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c2cb5bf64a
Work related to #873; * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/x11/clutter-x11-texture-pixmap.c: * clutter/x11/clutter-x11-texture-pixmap.h: General cleanup of texture pixmap code, adding; - Pixmap dimentions and depth now auto probed, read only props. - More X safety traps - Add support for optionally tracking damage and automatically updating texture. * clutter/glx/clutter-glx-texture-pixmap.c: * clutter/glx/clutter-glx-texture-pixmap.h: General cleanup and some safety additions. Needs more work so 'proper' subclass - dependent on new COGL. * clutter/x11/clutter-backend-x11.c: (clutter_x11_remove_filter): Invert g_return_if check. * configure.ac: Pull in XComposite and XDamage (at least for now) * tests/Makefile.am: * tests/test-pixmap.c: Add a modified test from Johan for above.
50 lines
2.1 KiB
Makefile
50 lines
2.1 KiB
Makefile
noinst_PROGRAMS = test-textures test-events test-offscreen test-scale \
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test-actors test-behave test-text test-entry test-project \
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test-perspective test-rotate test-depth \
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test-threads test-timeline test-timeline-dup-frames \
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test-timeline-interpolate test-timeline-rewind \
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test-timeline-smoothness \
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test-threads test-timeline test-score test-script \
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test-model test-grab test-effects test-fullscreen \
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test-shader test-unproject test-viewport test-fbo \
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test-opacity test-multistage test-pixmap
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INCLUDES = -I$(top_srcdir)/
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LDADD = $(top_builddir)/clutter/libclutter-@CLUTTER_FLAVOUR@-@CLUTTER_MAJORMINOR@.la
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AM_CFLAGS = $(CLUTTER_CFLAGS)
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AM_LDFLAGS = $(CLUTTER_LIBS)
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test_textures_SOURCES = test-textures.c
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test_events_SOURCES = test-events.c
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test_offscreen_SOURCES = test-offscreen.c
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test_scale_SOURCES = test-scale.c
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test_actors_SOURCES = test-actors.c
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test_grab_SOURCES = test-grab.c
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test_behave_SOURCES = test-behave.c
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test_text_SOURCES = test-text.c
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test_entry_SOURCES = test-entry.c
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test_project_SOURCES = test-project.c
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test_unproject_SOURCES = test-unproject.c
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test_perspective_SOURCES = test-perspective.c
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test_rotate_SOURCES = test-rotate.c
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test_depth_SOURCES = test-depth.c
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test_threads_SOURCES = test-threads.c
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test_timeline_SOURCES = test-timeline.c
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test_timeline_dup_frames_SOURCES = test-timeline-dup-frames.c
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test_timeline_interpolate_SOURCES = test-timeline-interpolate.c
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test_timeline_rewind_SOURCES = test-timeline-rewind.c
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test_timeline_smoothness_SOURCES = test-timeline-smoothness.c
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test_shader_SOURCES = test-shader.c
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test_score_SOURCES = test-score.c
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test_script_SOURCES = test-script.c
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test_model_SOURCES = test-model.c
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test_effects_SOURCES = test-effects.c
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test_fullscreen_SOURCES = test-fullscreen.c
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test_viewport_SOURCES = test-viewport.c
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test_fbo_SOURCES = test-fbo.c
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test_opacity_SOURCES = test-opacity.c
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test_multistage_SOURCES = test-multistage.c
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test_pixmap_SOURCES = test-pixmap.c
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EXTRA_DIST = redhand.png test-script.json
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