mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 04:22:05 +00:00
ec26ae2b5a
Point to ClutterImage, ClutterContent, and ClutterActor where needed, so that developers trying to port their code will have a chance at figuring out how.
139 lines
9.0 KiB
C
139 lines
9.0 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2006 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
#error "Only <clutter/clutter.h> can be included directly."
|
|
#endif
|
|
|
|
#ifndef __CLUTTER_TEXTURE_DEPRECATED_H__
|
|
#define __CLUTTER_TEXTURE_DEPRECATED_H__
|
|
|
|
#include <clutter/clutter-texture.h>
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_new)
|
|
ClutterActor * clutter_texture_new (void);
|
|
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and platform-specific image loading)
|
|
ClutterActor * clutter_texture_new_from_file (const gchar *filename,
|
|
GError **error);
|
|
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and platform-specific image loading)
|
|
gboolean clutter_texture_set_from_file (ClutterTexture *texture,
|
|
const gchar *filename,
|
|
GError **error);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_set_data)
|
|
gboolean clutter_texture_set_from_rgb_data (ClutterTexture *texture,
|
|
const guchar *data,
|
|
gboolean has_alpha,
|
|
gint width,
|
|
gint height,
|
|
gint rowstride,
|
|
gint bpp,
|
|
ClutterTextureFlags flags,
|
|
GError **error);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_set_area)
|
|
gboolean clutter_texture_set_area_from_rgb_data (ClutterTexture *texture,
|
|
const guchar *data,
|
|
gboolean has_alpha,
|
|
gint x,
|
|
gint y,
|
|
gint width,
|
|
gint height,
|
|
gint rowstride,
|
|
gint bpp,
|
|
ClutterTextureFlags flags,
|
|
GError **error);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_content_get_preferred_size)
|
|
void clutter_texture_get_base_size (ClutterTexture *texture,
|
|
gint *width,
|
|
gint *height);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_set_content_scaling_filters)
|
|
void clutter_texture_set_filter_quality (ClutterTexture *texture,
|
|
ClutterTextureQuality filter_quality);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_get_content_scaling_filters)
|
|
ClutterTextureQuality clutter_texture_get_filter_quality (ClutterTexture *texture);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
CoglHandle clutter_texture_get_cogl_texture (ClutterTexture *texture);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
void clutter_texture_set_cogl_texture (ClutterTexture *texture,
|
|
CoglHandle cogl_tex);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
CoglHandle clutter_texture_get_cogl_material (ClutterTexture *texture);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
void clutter_texture_set_cogl_material (ClutterTexture *texture,
|
|
CoglHandle cogl_material);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
void clutter_texture_set_sync_size (ClutterTexture *texture,
|
|
gboolean sync_size);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
gboolean clutter_texture_get_sync_size (ClutterTexture *texture);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_set_content_repeat)
|
|
void clutter_texture_set_repeat (ClutterTexture *texture,
|
|
gboolean repeat_x,
|
|
gboolean repeat_y);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_get_content_repeat)
|
|
void clutter_texture_get_repeat (ClutterTexture *texture,
|
|
gboolean *repeat_x,
|
|
gboolean *repeat_y);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
CoglPixelFormat clutter_texture_get_pixel_format (ClutterTexture *texture);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
gint clutter_texture_get_max_tile_waste (ClutterTexture *texture);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_set_content_gravity)
|
|
void clutter_texture_set_keep_aspect_ratio (ClutterTexture *texture,
|
|
gboolean keep_aspect);
|
|
CLUTTER_DEPRECATED_IN_1_12_FOR(ClutterImage and clutter_actor_get_content_gravity)
|
|
gboolean clutter_texture_get_keep_aspect_ratio (ClutterTexture *texture);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
void clutter_texture_set_load_async (ClutterTexture *texture,
|
|
gboolean load_async);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
gboolean clutter_texture_get_load_async (ClutterTexture *texture);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
void clutter_texture_set_load_data_async (ClutterTexture *texture,
|
|
gboolean load_async);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
gboolean clutter_texture_get_load_data_async (ClutterTexture *texture);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
void clutter_texture_set_pick_with_alpha (ClutterTexture *texture,
|
|
gboolean pick_with_alpha);
|
|
CLUTTER_DEPRECATED_IN_1_12
|
|
gboolean clutter_texture_get_pick_with_alpha (ClutterTexture *texture);
|
|
|
|
CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterOffscreenEffect)
|
|
ClutterActor * clutter_texture_new_from_actor (ClutterActor *actor);
|
|
|
|
CLUTTER_DEPRECATED_IN_1_10
|
|
gboolean clutter_texture_set_from_yuv_data (ClutterTexture *texture,
|
|
const guchar *data,
|
|
gint width,
|
|
gint height,
|
|
ClutterTextureFlags flags,
|
|
GError **error);
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* __CLUTTER_TEXTURE_DEPRECATED_H__ */
|