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Both the texture drivers weren't handling errors correctly when a CoglPixelBuffer was used to set the contents of an entire texture. This was causing it to hit an assertion failure in the pixel buffer tests. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 888733d3c3b24080d2f136cedb3876a41312e4cf) |
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cogl-driver-gles.c | ||
cogl-texture-driver-gles.c |