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* clutter/Makefile.am: * clutter/clutter.h: Add ClutterBindingPool to the build. * clutter/clutter-binding-pool.c: * clutter/clutter-binding-pool.h: Add ClutterBindingPool, a data structure meant to hold (key symbol, modifiers) pairs and associate them to a closure. The ClutterBindingPool can be used to install key bindings for actors and then execute closures inside the key-press-event signal handlers, removing the need for big switch() or if() blocks for each key. * clutter/clutter-event.c: Consistently use "key symbol" instead of "key value". * clutter/clutter-event.h: Add more modifier masks. * clutter/clutter-marshal.list: * tests/conform/Makefile.am: * tests/conform/test-binding-pool.c: * tests/conform/test-conform-main.c: Add ClutterBindingPool conformance test. * tests/interactive/Makefile.am: * tests/interactive/test-binding-pool.c: Add interactive test (and example code) for the ClutterBindingPool usage.
695 lines
20 KiB
C
695 lines
20 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2008 Intel Corporation.
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*
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* Authored By: Emmanuele Bassi <ebassi@linux.intel.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* SECTION:clutter-binding-pool
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* @short_description: Pool for key bindings
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*
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* #ClutterBindingPool is a data structure holding a set of key bindings.
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* Each key binding associates a key symbol (eventually with modifiers)
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* to an action. A callback function is associated to each action.
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*
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* For a given key symbol and modifier mask combination there can be only one
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* action; for each action there can be only one callback. There can be
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* multiple actions with the same name, and the same callback can be used
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* to handle multiple key bindings.
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*
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* Actors requiring key bindings should create a new #ClutterBindingPool
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* inside their class initialization function and then install actions
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* like this:
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*
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* |[
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* static void
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* foo_class_init (FooClass *klass)
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* {
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* ClutterBindingPool *binding_pool;
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*
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* binding_pool = clutter_binding_pool_get_for_class (klass);
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*
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* clutter_binding_pool_install_action (binding_pool, "move-up",
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* CLUTTER_Up, 0,
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* G_CALLBACK (foo_action_move_up),
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* NULL, NULL);
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* clutter_binding_pool_install_action (binding_pool, "move-up",
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* CLUTTER_KP_Up, 0,
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* G_CALLBACK (foo_action_move_up),
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* NULL, NULL);
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* }
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* ]|
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*
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* The callback has a signature of:
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*
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* |[
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* gboolean (* callback) (GObject *instance,
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* const gchar *action_name,
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* guint key_val,
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* ClutterModifierType modifiers,
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* gpointer user_data);
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* ]|
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*
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* The actor should then override the #ClutterActor::key-press-event and
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* use clutter_binding_pool_activate() to match a #ClutterKeyEvent structure
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* to one of the actions:
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*
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* |[
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* ClutterBindingPool *pool;
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*
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* /* retrieve the binding pool for the type of the actor */
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* pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (actor));
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*
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* /* activate any callback matching the key symbol and modifiers
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* * mask of the key event. the returned value can be directly
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* * used to signal that the actor has handled the event.
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* */
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* return clutter_binding_pool_activate (pool, G_OBJECT (actor),
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* key_event->keyval,
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* key_event->modifier_state);
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* ]|
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*
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* The clutter_binding_pool_activate() function will return %FALSE if
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* no action for the given key binding was found, if the action was
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* blocked (using clutter_binding_pool_block_action()) or if the
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* key binding handler returned %FALSE.
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*
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* #ClutterBindingPool is available since Clutter 1.0
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-binding-pool.h"
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#include "clutter-debug.h"
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#include "clutter-enum-types.h"
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#include "clutter-marshal.h"
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#include "clutter-private.h"
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#define BINDING_MOD_MASK ((CLUTTER_SHIFT_MASK | \
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CLUTTER_CONTROL_MASK | \
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CLUTTER_MOD1_MASK | \
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CLUTTER_SUPER_MASK | \
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CLUTTER_HYPER_MASK | \
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CLUTTER_META_MASK) | CLUTTER_RELEASE_MASK)
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typedef struct _ClutterBindingEntry ClutterBindingEntry;
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static GSList *binding_pools = NULL;
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static GQuark key_class_bindings = 0;
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struct _ClutterBindingPool
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{
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gchar *name; /* interned string, do not free */
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GSList *entries;
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GHashTable *entries_hash;
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};
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struct _ClutterBindingEntry
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{
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gchar *name; /* interned string, do not free */
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guint key_val;
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ClutterModifierType modifiers;
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GClosure *closure;
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guint is_blocked : 1;
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};
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static guint
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binding_entry_hash (gconstpointer v)
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{
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const ClutterBindingEntry *e = v;
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guint h;
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h = e->key_val;
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h ^= e->modifiers;
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return h;
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}
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static gint
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binding_entry_compare (gconstpointer v1,
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gconstpointer v2)
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{
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const ClutterBindingEntry *e1 = v1;
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const ClutterBindingEntry *e2 = v2;
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return (e1->key_val == e2->key_val && e1->modifiers == e2->modifiers);
