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b8d9bbed1a
COGL_HAS_* and COGL_ENABLE_DEBUG are either defined in config.h or not. So let's test against this, not against their truth value, this allow us to use -Wundef to catch undefined macros in preprocessor directives. (cherry picked from commit 73b62832f24711073b0876a6c0f5c61727842c1c)
317 lines
10 KiB
C
317 lines
10 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_UTIL_H
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#define __COGL_UTIL_H
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#include <glib.h>
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#include <math.h>
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#include <cogl/cogl-defines.h>
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#include "cogl-types.h"
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#ifndef COGL_HAS_GLIB_SUPPORT
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#include <stdio.h>
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#endif
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/* Double check that config.h has been included */
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#if !defined (GETTEXT_PACKAGE) && !defined (_COGL_IN_TEST_BITMASK)
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#error "config.h must be included before including cogl-util.h"
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#endif
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/* When compiling with Visual Studio, symbols that represent data that
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are exported out of the DLL need to be marked with the dllexport
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attribute. */
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#ifdef _MSC_VER
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#ifdef COGL_BUILD_EXP
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#define COGL_EXPORT __declspec(dllexport)
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#else
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#define COGL_EXPORT __declspec(dllimport)
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#endif
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#else
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#define COGL_EXPORT
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#endif
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int
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_cogl_util_next_p2 (int a);
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/* The signbit macro is defined by ISO C99 so it should be available,
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however if it's not we can fallback to an evil hack */
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#ifdef signbit
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#define cogl_util_float_signbit(x) signbit(x)
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#else
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/* This trick was stolen from here:
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http://lists.boost.org/Archives/boost/2006/08/108731.php
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It xors the integer reinterpretations of -1.0f and 1.0f. In theory
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they should only differ by the signbit so that gives a mask for the
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sign which we can just test against the value */
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static inline CoglBool
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cogl_util_float_signbit (float x)
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{
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static const union { float f; uint32_t i; } negative_one = { -1.0f };
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static const union { float f; uint32_t i; } positive_one = { +1.0f };
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union { float f; uint32_t i; } value = { x };
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return !!((negative_one.i ^ positive_one.i) & value.i);
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}
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#endif
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/* This is a replacement for the nearbyint function which always
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rounds to the nearest integer. nearbyint is apparently a C99
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function so it might not always be available but also it seems in
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glibc it is defined as a function call so this macro could end up
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faster anyway. We can't just add 0.5f because it will break for
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negative numbers. */
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#define COGL_UTIL_NEARBYINT(x) ((int) ((x) < 0.0f ? (x) - 0.5f : (x) + 0.5f))
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/* Returns whether the given integer is a power of two */
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static inline CoglBool
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_cogl_util_is_pot (unsigned int num)
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{
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/* Make sure there is only one bit set */
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return (num & (num - 1)) == 0;
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}
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/* Split Bob Jenkins' One-at-a-Time hash
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*
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* This uses the One-at-a-Time hash algorithm designed by Bob Jenkins
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* but the mixing step is split out so the function can be used in a
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* more incremental fashion.
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*/
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static inline unsigned int
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_cogl_util_one_at_a_time_hash (unsigned int hash,
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const void *key,
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size_t bytes)
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{
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const unsigned char *p = key;
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int i;
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for (i = 0; i < bytes; i++)
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{
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hash += p[i];
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hash += (hash << 10);
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hash ^= (hash >> 6);
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}
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return hash;
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}
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unsigned int
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_cogl_util_one_at_a_time_mix (unsigned int hash);
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/* These two builtins are available since GCC 3.4 */
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#if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
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#define COGL_UTIL_HAVE_BUILTIN_FFSL
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#define COGL_UTIL_HAVE_BUILTIN_POPCOUNTL
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#define COGL_UTIL_HAVE_BUILTIN_CLZ
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#endif
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/* The 'ffs' function is part of C99 so it isn't always available */
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#ifdef HAVE_FFS
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#define _cogl_util_ffs ffs
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#else
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int
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_cogl_util_ffs (int num);
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#endif
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/* The 'ffsl' function is non-standard but GCC has a builtin for it
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since 3.4 which we can use */
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#ifdef COGL_UTIL_HAVE_BUILTIN_FFSL
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#define _cogl_util_ffsl __builtin_ffsl
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#else
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/* If ints and longs are the same size we can just use ffs. Hopefully
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the compiler will optimise away this conditional */
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#define _cogl_util_ffsl(x) \
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(sizeof (long int) == sizeof (int) ? _cogl_util_ffs ((int) x) : \
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_cogl_util_ffsl_wrapper (x))
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int
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_cogl_util_ffsl_wrapper (long int num);
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#endif /* COGL_UTIL_HAVE_BUILTIN_FFSL */
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static inline unsigned int
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_cogl_util_fls (unsigned int n)
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{
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#ifdef COGL_UTIL_HAVE_BUILTIN_CLZ
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return n == 0 ? 0 : sizeof (unsigned int) * 8 - __builtin_clz (n);
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#else
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unsigned int v = 1;
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if (n == 0)
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return 0;
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while (n >>= 1)
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v++;
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return v;
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#endif
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}
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#ifdef COGL_UTIL_HAVE_BUILTIN_POPCOUNTL
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#define _cogl_util_popcountl __builtin_popcountl
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#else
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extern const unsigned char _cogl_util_popcount_table[256];
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/* There are many ways of doing popcount but doing a table lookup
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seems to be the most robust against different sizes for long. Some
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pages seem to claim it's the fastest method anyway. */
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static inline int
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_cogl_util_popcountl (unsigned long num)
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{
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int i;
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int sum = 0;
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/* Let's hope GCC will unroll this loop.. */
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for (i = 0; i < sizeof (num); i++)
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sum += _cogl_util_popcount_table[(num >> (i * 8)) & 0xff];
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return sum;
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}
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#endif /* COGL_UTIL_HAVE_BUILTIN_POPCOUNTL */
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#ifdef COGL_HAS_GLIB_SUPPORT
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#define _COGL_RETURN_IF_FAIL(EXPR) g_return_if_fail(EXPR)
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#define _COGL_RETURN_VAL_IF_FAIL(EXPR, VAL) g_return_val_if_fail(EXPR, VAL)
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#else
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#ifdef COGL_ENABLE_DEBUG
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#define _COGL_RETURN_START do {
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#define _COGL_RETURN_END } while (0)
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#else /* COGL_ENABLE_DEBUG */
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/* If debugging is disabled then we don't actually want to do the
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* check but we still want the code for the expression to be generated
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* so that it won't give loads of warnings about unused variables.
