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6db9427e8a
The journal maintains a cache of attribute buffers to upload the vertices for the rectangles. The buffers are mapped to fill in the data. However, if the previous journal was larger than the one being flushed now then the buffers may be larger than is actually needed. In that case we might as well only map the range that is actually used so that the driver can potentially avoid having to set up a mapping for the entire buffer. The COGL_BUFFER_MAP_HINT_DISCARD flag is still set so that the driver is free to discard the entire buffer, not just the subrange. The _cogl_buffer_map_for_fill_or_fallback has been replaced with _cogl_buffer_map_range_for_fill_or_fallback so that the range parameters can be passed. The original function is now just a wrapper around the latter. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 27769e54806dcfc1a12fdc4b07b054b8f2f4215b)
357 lines
9.1 KiB
C
357 lines
9.1 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Damien Lespiau <damien.lespiau@intel.com>
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* Robert Bragg <robert@linux.intel.com>
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*/
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/* For an overview of the functionality implemented here, please see
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* cogl-buffer.h, which contains the gtk-doc section overview for the
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* Pixel Buffers API.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdio.h>
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#include <string.h>
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#include <glib.h>
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#include "cogl-internal.h"
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#include "cogl-util.h"
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#include "cogl-context-private.h"
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#include "cogl-object-private.h"
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#include "cogl-pixel-buffer-private.h"
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/* XXX:
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* The CoglObject macros don't support any form of inheritance, so for
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* now we implement the CoglObject support for the CoglBuffer
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* abstract class manually.
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*/
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static GSList *_cogl_buffer_types;
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void
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_cogl_buffer_register_buffer_type (const CoglObjectClass *klass)
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{
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_cogl_buffer_types = g_slist_prepend (_cogl_buffer_types, (void *) klass);
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}
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CoglBool
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cogl_is_buffer (void *object)
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{
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const CoglObject *obj = object;
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GSList *l;
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if (object == NULL)
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return FALSE;
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for (l = _cogl_buffer_types; l; l = l->next)
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if (l->data == obj->klass)
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return TRUE;
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return FALSE;
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}
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/*
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* Fallback path, buffer->data points to a malloc'ed buffer.
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*/
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static void *
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malloc_map_range (CoglBuffer *buffer,
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size_t offset,
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size_t size,
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CoglBufferAccess access,
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CoglBufferMapHint hints)
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{
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buffer->flags |= COGL_BUFFER_FLAG_MAPPED;
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return buffer->data + offset;
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}
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static void
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malloc_unmap (CoglBuffer *buffer)
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{
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buffer->flags &= ~COGL_BUFFER_FLAG_MAPPED;
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}
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static CoglBool
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malloc_set_data (CoglBuffer *buffer,
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unsigned int offset,
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const void *data,
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unsigned int size)
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{
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memcpy (buffer->data + offset, data, size);
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return TRUE;
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}
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void
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_cogl_buffer_initialize (CoglBuffer *buffer,
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CoglContext *ctx,
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size_t size,
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CoglBufferBindTarget default_target,
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CoglBufferUsageHint usage_hint,
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CoglBufferUpdateHint update_hint)
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{
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CoglBool use_malloc = FALSE;
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buffer->context = ctx;
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buffer->flags = COGL_BUFFER_FLAG_NONE;
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buffer->store_created = FALSE;
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buffer->size = size;
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buffer->last_target = default_target;
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buffer->usage_hint = usage_hint;
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buffer->update_hint = update_hint;
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buffer->data = NULL;
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buffer->immutable_ref = 0;
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if (default_target == COGL_BUFFER_BIND_TARGET_PIXEL_PACK ||
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default_target == COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK)
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{
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if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_PBOS))
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use_malloc = TRUE;
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}
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else if (default_target == COGL_BUFFER_BIND_TARGET_ATTRIBUTE_BUFFER ||
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default_target == COGL_BUFFER_BIND_TARGET_INDEX_BUFFER)
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{
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if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_VBOS))
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use_malloc = TRUE;
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}
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if (use_malloc)
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{
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buffer->vtable.map_range = malloc_map_range;
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buffer->vtable.unmap = malloc_unmap;
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buffer->vtable.set_data = malloc_set_data;
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buffer->data = g_malloc (size);
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}
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else
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{
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buffer->vtable.map_range = ctx->driver_vtable->buffer_map_range;
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buffer->vtable.unmap = ctx->driver_vtable->buffer_unmap;
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buffer->vtable.set_data = ctx->driver_vtable->buffer_set_data;
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ctx->driver_vtable->buffer_create (buffer);
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buffer->flags |= COGL_BUFFER_FLAG_BUFFER_OBJECT;
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}
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}
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void
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_cogl_buffer_fini (CoglBuffer *buffer)
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{
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_COGL_RETURN_IF_FAIL (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED));
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_COGL_RETURN_IF_FAIL (buffer->immutable_ref == 0);
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if (buffer->flags & COGL_BUFFER_FLAG_BUFFER_OBJECT)
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buffer->context->driver_vtable->buffer_destroy (buffer);
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else
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g_free (buffer->data);
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}
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unsigned int
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cogl_buffer_get_size (CoglBuffer *buffer)
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{
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if (!cogl_is_buffer (buffer))
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return 0;