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}
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static ClutterBindingEntry *
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binding_entry_new (const gchar *name,
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guint key_val,
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ClutterModifierType modifiers)
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{
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ClutterBindingEntry *entry;
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modifiers = modifiers & BINDING_MOD_MASK;
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entry = g_slice_new (ClutterBindingEntry);
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entry->key_val = key_val;
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entry->modifiers = modifiers;
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entry->name = (gchar *) g_intern_string (name);
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entry->closure = NULL;
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entry->is_blocked = FALSE;
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return entry;
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}
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static ClutterBindingEntry *
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binding_pool_lookup_entry (ClutterBindingPool *pool,
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guint key_val,
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ClutterModifierType modifiers)
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{
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ClutterBindingEntry lookup_entry = { 0, };
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lookup_entry.key_val = key_val;
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lookup_entry.modifiers = modifiers;
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return g_hash_table_lookup (pool->entries_hash, &lookup_entry);
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}
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static void
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binding_entry_free (gpointer data)
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{
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if (G_LIKELY (data))
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{
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ClutterBindingEntry *entry = data;
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g_closure_unref (entry->closure);
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g_slice_free (ClutterBindingEntry, entry);
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}
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}
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static void
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binding_pool_free (gpointer data)
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{
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if (G_LIKELY (data))
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{
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ClutterBindingPool *pool = data;
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/* remove from the pools */
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binding_pools = g_slist_remove (binding_pools, pool);
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g_hash_table_destroy (pool->entries_hash);
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g_slist_foreach (pool->entries, (GFunc) binding_entry_free, NULL);
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g_slist_free (pool->entries);
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g_slice_free (ClutterBindingPool, pool);
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}
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}
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/**
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* clutter_binding_pool_new:
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* @name: the name of the binding pool
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*
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* Creates a new #ClutterBindingPool that can be used to store
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* key bindings for an actor. The @name must be a unique identifier
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* for the binding pool, so that clutter_binding_pool_find() will
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* be able to return the correct binding pool.
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*
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* Return value: the newly created binding pool with the given
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* name. The binding pool is owned by Clutter and should not
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* be freed directly
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*
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* Since: 1.0
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*/
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ClutterBindingPool *
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clutter_binding_pool_new (const gchar *name)
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{
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ClutterBindingPool *pool;
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g_return_val_if_fail (name != NULL, NULL);
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pool = clutter_binding_pool_find (name);
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if (G_UNLIKELY (pool))
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{
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g_warning ("A binding pool named '%s' is already present "
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"in the binding pools list",
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pool->name);
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return NULL;
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}
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pool = g_slice_new (ClutterBindingPool);
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pool->name = (gchar *) g_intern_string (name);
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pool->entries = NULL;
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pool->entries_hash = g_hash_table_new (binding_entry_hash,
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binding_entry_compare);
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binding_pools = g_slist_prepend (binding_pools, pool);
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return pool;
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}
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/**
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* clutter_binding_pool_get_for_class:
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* @klass: a #GObjectClass pointer
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*
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* Retrieves the #ClutterBindingPool for the given #GObject class
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* and, eventually, creates it. This function is a wrapper around
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* clutter_binding_pool_new() and uses the class type name as the
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* unique name for the binding pool.
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*
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* Calling this function multiple times will return the same
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* #ClutterBindingPool.
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*
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* A binding pool for a class can also be retrieved using
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* clutter_binding_pool_find() with the class type name:
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*
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* |[
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* pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (instance));
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* ]|
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*
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* Return value: the binding pool for the given class. The returned
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* #ClutterBindingPool is owned by Clutter and should not be freed
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* directly
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*
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* Since: 1.0
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*/
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ClutterBindingPool *
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clutter_binding_pool_get_for_class (gpointer klass)
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{
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ClutterBindingPool *pool;
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g_return_val_if_fail (G_IS_OBJECT_CLASS (klass), NULL);
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if (G_UNLIKELY (key_class_bindings == 0))
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key_class_bindings = g_quark_from_static_string ("clutter-bindings-set");
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pool = g_dataset_id_get_data (klass, key_class_bindings);
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if (pool)
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return pool;
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pool = clutter_binding_pool_new (G_OBJECT_CLASS_NAME (klass));
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g_dataset_id_set_data_full (klass, key_class_bindings,
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pool,
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binding_pool_free);
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return pool;
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}
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/**
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* clutter_binding_pool_find:
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* @name: the name of the binding pool to find
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*
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* Finds the #ClutterBindingPool with @name.
