mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 00:20:42 -05:00
d62d780a95
Mutter (and libmutter users) are the only users of this version of cogl, and will more or less only use the cogl-1.0, cogl-2.0 and cogl experimental API variants, and having the possibility of having different API versions of the same API depending on what file includes it is error prone and confusing. Lets just remove the possibility of having different versions of the same API. https://bugzilla.gnome.org/show_bug.cgi?id=768977
223 lines
6.3 KiB
C
223 lines
6.3 KiB
C
#include <cogl/cogl.h>
|
|
#include <stdarg.h>
|
|
|
|
#include "test-utils.h"
|
|
|
|
/*
|
|
* This tests reading back an RGBA texture in all of the available
|
|
* pixel formats
|
|
*/
|
|
|
|
static const uint8_t tex_data[4] = { 0x12, 0x34, 0x56, 0x78 };
|
|
|
|
static void
|
|
test_read_byte (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
uint8_t expected_byte)
|
|
{
|
|
uint8_t received_byte;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
1, /* rowstride */
|
|
&received_byte);
|
|
|
|
g_assert_cmpint (expected_byte, ==, received_byte);
|
|
}
|
|
|
|
static void
|
|
test_read_short (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
...)
|
|
{
|
|
va_list ap;
|
|
int bits;
|
|
uint16_t received_value;
|
|
uint16_t expected_value = 0;
|
|
char *received_value_str;
|
|
char *expected_value_str;
|
|
int bits_sum = 0;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
2, /* rowstride */
|
|
(uint8_t *) &received_value);
|
|
|
|
va_start (ap, format);
|
|
|
|
/* Convert the va args into a single 16-bit expected value */
|
|
while ((bits = va_arg (ap, int)) != -1)
|
|
{
|
|
int value = (va_arg (ap, int) * ((1 << bits) - 1) + 128) / 255;
|
|
|
|
bits_sum += bits;
|
|
|
|
expected_value |= value << (16 - bits_sum);
|
|
}
|
|
|
|
va_end (ap);
|
|
|
|
received_value_str = g_strdup_printf ("0x%04x", received_value);
|
|
expected_value_str = g_strdup_printf ("0x%04x", expected_value);
|
|
g_assert_cmpstr (received_value_str, ==, expected_value_str);
|
|
g_free (received_value_str);
|
|
g_free (expected_value_str);
|
|
}
|
|
|
|
static void
|
|
test_read_888 (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
uint32_t expected_pixel)
|
|
{
|
|
uint8_t pixel[4];
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
4, /* rowstride */
|
|
pixel);
|
|
|
|
test_utils_compare_pixel (pixel, expected_pixel);
|
|
}
|
|
|
|
static void
|
|
test_read_88 (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
uint32_t expected_pixel)
|
|
{
|
|
uint8_t pixel[4];
|
|
|
|
pixel[2] = 0x00;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
2, /* rowstride */
|
|
pixel);
|
|
|
|
test_utils_compare_pixel (pixel, expected_pixel);
|
|
}
|
|
|
|
static void
|
|
test_read_8888 (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
uint32_t expected_pixel)
|
|
{
|
|
uint32_t received_pixel;
|
|
char *received_value_str;
|
|
char *expected_value_str;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
4, /* rowstride */
|
|
(uint8_t *) &received_pixel);
|
|
|
|
received_pixel = GUINT32_FROM_BE (received_pixel);
|
|
|
|
received_value_str = g_strdup_printf ("0x%08x", received_pixel);
|
|
expected_value_str = g_strdup_printf ("0x%08x", expected_pixel);
|
|
g_assert_cmpstr (received_value_str, ==, expected_value_str);
|
|
g_free (received_value_str);
|
|
g_free (expected_value_str);
|
|
}
|
|
|
|
static void
|
|
test_read_int (CoglTexture2D *tex_2d,
|
|
CoglPixelFormat format,
|
|
...)
