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c2cb5bf64a
Work related to #873; * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-backend-glx.h: * clutter/x11/clutter-x11-texture-pixmap.c: * clutter/x11/clutter-x11-texture-pixmap.h: General cleanup of texture pixmap code, adding; - Pixmap dimentions and depth now auto probed, read only props. - More X safety traps - Add support for optionally tracking damage and automatically updating texture. * clutter/glx/clutter-glx-texture-pixmap.c: * clutter/glx/clutter-glx-texture-pixmap.h: General cleanup and some safety additions. Needs more work so 'proper' subclass - dependent on new COGL. * clutter/x11/clutter-backend-x11.c: (clutter_x11_remove_filter): Invert g_return_if check. * configure.ac: Pull in XComposite and XDamage (at least for now) * tests/Makefile.am: * tests/test-pixmap.c: Add a modified test from Johan for above.
88 lines
3.5 KiB
C
88 lines
3.5 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Johan Bilien <johan.bilien@nokia.com>
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*
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* Copyright (C) 2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_X11_TEXTURE_PIXMAP_H__
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#define __CLUTTER_X11_TEXTURE_PIXMAP_H__
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#include <glib.h>
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#include <glib-object.h>
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#include <clutter/clutter-texture.h>
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#include <X11/Xlib.h>
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G_BEGIN_DECLS
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#define CLUTTER_X11_TYPE_TEXTURE_PIXMAP (clutter_x11_texture_pixmap_get_type ())
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#define CLUTTER_X11_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmap))
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#define CLUTTER_X11_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))
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#define CLUTTER_X11_IS_TEXTURE_PIXMAP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
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#define CLUTTER_X11_IS_TEXTURE_PIXMAP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
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#define CLUTTER_X11_TEXTURE_PIXMAP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))
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typedef struct _ClutterX11TexturePixmap ClutterX11TexturePixmap;
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typedef struct _ClutterX11TexturePixmapClass ClutterX11TexturePixmapClass;
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typedef struct _ClutterX11TexturePixmapPrivate ClutterX11TexturePixmapPrivate;
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struct _ClutterX11TexturePixmapClass
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{
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ClutterTextureClass parent_class;
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void (*update_area) (ClutterX11TexturePixmap *texture,
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gint x,
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gint y,
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gint width,
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gint height);
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};
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struct _ClutterX11TexturePixmap
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{
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ClutterTexture parent;
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ClutterX11TexturePixmapPrivate *priv;
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};
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GType clutter_x11_texture_pixmap_get_type (void);
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ClutterActor * clutter_x11_texture_pixmap_new (void);
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ClutterActor * clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap);
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void clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
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Pixmap pixmap);
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void clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
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gint x,
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gint y,
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gint width,
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gint height);
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void
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clutter_x11_texture_pixmap_set_automatic (ClutterX11TexturePixmap *texture,
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gboolean setting);
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G_END_DECLS
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#endif
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