mutter/cogl-pango/cogl-pango-display-list.h
Neil Roberts 4f6fe6f0e2 Fixes for --disable-glib
This fixes some problems which were stopping --disable-glib from
working properly:

• A lot of the public headers were including glib.h. This shouldn't be
  necessary because the API doesn't expose any glib types. Otherwise
  any apps would require glib in order to get the header.

• The public headers were using G_BEGIN_DECLS. There is now a
  replacement macro called COGL_BEGIN_DECLS which is defined in
  cogl-types.h.

• A similar fix has been done for G_GNUC_NULL_TERMINATED and
  G_GNUC_DEPRECATED.

• The CFLAGS were not including $(builddir)/deps/glib which was
  preventing it finding the generated glibconfig.h when building out
  of tree.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 4138b3141c2f39cddaea3d72bfc04342ed5092d0)
2013-01-22 17:48:05 +00:00

70 lines
2.7 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Neil Roberts <neil@linux.intel.com>
*
* Copyright (C) 2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __COGL_PANGO_DISPLAY_LIST_H__
#define __COGL_PANGO_DISPLAY_LIST_H__
#include <glib.h>
#include <cogl/cogl.h>
#include "cogl-pango-pipeline-cache.h"
COGL_BEGIN_DECLS
typedef struct _CoglPangoDisplayList CoglPangoDisplayList;
CoglPangoDisplayList *_cogl_pango_display_list_new (CoglPangoPipelineCache *);
void _cogl_pango_display_list_set_color_override (CoglPangoDisplayList *dl,
const CoglColor *color);
void _cogl_pango_display_list_remove_color_override (CoglPangoDisplayList *dl);
void _cogl_pango_display_list_add_texture (CoglPangoDisplayList *dl,
CoglTexture *texture,
float x_1, float y_1,
float x_2, float y_2,
float tx_1, float ty_1,
float tx_2, float ty_2);
void _cogl_pango_display_list_add_rectangle (CoglPangoDisplayList *dl,
float x_1, float y_1,
float x_2, float y_2);
void _cogl_pango_display_list_add_trapezoid (CoglPangoDisplayList *dl,
float y_1,
float x_11,
float x_21,
float y_2,
float x_12,
float x_22);
void _cogl_pango_display_list_render (CoglPangoDisplayList *dl,
const CoglColor *color);
void _cogl_pango_display_list_clear (CoglPangoDisplayList *dl);
void _cogl_pango_display_list_free (CoglPangoDisplayList *dl);
COGL_END_DECLS
#endif /* __COGL_PANGO_DISPLAY_LIST_H__ */