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return COGL_BUFFER (buffer)->size;
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}
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void
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cogl_buffer_set_update_hint (CoglBuffer *buffer,
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CoglBufferUpdateHint hint)
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{
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if (!cogl_is_buffer (buffer))
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return;
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if (G_UNLIKELY (hint > COGL_BUFFER_UPDATE_HINT_STREAM))
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hint = COGL_BUFFER_UPDATE_HINT_STATIC;
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buffer->update_hint = hint;
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}
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CoglBufferUpdateHint
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cogl_buffer_get_update_hint (CoglBuffer *buffer)
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{
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if (!cogl_is_buffer (buffer))
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return FALSE;
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return buffer->update_hint;
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}
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static void
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warn_about_midscene_changes (void)
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{
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static CoglBool seen = FALSE;
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if (!seen)
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{
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g_warning ("Mid-scene modification of buffers has "
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"undefined results\n");
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seen = TRUE;
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}
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}
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void *
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cogl_buffer_map (CoglBuffer *buffer,
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CoglBufferAccess access,
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CoglBufferMapHint hints)
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{
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
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return cogl_buffer_map_range (buffer, 0, buffer->size, access, hints);
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}
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void *
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cogl_buffer_map_range (CoglBuffer *buffer,
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size_t offset,
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size_t size,
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CoglBufferAccess access,
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CoglBufferMapHint hints)
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{
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
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if (G_UNLIKELY (buffer->immutable_ref))
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warn_about_midscene_changes ();
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if (buffer->flags & COGL_BUFFER_FLAG_MAPPED)
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return buffer->data;
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buffer->data = buffer->vtable.map_range (buffer,
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offset,
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size,
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access,
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hints);
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return buffer->data;
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}
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void
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cogl_buffer_unmap (CoglBuffer *buffer)
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{
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if (!cogl_is_buffer (buffer))
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return;
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if (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED))
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return;
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buffer->vtable.unmap (buffer);
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}
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void *
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_cogl_buffer_map_for_fill_or_fallback (CoglBuffer *buffer)
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{
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return _cogl_buffer_map_range_for_fill_or_fallback (buffer, 0, buffer->size);
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}
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void *
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_cogl_buffer_map_range_for_fill_or_fallback (CoglBuffer *buffer,
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size_t offset,
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size_t size)
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{
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CoglContext *ctx = buffer->context;
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void *ret;
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_COGL_RETURN_VAL_IF_FAIL (!ctx->buffer_map_fallback_in_use, NULL);
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ctx->buffer_map_fallback_in_use = TRUE;
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ret = cogl_buffer_map_range (buffer,
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offset,
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size,
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COGL_BUFFER_ACCESS_WRITE,
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COGL_BUFFER_MAP_HINT_DISCARD);
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if (ret)
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return ret;
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else
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{
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/* If the map fails then we'll use a temporary buffer to fill
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the data and then upload it using cogl_buffer_set_data when
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the buffer is unmapped. The temporary buffer is shared to
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avoid reallocating it every time */
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g_byte_array_set_size (ctx->buffer_map_fallback_array, size);
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ctx->buffer_map_fallback_offset = offset;
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buffer->flags |= COGL_BUFFER_FLAG_MAPPED_FALLBACK;
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return ctx->buffer_map_fallback_array->data;
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}
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}
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void
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_cogl_buffer_unmap_for_fill_or_fallback (CoglBuffer *buffer)
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{
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CoglContext *ctx = buffer->context;
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_COGL_RETURN_IF_FAIL (ctx->buffer_map_fallback_in_use);
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ctx->buffer_map_fallback_in_use = FALSE;
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if ((buffer->flags & COGL_BUFFER_FLAG_MAPPED_FALLBACK))
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{
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cogl_buffer_set_data (buffer,
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ctx->buffer_map_fallback_offset,
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ctx->buffer_map_fallback_array->data,
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ctx->buffer_map_fallback_array->len);
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buffer->flags &= ~COGL_BUFFER_FLAG_MAPPED_FALLBACK;
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}
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else
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cogl_buffer_unmap (buffer);
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}
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CoglBool
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cogl_buffer_set_data (CoglBuffer *buffer,
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size_t offset,
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const void *data,
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size_t size)
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{
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), FALSE);
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_COGL_RETURN_VAL_IF_FAIL ((offset + size) <= buffer->size, FALSE);
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if (G_UNLIKELY (buffer->immutable_ref))
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warn_about_midscene_changes ();
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return buffer->vtable.set_data (buffer, offset, data, size);
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}
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CoglBuffer *
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_cogl_buffer_immutable_ref (CoglBuffer *buffer)
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{
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
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buffer->immutable_ref++;
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return buffer;
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}
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void
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_cogl_buffer_immutable_unref (CoglBuffer *buffer)
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{
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_COGL_RETURN_IF_FAIL (cogl_is_buffer (buffer));
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_COGL_RETURN_IF_FAIL (buffer->immutable_ref > 0);
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buffer->immutable_ref--;
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}
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