mirror of
https://github.com/brl/mutter.git
synced 2024-12-12 14:20:17 +00:00
ba068f6bc9
The Cogl primitives broke for GLES 1.1 and 2 after the cogl-float branch merge. CoglPathNode was still being declared as GLfixed for the GLES backend but it was being filled with float values so they were all ending up as numbers < 1. glDrawArrays was being called with GL_FIXED so this has been changed to GL_FLOAT. The scanline rasterizer had a leftover hardcoded ClutterFixed constant to add a small amount to the height of each line. struct _CoglFloatVec2 has been removed because it is no longer used anywhere.
63 lines
1.4 KiB
C
63 lines
1.4 KiB
C
/*
|
|
* Clutter COGL
|
|
*
|
|
* A basic GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2007 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
#ifndef __COGL_PRIMITIVES_H
|
|
#define __COGL_PRIMITIVES_H
|
|
|
|
typedef struct _floatVec2 floatVec2;
|
|
typedef struct _CoglBezQuad CoglBezQuad;
|
|
typedef struct _CoglBezCubic CoglBezCubic;
|
|
typedef struct _CoglPathNode CoglPathNode;
|
|
|
|
struct _floatVec2
|
|
{
|
|
float x;
|
|
float y;
|
|
};
|
|
|
|
struct _CoglPathNode
|
|
{
|
|
GLfloat x;
|
|
GLfloat y;
|
|
guint path_size;
|
|
};
|
|
|
|
struct _CoglBezQuad
|
|
{
|
|
floatVec2 p1;
|
|
floatVec2 p2;
|
|
floatVec2 p3;
|
|
};
|
|
|
|
struct _CoglBezCubic
|
|
{
|
|
floatVec2 p1;
|
|
floatVec2 p2;
|
|
floatVec2 p3;
|
|
floatVec2 p4;
|
|
};
|
|
|
|
#endif /* __COGL_PRIMITIVES_H */
|