mutter/clutter/clutter/clutter-stage-view.c
Jonas Ådahl 6db94a0b77 clutter/stage-view: Add name property
Will be used for logging to identify what view a log entry concerns. For
the native and nested backend this is the name of the output the CRTC is
assigned to drive; for X11 it's just "X11 screen", and for the legacy
"X11 screen" emulation mode of the nested backend it's called "legacy
nested".

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:27 +00:00

618 lines
18 KiB
C

/*
* Copyright (C) 2016 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#include "clutter/clutter-stage-view.h"
#include "clutter/clutter-stage-view-private.h"
#include <cairo-gobject.h>
#include <math.h>
#include "clutter/clutter-private.h"
#include "clutter/clutter-mutter.h"
#include "cogl/cogl.h"
enum
{
PROP_0,
PROP_NAME,
PROP_LAYOUT,
PROP_FRAMEBUFFER,
PROP_OFFSCREEN,
PROP_SHADOWFB,
PROP_SCALE,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
typedef struct _ClutterStageViewPrivate
{
char *name;
cairo_rectangle_int_t layout;
float scale;
CoglFramebuffer *framebuffer;
CoglOffscreen *offscreen;
CoglPipeline *offscreen_pipeline;
CoglOffscreen *shadowfb;
CoglPipeline *shadowfb_pipeline;
CoglScanout *next_scanout;
gboolean has_redraw_clip;
cairo_region_t *redraw_clip;
guint dirty_viewport : 1;
guint dirty_projection : 1;
} ClutterStageViewPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (ClutterStageView, clutter_stage_view, G_TYPE_OBJECT)
void
clutter_stage_view_get_layout (ClutterStageView *view,
cairo_rectangle_int_t *rect)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
*rect = priv->layout;
}
/**
* clutter_stage_view_get_framebuffer:
* @view: a #ClutterStageView
*
* Retrieves the framebuffer of @view to draw to.
*
* Returns: (transfer none): a #CoglFramebuffer
*/
CoglFramebuffer *
clutter_stage_view_get_framebuffer (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
if (priv->offscreen)
return priv->offscreen;
else if (priv->shadowfb)
return priv->shadowfb;
else
return priv->framebuffer;
}
/**
* clutter_stage_view_get_onscreen:
* @view: a #ClutterStageView
*
* Retrieves the onscreen framebuffer of @view if available.
*
* Returns: (transfer none): a #CoglFramebuffer
*/
CoglFramebuffer *
clutter_stage_view_get_onscreen (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->framebuffer;
}
static CoglPipeline *
clutter_stage_view_create_framebuffer_pipeline (CoglFramebuffer *framebuffer)
{
CoglPipeline *pipeline;
pipeline = cogl_pipeline_new (cogl_framebuffer_get_context (framebuffer));
cogl_pipeline_set_layer_filters (pipeline, 0,
COGL_PIPELINE_FILTER_NEAREST,
COGL_PIPELINE_FILTER_NEAREST);
cogl_pipeline_set_layer_texture (pipeline, 0,
cogl_offscreen_get_texture (framebuffer));
cogl_pipeline_set_layer_wrap_mode (pipeline, 0,
COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
return pipeline;
}
static void
clutter_stage_view_ensure_offscreen_blit_pipeline (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
ClutterStageViewClass *view_class =
CLUTTER_STAGE_VIEW_GET_CLASS (view);
g_assert (priv->offscreen != NULL);
if (priv->offscreen_pipeline)
return;
priv->offscreen_pipeline =
clutter_stage_view_create_framebuffer_pipeline (priv->offscreen);
if (view_class->setup_offscreen_blit_pipeline)
view_class->setup_offscreen_blit_pipeline (view, priv->offscreen_pipeline);
}
static void
clutter_stage_view_ensure_shadowfb_blit_pipeline (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
if (priv->shadowfb_pipeline)
return;
priv->shadowfb_pipeline =
clutter_stage_view_create_framebuffer_pipeline (priv->shadowfb);
}
void
clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
}
static void
clutter_stage_view_copy_to_framebuffer (ClutterStageView *view,
CoglPipeline *pipeline,
CoglFramebuffer *src_framebuffer,
CoglFramebuffer *dst_framebuffer,
gboolean can_blit)
{
CoglMatrix matrix;
/* First, try with blit */
if (can_blit)
{
if (cogl_blit_framebuffer (src_framebuffer,
dst_framebuffer,
0, 0,
0, 0,
cogl_framebuffer_get_width (dst_framebuffer),
cogl_framebuffer_get_height (dst_framebuffer),
NULL))
return;
}
/* If blit fails, fallback to the slower painting method */
cogl_framebuffer_push_matrix (dst_framebuffer);
cogl_matrix_init_identity (&matrix);