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* Therefore we just surround the block with if(0) */
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#define _COGL_RETURN_START do { if (0) {
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#define _COGL_RETURN_END } } while (0)
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#endif /* COGL_ENABLE_DEBUG */
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#define _COGL_RETURN_IF_FAIL(EXPR) _COGL_RETURN_START { \
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if (!(EXPR)) \
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{ \
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fprintf (stderr, "file %s: line %d: assertion `%s' failed", \
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__FILE__, \
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__LINE__, \
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#EXPR); \
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return; \
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}; \
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} _COGL_RETURN_END
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#define _COGL_RETURN_VAL_IF_FAIL(EXPR, VAL) _COGL_RETURN_START { \
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if (!(EXPR)) \
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{ \
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fprintf (stderr, "file %s: line %d: assertion `%s' failed", \
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__FILE__, \
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__LINE__, \
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#EXPR); \
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return (VAL); \
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}; \
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} _COGL_RETURN_END
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#endif /* COGL_HAS_GLIB_SUPPORT */
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/* Match a CoglPixelFormat according to channel masks, color depth,
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* bits per pixel and byte order. These information are provided by
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* the Visual and XImage structures.
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*
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* If no specific pixel format could be found, COGL_PIXEL_FORMAT_ANY
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* is returned.
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*/
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CoglPixelFormat
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_cogl_util_pixel_format_from_masks (unsigned long r_mask,
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unsigned long g_mask,
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unsigned long b_mask,
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int depth, int bpp,
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int byte_order);
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/* Since we can't rely on _Static_assert always being available for
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* all compilers we have limited static assert that can be used in
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* C code but not in headers.
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*/
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#define _COGL_TYPEDEF_ASSERT(EXPRESSION) \
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typedef struct { char Compile_Time_Assertion[(EXPRESSION) ? 1 : -1]; } \
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G_PASTE (_GStaticAssert_, __LINE__)
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/* _COGL_STATIC_ASSERT:
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* @expression: An expression to assert evaluates to true at compile
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* time.
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* @message: A message to print to the console if the assertion fails
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* at compile time.
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*
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* Allows you to assert that an expression evaluates to true at
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* compile time and aborts compilation if not. If possible message
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* will also be printed if the assertion fails.
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*
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* Note: Only Gcc >= 4.6 supports the c11 _Static_assert which lets us
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* print a nice message if the compile time assertion fails.
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*
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* Note: this assertion macro can only be used in C code where it is
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* valid to use a typedef. This macro should not be used in headers
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* because we can't guarantee a unique name for the typedef due to
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* the name being based on the line number of the file it's used in.
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*
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* Although we can remove this limitation if the compiler supports
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* _Static_assert we currently choose to maintain the limitation in
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* any case to help ensure we don't accidentally create code that
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* doesn't compile on some toolchains because we forgot about this
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* limitation.
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*/
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#ifdef HAVE_STATIC_ASSERT
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#define _COGL_STATIC_ASSERT(EXPRESSION, MESSAGE) \
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_Static_assert (EXPRESSION, MESSAGE); \
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_COGL_TYPEDEF_ASSERT(EXPRESSION)
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#else
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#define _COGL_STATIC_ASSERT(EXPRESSION, MESSAGE) \
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_COGL_TYPEDEF_ASSERT(EXPRESSION)
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/* So that we can safely use _Static_assert() if we want to add
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* assertions to internal headers we define it to a NOP here
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* if it's not supported by the compiler. */
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#define _Static_assert(EXPRESSION, MESSAGE)
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#endif
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#ifdef HAVE_MEMMEM
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#define _cogl_util_memmem memmem
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#else
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char *
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_cogl_util_memmem (const void *haystack,
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size_t haystack_len,
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const void *needle,
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size_t needle_len);
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#endif
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static inline void
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_cogl_util_scissor_intersect (int rect_x0,
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int rect_y0,
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int rect_x1,
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int rect_y1,
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int *scissor_x0,
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int *scissor_y0,
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int *scissor_x1,
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int *scissor_y1)
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{
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*scissor_x0 = MAX (*scissor_x0, rect_x0);
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*scissor_y0 = MAX (*scissor_y0, rect_y0);
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*scissor_x1 = MIN (*scissor_x1, rect_x1);
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*scissor_y1 = MIN (*scissor_y1, rect_y1);
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}
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#endif /* __COGL_UTIL_H */
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