getenv ("G_DEBUG"), ",fatal-warnings", NULL);
|
|
g_setenv ("G_DEBUG", debug, TRUE);
|
|
g_free (debug);
|
|
}
|
|
else
|
|
g_setenv ("G_DEBUG", "fatal-warnings", TRUE);
|
|
|
|
g_setenv ("COGL_X11_SYNC", "1", 0);
|
|
|
|
state->ctx = cogl_context_new (NULL, &error);
|
|
if (!state->ctx)
|
|
g_critical ("Failed to create a CoglContext: %s", error->message);
|
|
|
|
display = cogl_context_get_display (state->ctx);
|
|
renderer = cogl_display_get_renderer (display);
|
|
|
|
if (flags & TEST_REQUIREMENT_GL &&
|
|
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL)
|
|
{
|
|
missing_requirement = TRUE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_NPOT &&
|
|
!cogl_has_feature (state->ctx, COGL_FEATURE_ID_TEXTURE_NPOT))
|
|
{
|
|
missing_requirement = TRUE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_TEXTURE_3D &&
|
|
!cogl_has_feature (state->ctx, COGL_FEATURE_ID_TEXTURE_3D))
|
|
{
|
|
missing_requirement = TRUE;
|
|
}
|
|
|
|
if (flags & TEST_REQUIREMENT_POINT_SPRITE &&
|
|
!cogl_has_feature (state->ctx, COGL_FEATURE_ID_POINT_SPRITE))
|
|
{
|
|
missing_requirement = TRUE;
|
|
}
|
|
|
|
if (flags & TEST_KNOWN_FAILURE)
|
|
{
|
|
missing_requirement = TRUE;
|
|
}
|
|
|
|
if (getenv ("COGL_TEST_ONSCREEN"))
|
|
{
|
|
onscreen = cogl_onscreen_new (state->ctx, 640, 480);
|
|
state->fb = COGL_FRAMEBUFFER (onscreen);
|
|
}
|
|
else
|
|
{
|
|
CoglHandle offscreen;
|
|
CoglHandle tex = cogl_texture_2d_new_with_size (state->ctx,
|
|
FB_WIDTH, FB_HEIGHT,
|
|
COGL_PIXEL_FORMAT_ANY,
|
|
&error);
|
|
if (!tex)
|
|
g_critical ("Failed to allocate texture: %s", error->message);
|
|
|
|
offscreen = cogl_offscreen_new_to_texture (tex);
|
|
state->fb = COGL_FRAMEBUFFER (offscreen);
|
|
}
|
|
|
|
if (!cogl_framebuffer_allocate (state->fb, &error))
|
|
g_critical ("Failed to allocate framebuffer: %s", error->message);
|
|
|
|
if (onscreen)
|
|
cogl_onscreen_show (onscreen);
|
|
|
|
cogl_framebuffer_clear4f (state->fb,
|
|
COGL_BUFFER_BIT_COLOR |
|
|
COGL_BUFFER_BIT_DEPTH |
|
|
COGL_BUFFER_BIT_STENCIL,
|
|
0, 0, 0, 1);
|
|
|
|
cogl_push_framebuffer (state->fb);
|
|
|
|
if (missing_requirement)
|
|
g_print ("WARNING: Missing required feature[s] for this test\n");
|
|
}
|
|
|
|
void
|
|
test_utils_fini (TestUtilsSharedState *state)
|
|
{
|
|
cogl_pop_framebuffer ();
|
|
|
|
if (state->fb)
|
|
cogl_object_unref (state->fb);
|
|
|
|
if (state->ctx)
|
|
cogl_object_unref (state->ctx);
|
|
}
|
|
|
|
static gboolean
|
|
compare_component (int a, int b)
|
|
{
|
|
return ABS (a - b) <= 1;
|
|
}
|
|
|
|
void
|
|
test_utils_compare_pixel (const guint8 *screen_pixel, guint32 expected_pixel)
|
|
{
|
|
/* Compare each component with a small fuzz factor */
|
|
if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
|
|
!compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
|
|
!compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff))
|
|
{
|
|
guint32 screen_pixel_num = GUINT32_FROM_BE (*(guint32 *) screen_pixel);
|
|
char *screen_pixel_string =
|
|
g_strdup_printf ("#%06x", screen_pixel_num >> 8);
|
|
char *expected_pixel_string =
|
|
g_strdup_printf ("#%06x", expected_pixel >> 8);
|
|
|
|
g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
|
|
|
|
g_free (screen_pixel_string);
|
|
g_free (expected_pixel_string);
|
|
}
|
|
}
|
|
|
|
void
|
|
test_utils_check_pixel (int x, int y, guint32 expected_pixel)
|
|
{
|
|
guint8 pixel[4];
|
|
|
|
cogl_read_pixels (x, y, 1, 1, COGL_READ_PIXELS_COLOR_BUFFER,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
pixel);
|
|
|
|
test_utils_compare_pixel (pixel, expected_pixel);
|
|
}
|
|
|
|
void
|
|
test_utils_check_pixel_rgb (int x, int y, int r, int g, int b)
|
|
{
|
|
test_utils_check_pixel (x, y, (r << 24) | (g << 16) | (b << 8));
|
|
}
|
|
|
|
void
|
|
test_utils_check_region (int x, int y,
|
|
int width, int height,
|
|
guint32 expected_rgba)
|
|
{
|
|
guint8 *pixels, *p;
|
|
|
|
pixels = p = g_malloc (width * height * 4);
|
|
cogl_read_pixels (x,
|
|
y,
|
|
width,
|
|
height,
|
|
COGL_READ_PIXELS_COLOR_BUFFER,
|
|
COGL_PIXEL_FORMAT_RGBA_8888,
|
|
p);
|
|
|
|
/* Check whether the center of each division is the right color */
|
|
for (y = 0; y < height; y++)
|
|
for (x = 0; x < width; x++)
|
|
{
|
|
test_utils_compare_pixel (p, expected_rgba);
|
|
p += 4;
|
|
}
|
|
|
|
g_free (pixels);
|
|
}
|
|
|
|
CoglTexture *
|
|
test_utils_create_color_texture (CoglContext *context,
|
|
guint32 color)
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
|
|
color = GUINT32_TO_BE (color);
|
|
|
|
tex_2d = cogl_texture_2d_new_from_data (context,
|
|
1, 1, /* width/height */
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
4, /* rowstride */
|
|
(guint8 *) &color,
|
|
NULL);
|
|
|
|
return COGL_TEXTURE (tex_2d);
|
|
}
|
|
|
|
gboolean
|
|
cogl_test_verbose (void)
|
|
{
|
|
return cogl_test_is_verbose;
|
|
}
|