mutter/doc
Robert Bragg 6bb6686666 [cogl-vertex-buffers] Support putting index arrays into VBOS
It's now possible to add arrays of indices to a Cogl vertex buffer and
they will be put into an OpenGL vertex buffer object. Since it's quite
common for index arrays to be static it saves the OpenGL driver from
having to validate them repeatedly.

This changes the cogl_vertex_buffer_draw_elements API: It's no longer
possible to provide a pointer to an index array at draw time. So
cogl_vertex_buffer_draw_elements now takes an indices identifier that
should correspond to an idendifier returned when calling
cogl_vertex_buffer_add_indices ()
2009-05-28 02:43:34 +01:00
..
manual 2007-06-16 Emmanuele Bassi <ebassi@openedhand.com> 2007-06-16 09:06:03 +00:00
reference [cogl-vertex-buffers] Support putting index arrays into VBOS 2009-05-28 02:43:34 +01:00
clutter-actor-invariants.txt Enforce invariants on mapped, realized, visibility states 2009-04-24 15:27:19 +01:00
Makefile.am 2007-05-31 Matthew Allum <mallum@openedhand.com> 2007-05-30 23:16:58 +00:00