mutter/src/compositor/meta-feedback-actor.c
Jonas Ådahl 5e67e35ec5 compositor: Setup and use ownership chains
As with the backend commit, this means all objects can reach the
MetaContext by walking up the chain, thus can e.g. get the backend from
the context, instead of the global singleton.

This also is a squashed commit containing:

compositor: Get backend via the context

The MetaCompositor instance is owned by MetaDisplay, which is owned by
MetaContext. Get the backend via that chain of ownership.

dnd: Don't get backend from singleton

window-actor: Don't get backend from singleton

dnd: Don't get Wayland compositor via singleton

background: Don't get the monitor manager from the singleton

plugins: Don't get backend from singleton

This applies to MetaPlugin, it's manager class, and the default plugin.

feedback-actor: Pass a compositor pointer when constructing

This allows getting to the display.

later: Keep a pointer to the manager object

This allows using the non-singleton API in idle callbacks.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2718>
2022-12-17 15:13:48 +01:00

332 lines
9.6 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright 2014 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
/**
* SECTION:meta-feedback-actor
* @title: MetaFeedbackActor
* @short_description: Actor for painting user interaction feedback
*/
#include "config.h"
#include "compositor/compositor-private.h"
#include "compositor/meta-feedback-actor-private.h"
#include "core/display-private.h"
enum
{
PROP_0,
PROP_COMPOSITOR,
PROP_ANCHOR_X,
PROP_ANCHOR_Y,
N_PROPS
};
typedef struct _MetaFeedbackActorPrivate MetaFeedbackActorPrivate;
struct _MetaFeedbackActorPrivate
{
MetaCompositor *compositor;
float anchor_x;
float anchor_y;
float pos_x;
float pos_y;
int geometry_scale;
};
G_DEFINE_TYPE_WITH_PRIVATE (MetaFeedbackActor, meta_feedback_actor, CLUTTER_TYPE_ACTOR)
static void
meta_feedback_actor_constructed (GObject *object)
{
MetaFeedbackActor *self = META_FEEDBACK_ACTOR (object);
MetaFeedbackActorPrivate *priv =
meta_feedback_actor_get_instance_private (self);
MetaDisplay *display = meta_compositor_get_display (priv->compositor);
ClutterActor *feedback_group;
feedback_group = meta_compositor_get_feedback_group (priv->compositor);
clutter_actor_add_child (feedback_group, CLUTTER_ACTOR (object));
meta_disable_unredirect_for_display (display);
}
static void
meta_feedback_actor_finalize (GObject *object)
{
MetaFeedbackActor *self = META_FEEDBACK_ACTOR (object);
MetaFeedbackActorPrivate *priv =
meta_feedback_actor_get_instance_private (self);
MetaDisplay *display = meta_compositor_get_display (priv->compositor);
meta_enable_unredirect_for_display (display);
G_OBJECT_CLASS (meta_feedback_actor_parent_class)->finalize (object);
}
static void
meta_feedback_actor_update_position (MetaFeedbackActor *self)
{
MetaFeedbackActorPrivate *priv = meta_feedback_actor_get_instance_private (self);
clutter_actor_set_position (CLUTTER_ACTOR (self),
priv->pos_x -
(priv->anchor_x * priv->geometry_scale),
priv->pos_y -
(priv->anchor_y * priv->geometry_scale));
}
static void
meta_feedback_actor_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
MetaFeedbackActor *self = META_FEEDBACK_ACTOR (object);
MetaFeedbackActorPrivate *priv = meta_feedback_actor_get_instance_private (self);
switch (prop_id)
{
case PROP_COMPOSITOR:
priv->compositor = g_value_get_object (value);
break;
case PROP_ANCHOR_X:
priv->anchor_x = g_value_get_int (value);
meta_feedback_actor_update_position (self);
break;
case PROP_ANCHOR_Y:
priv->anchor_y = g_value_get_int (value);
meta_feedback_actor_update_position (self);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
meta_feedback_actor_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
MetaFeedbackActor *self = META_FEEDBACK_ACTOR (object);
MetaFeedbackActorPrivate *priv = meta_feedback_actor_get_instance_private (self);
switch (prop_id)
{
case PROP_COMPOSITOR:
g_value_set_object (value, priv->compositor);