|
|
{
|
|
va_list ap;
|
|
int bits;
|
|
uint32_t received_value;
|
|
uint32_t expected_value = 0;
|
|
char *received_value_str;
|
|
char *expected_value_str;
|
|
int bits_sum = 0;
|
|
|
|
cogl_texture_get_data (tex_2d,
|
|
format,
|
|
4, /* rowstride */
|
|
(uint8_t *) &received_value);
|
|
|
|
va_start (ap, format);
|
|
|
|
/* Convert the va args into a single 32-bit expected value */
|
|
while ((bits = va_arg (ap, int)) != -1)
|
|
{
|
|
uint32_t value = (va_arg (ap, int) * ((1 << bits) - 1) + 128) / 255;
|
|
|
|
bits_sum += bits;
|
|
|
|
expected_value |= value << (32 - bits_sum);
|
|
}
|
|
|
|
va_end (ap);
|
|
|
|
received_value_str = g_strdup_printf ("0x%08x", received_value);
|
|
expected_value_str = g_strdup_printf ("0x%08x", expected_value);
|
|
g_assert_cmpstr (received_value_str, ==, expected_value_str);
|
|
g_free (received_value_str);
|
|
g_free (expected_value_str);
|
|
}
|
|
|
|
void
|
|
test_read_texture_formats (void)
|
|
{
|
|
CoglTexture2D *tex_2d;
|
|
|
|
tex_2d = cogl_texture_2d_new_from_data (test_ctx,
|
|
1, 1, /* width / height */
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
4, /* rowstride */
|
|
tex_data,
|
|
NULL);
|
|
|
|
test_read_byte (tex_2d, COGL_PIXEL_FORMAT_A_8, 0x78);
|
|
|
|
#if 0
|
|
/* I'm not sure what's the right value to put here because Nvidia
|
|
and Mesa seem to behave differently so one of them must be
|
|
wrong. */
|
|
test_read_byte (tex_2d, COGL_PIXEL_FORMAT_G_8, 0x9c);
|
|
#endif
|
|
|
|
/* We should always be able to read into an RG buffer regardless of
|
|
* whether RG textures are supported because Cogl will do the
|
|
* conversion for us */
|
|
test_read_88 (tex_2d, COGL_PIXEL_FORMAT_RG_88, 0x123400ff);
|
|
|
|
test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGB_565,
|
|
5, 0x12, 6, 0x34, 5, 0x56,
|
|
-1);
|
|
test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGBA_4444_PRE,
|
|
4, 0x12, 4, 0x34, 4, 0x56, 4, 0x78,
|
|
-1);
|
|
test_read_short (tex_2d, COGL_PIXEL_FORMAT_RGBA_5551_PRE,
|
|
5, 0x12, 5, 0x34, 5, 0x56, 1, 0x78,
|
|
-1);
|
|
|
|
test_read_888 (tex_2d, COGL_PIXEL_FORMAT_RGB_888, 0x123456ff);
|
|
test_read_888 (tex_2d, COGL_PIXEL_FORMAT_BGR_888, 0x563412ff);
|
|
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_RGBA_8888_PRE, 0x12345678);
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_BGRA_8888_PRE, 0x56341278);
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_ARGB_8888_PRE, 0x78123456);
|
|
test_read_8888 (tex_2d, COGL_PIXEL_FORMAT_ABGR_8888_PRE, 0x78563412);
|
|
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_RGBA_1010102_PRE,
|
|
10, 0x12, 10, 0x34, 10, 0x56, 2, 0x78,
|
|
-1);
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_BGRA_1010102_PRE,
|
|
10, 0x56, 10, 0x34, 10, 0x12, 2, 0x78,
|
|
-1);
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_ARGB_2101010_PRE,
|
|
2, 0x78, 10, 0x12, 10, 0x34, 10, 0x56,
|
|
-1);
|
|
test_read_int (tex_2d, COGL_PIXEL_FORMAT_ABGR_2101010_PRE,
|
|
2, 0x78, 10, 0x56, 10, 0x34, 10, 0x12,
|
|
-1);
|
|
|
|
cogl_object_unref (tex_2d);
|
|
|
|
if (cogl_test_verbose ())
|
|
g_print ("OK\n");
|
|
}
|