cogl_matrix_translate (&matrix, -1, 1, 0);
cogl_matrix_scale (&matrix, 2, -2, 0);
cogl_framebuffer_set_projection_matrix (dst_framebuffer, &matrix);
cogl_framebuffer_draw_rectangle (dst_framebuffer,
pipeline,
0, 0, 1, 1);
cogl_framebuffer_pop_matrix (dst_framebuffer);
}
void
clutter_stage_view_after_paint (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
if (priv->offscreen)
{
gboolean can_blit;
CoglMatrix matrix;
clutter_stage_view_ensure_offscreen_blit_pipeline (view);
clutter_stage_view_get_offscreen_transformation_matrix (view, &matrix);
can_blit = cogl_matrix_is_identity (&matrix);
if (priv->shadowfb)
{
clutter_stage_view_copy_to_framebuffer (view,
priv->offscreen_pipeline,
priv->offscreen,
priv->shadowfb,
can_blit);
}
else
{
clutter_stage_view_copy_to_framebuffer (view,
priv->offscreen_pipeline,
priv->offscreen,
priv->framebuffer,
can_blit);
}
}
if (priv->shadowfb)
{
clutter_stage_view_ensure_shadowfb_blit_pipeline (view);
clutter_stage_view_copy_to_framebuffer (view,
priv->shadowfb_pipeline,
priv->shadowfb,
priv->framebuffer,
TRUE);
}
}
float
clutter_stage_view_get_scale (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->scale;
}
gboolean
clutter_stage_view_is_dirty_viewport (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->dirty_viewport;
}
void
clutter_stage_view_set_dirty_viewport (ClutterStageView *view,
gboolean dirty)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
priv->dirty_viewport = dirty;
}
gboolean
clutter_stage_view_is_dirty_projection (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->dirty_projection;
}
void
clutter_stage_view_set_dirty_projection (ClutterStageView *view,
gboolean dirty)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
priv->dirty_projection = dirty;
}
void
clutter_stage_view_get_offscreen_transformation_matrix (ClutterStageView *view,
CoglMatrix *matrix)
{
ClutterStageViewClass *view_class = CLUTTER_STAGE_VIEW_GET_CLASS (view);
view_class->get_offscreen_transformation_matrix (view, matrix);
}
void
clutter_stage_view_add_redraw_clip (ClutterStageView *view,
const cairo_rectangle_int_t *clip)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
if (priv->has_redraw_clip && !priv->redraw_clip)
return;
if (!clip)
{
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
priv->has_redraw_clip = TRUE;
return;
}
if (clip->width == 0 || clip->height == 0)
return;
if (!priv->redraw_clip)
{
if (!clutter_util_rectangle_equal (&priv->layout, clip))
priv->redraw_clip = cairo_region_create_rectangle (clip);
}
else
{
cairo_region_union_rectangle (priv->redraw_clip, clip);
if (cairo_region_num_rectangles (priv->redraw_clip) == 1)
{
cairo_rectangle_int_t redraw_clip_extents;
cairo_region_get_extents (priv->redraw_clip, &redraw_clip_extents);
if (clutter_util_rectangle_equal (&priv->layout, &redraw_clip_extents))
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
}
}
priv->has_redraw_clip = TRUE;
}
gboolean
clutter_stage_view_has_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->has_redraw_clip;
}
gboolean
clutter_stage_view_has_full_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->has_redraw_clip && !priv->redraw_clip;
}
const cairo_region_t *
clutter_stage_view_peek_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->redraw_clip;
}
cairo_region_t *
clutter_stage_view_take_redraw_clip (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
priv->has_redraw_clip = FALSE;
return g_steal_pointer (&priv->redraw_clip);
}
void
clutter_stage_view_transform_to_onscreen (ClutterStageView *view,
gfloat *x,
gfloat *y)
{
gfloat z = 0, w = 1;
CoglMatrix matrix;
clutter_stage_view_get_offscreen_transformation_matrix (view, &matrix);
cogl_matrix_get_inverse (&matrix, &matrix);
cogl_matrix_transform_point (&matrix, x, y, &z, &w);
}
static void
clutter_stage_default_get_offscreen_transformation_matrix (ClutterStageView *view,
CoglMatrix *matrix)
{
cogl_matrix_init_identity (matrix);
}
void
clutter_stage_view_assign_next_scanout (ClutterStageView *view,
CoglScanout *scanout)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
g_set_object (&priv->next_scanout, scanout);
}
CoglScanout *
clutter_stage_view_take_scanout (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return g_steal_pointer (&priv->next_scanout);