break;
case PROP_ANCHOR_X:
g_value_set_float (value, priv->anchor_x);
break;
case PROP_ANCHOR_Y:
g_value_set_float (value, priv->anchor_y);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
meta_feedback_actor_class_init (MetaFeedbackActorClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
object_class->constructed = meta_feedback_actor_constructed;
object_class->finalize = meta_feedback_actor_finalize;
object_class->set_property = meta_feedback_actor_set_property;
object_class->get_property = meta_feedback_actor_get_property;
pspec = g_param_spec_object ("compositor",
"compositor",
"The compositor instance",
META_TYPE_COMPOSITOR,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS |
G_PARAM_CONSTRUCT_ONLY);
g_object_class_install_property (object_class,
PROP_COMPOSITOR,
pspec);
pspec = g_param_spec_float ("anchor-x",
"Anchor X",
"The X axis of the anchor point",
0, G_MAXFLOAT, 0,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
g_object_class_install_property (object_class,
PROP_ANCHOR_X,
pspec);
pspec = g_param_spec_float ("anchor-y",
"Anchor Y",
"The Y axis of the anchor point",
0, G_MAXFLOAT, 0,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
g_object_class_install_property (object_class,
PROP_ANCHOR_Y,
pspec);
}
static void
meta_feedback_actor_init (MetaFeedbackActor *self)
{
clutter_actor_set_reactive (CLUTTER_ACTOR (self), FALSE);
}
/**
* meta_feedback_actor_new:
*
* Creates a new actor to draw the current drag and drop surface.
*
* Return value: the newly created background actor
*/
ClutterActor *
meta_feedback_actor_new (MetaCompositor *compositor,
float anchor_x,
float anchor_y)
{
MetaFeedbackActor *self;
self = g_object_new (META_TYPE_FEEDBACK_ACTOR,
"compositor", compositor,
"anchor-x", anchor_x,
"anchor-y", anchor_y,
NULL);
return CLUTTER_ACTOR (self);
}
void
meta_feedback_actor_set_anchor (MetaFeedbackActor *self,
float anchor_x,
float anchor_y)
{
MetaFeedbackActorPrivate *priv;
g_return_if_fail (META_IS_FEEDBACK_ACTOR (self));
priv = meta_feedback_actor_get_instance_private (self);
if (priv->anchor_x == anchor_x && priv->anchor_y == anchor_y)
return;
if (priv->anchor_x != anchor_x)
{
priv->anchor_x = anchor_x;
g_object_notify (G_OBJECT (self), "anchor-x");
}
if (priv->anchor_y != anchor_y)
{
priv->anchor_y = anchor_y;
g_object_notify (G_OBJECT (self), "anchor-y");
}
meta_feedback_actor_update_position (self);
}
void
meta_feedback_actor_get_anchor (MetaFeedbackActor *self,
float *anchor_x,
float *anchor_y)
{
MetaFeedbackActorPrivate *priv;
g_return_if_fail (META_IS_FEEDBACK_ACTOR (self));
priv = meta_feedback_actor_get_instance_private (self);
if (anchor_x)
*anchor_x = priv->anchor_x;
if (anchor_y)
*anchor_y = priv->anchor_y;
}
void
meta_feedback_actor_set_position (MetaFeedbackActor *self,
float x,
float y)
{
MetaFeedbackActorPrivate *priv;
g_return_if_fail (META_IS_FEEDBACK_ACTOR (self));
priv = meta_feedback_actor_get_instance_private (self);
priv->pos_x = x;
priv->pos_y = y;
meta_feedback_actor_update_position (self);
}
void
meta_feedback_actor_update (MetaFeedbackActor *self,
const ClutterEvent *event)
{
graphene_point_t point;
g_return_if_fail (META_IS_FEEDBACK_ACTOR (self));
g_return_if_fail (event != NULL);
clutter_event_get_position (event, &point);
meta_feedback_actor_set_position (self, point.x, point.y);
}
void
meta_feedback_actor_set_geometry_scale (MetaFeedbackActor *self,
int geometry_scale)
{
MetaFeedbackActorPrivate *priv =
meta_feedback_actor_get_instance_private (self);
graphene_matrix_t child_transform;
if (priv->geometry_scale == geometry_scale)
return;
priv->geometry_scale = geometry_scale;
graphene_matrix_init_scale (&child_transform,
geometry_scale,
geometry_scale,
1);
clutter_actor_set_child_transform (CLUTTER_ACTOR (self),
&child_transform);
}
int
meta_feedback_actor_get_geometry_scale (MetaFeedbackActor *self)
{
MetaFeedbackActorPrivate *priv =
meta_feedback_actor_get_instance_private (self);
return priv->geometry_scale;
}