}
static void
clutter_stage_view_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterStageView *view = CLUTTER_STAGE_VIEW (object);
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
switch (prop_id)
{
case PROP_NAME:
g_value_set_string (value, priv->name);
break;
case PROP_LAYOUT:
g_value_set_boxed (value, &priv->layout);
break;
case PROP_FRAMEBUFFER:
g_value_set_boxed (value, priv->framebuffer);
break;
case PROP_OFFSCREEN:
g_value_set_boxed (value, priv->offscreen);
break;
case PROP_SHADOWFB:
g_value_set_boxed (value, priv->shadowfb);
break;
case PROP_SCALE:
g_value_set_float (value, priv->scale);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
clutter_stage_view_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterStageView *view = CLUTTER_STAGE_VIEW (object);
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
cairo_rectangle_int_t *layout;
switch (prop_id)
{
case PROP_NAME:
priv->name = g_value_dup_string (value);
break;
case PROP_LAYOUT:
layout = g_value_get_boxed (value);
priv->layout = *layout;
break;
case PROP_FRAMEBUFFER:
priv->framebuffer = g_value_dup_boxed (value);
#ifndef G_DISABLE_CHECKS
if (priv->framebuffer)
{
int fb_width, fb_height;
fb_width = cogl_framebuffer_get_width (priv->framebuffer);
fb_height = cogl_framebuffer_get_height (priv->framebuffer);
g_warn_if_fail (fabsf (roundf (fb_width / priv->scale) -
fb_width / priv->scale) < FLT_EPSILON);
g_warn_if_fail (fabsf (roundf (fb_height / priv->scale) -
fb_height / priv->scale) < FLT_EPSILON);
}
#endif
break;
case PROP_OFFSCREEN:
priv->offscreen = g_value_dup_boxed (value);
break;
case PROP_SHADOWFB:
priv->shadowfb = g_value_dup_boxed (value);
break;
case PROP_SCALE:
priv->scale = g_value_get_float (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
}
}
static void
clutter_stage_view_dispose (GObject *object)
{
ClutterStageView *view = CLUTTER_STAGE_VIEW (object);
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
g_clear_pointer (&priv->name, g_free);
g_clear_pointer (&priv->framebuffer, cogl_object_unref);
g_clear_pointer (&priv->shadowfb, cogl_object_unref);
g_clear_pointer (&priv->offscreen, cogl_object_unref);
g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
g_clear_pointer (&priv->shadowfb_pipeline, cogl_object_unref);
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
G_OBJECT_CLASS (clutter_stage_view_parent_class)->dispose (object);
}
static void
clutter_stage_view_init (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
priv->dirty_viewport = TRUE;
priv->dirty_projection = TRUE;
priv->scale = 1.0;
}
static void
clutter_stage_view_class_init (ClutterStageViewClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
klass->get_offscreen_transformation_matrix =
clutter_stage_default_get_offscreen_transformation_matrix;
object_class->get_property = clutter_stage_view_get_property;
object_class->set_property = clutter_stage_view_set_property;
object_class->dispose = clutter_stage_view_dispose;
obj_props[PROP_NAME] =
g_param_spec_string ("name",
"Name",
"Name of view",
NULL,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
obj_props[PROP_LAYOUT] =
g_param_spec_boxed ("layout",
"View layout",
"The view layout on the screen",
CAIRO_GOBJECT_TYPE_RECTANGLE_INT,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT |
G_PARAM_STATIC_STRINGS);
obj_props[PROP_FRAMEBUFFER] =
g_param_spec_boxed ("framebuffer",
"View framebuffer",
"The front buffer of the view",
COGL_TYPE_HANDLE,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT |
G_PARAM_STATIC_STRINGS);
obj_props[PROP_OFFSCREEN] =
g_param_spec_boxed ("offscreen",
"Offscreen buffer",
"Framebuffer used as intermediate buffer",
COGL_TYPE_HANDLE,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
obj_props[PROP_SHADOWFB] =
g_param_spec_boxed ("shadowfb",
"Shadow framebuffer",
"Framebuffer used as intermediate shadow buffer",
COGL_TYPE_HANDLE,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
obj_props[PROP_SCALE] =
g_param_spec_float ("scale",
"View scale",
"The view scale",
0.5, G_MAXFLOAT, 1.0,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT |
G_PARAM_STATIC_STRINGS);
g_object_class_install_properties (object_class, PROP_LAST, obj_props);
}