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*
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* Return value: a pointer to the #ClutterBindingPool, or %NULL
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*
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* Since: 1.0
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*/
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ClutterBindingPool *
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clutter_binding_pool_find (const gchar *name)
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{
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GSList *l;
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g_return_val_if_fail (name != NULL, NULL);
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for (l = binding_pools; l != NULL; l = l->next)
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{
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ClutterBindingPool *pool = l->data;
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if (g_str_equal (pool->name, (gpointer) name))
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return pool;
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}
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return NULL;
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}
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/**
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* clutter_binding_pool_install_action:
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* @pool: a #ClutterBindingPool
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* @action_name: the name of the action
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* @key_val: key symbol
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* @modifiers: bitmask of modifiers
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* @callback: function to be called when the action is activated
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* @data: data to be passed to @callback
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* @notify: function to be called when the action is removed
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* from the pool
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*
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* Installs a new action inside a #ClutterBindingPool. The action
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* is bound to @key_val and @modifiers.
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*
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* The same action name can be used for multiple @key_val, @modifiers
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* pairs.
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*
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* When an action has been activated using clutter_binding_pool_activate()
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* the passed @callback will be invoked (with @data).
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*
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* Actions can be blocked with clutter_binding_pool_block_action()
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* and then unblocked using clutter_binding_pool_unblock_action().
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*
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* Since: 1.0
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*/
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void
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clutter_binding_pool_install_action (ClutterBindingPool *pool,
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const gchar *action_name,
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guint key_val,
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ClutterModifierType modifiers,
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GCallback callback,
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gpointer data,
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GDestroyNotify notify)
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{
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ClutterBindingEntry *entry;
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GClosure *closure;
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g_return_if_fail (pool != NULL);
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g_return_if_fail (action_name != NULL);
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g_return_if_fail (key_val != 0);
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g_return_if_fail (callback != NULL);
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entry = binding_pool_lookup_entry (pool, key_val, modifiers);
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if (G_UNLIKELY (entry))
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{
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g_warning ("There already is an action '%s' for the given "
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"key symbol of %d (modifiers: %d) installed inside "
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"the binding pool.",
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entry->name,
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entry->key_val, entry->modifiers);
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return;
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}
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else
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entry = binding_entry_new (action_name, key_val, modifiers);
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closure = g_cclosure_new (callback, data, (GClosureNotify) notify);
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entry->closure = g_closure_ref (closure);
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g_closure_sink (closure);
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if (G_CLOSURE_NEEDS_MARSHAL (closure))
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{
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GClosureMarshal marshal;
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marshal = clutter_marshal_BOOLEAN__STRING_UINT_ENUM;
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g_closure_set_marshal (closure, marshal);
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}
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pool->entries = g_slist_prepend (pool->entries, entry);
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g_hash_table_insert (pool->entries_hash, entry, entry);
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}
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/**
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* clutter_binding_pool_install_closure:
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* @pool: a #ClutterBindingPool
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* @action_name: the name of the action
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* @key_val: key symbol
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* @modifiers: bitmask of modifiers
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* @closure: a #GClosure
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*
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* A #GClosure variant of clutter_binding_pool_install_action().
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*
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* Installs a new action inside a #ClutterBindingPool. The action
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* is bound to @key_val and @modifiers.
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*
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* The same action name can be used for multiple @key_val, @modifiers
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* pairs.
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*
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* When an action has been activated using clutter_binding_pool_activate()
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* the passed @closure will be invoked.
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*
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* Actions can be blocked with clutter_binding_pool_block_action()
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* and then unblocked using clutter_binding_pool_unblock_action().
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*
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* Since: 1.0
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*/
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void
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clutter_binding_pool_install_closure (ClutterBindingPool *pool,
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const gchar *action_name,
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guint key_val,
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ClutterModifierType modifiers,
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GClosure *closure)
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{
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ClutterBindingEntry *entry;
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g_return_if_fail (pool != NULL);
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g_return_if_fail (action_name != NULL);
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g_return_if_fail (key_val != 0);
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g_return_if_fail (closure != NULL);
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entry = binding_pool_lookup_entry (pool, key_val, modifiers);
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if (G_UNLIKELY (entry))
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{
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g_warning ("There already is an action '%s' for the given "
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"key symbol of %d (modifiers: %d) installed inside "
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"the binding pool.",
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entry->name,
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entry->key_val, entry->modifiers);
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return;
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}
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else
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entry = binding_entry_new (action_name, key_val, modifiers);
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entry->closure = g_closure_ref (closure);
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g_closure_sink (closure);
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if (G_CLOSURE_NEEDS_MARSHAL (closure))
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{
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GClosureMarshal marshal;
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marshal = clutter_marshal_BOOLEAN__STRING_UINT_ENUM;
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g_closure_set_marshal (closure, marshal);
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}
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pool->entries = g_slist_prepend (pool->entries, entry);
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g_hash_table_insert (pool->entries_hash, entry, entry);
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}
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gchar **
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clutter_binding_pool_list_actions (ClutterBindingPool *pool)
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{
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return NULL;
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}
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/**
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* clutter_binding_pool_find_action:
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* @pool: a #ClutterBindingPool
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* @key_val: a key symbol
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* @modifiers: a bitmask for the modifiers
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*
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* Retrieves the name of the action matching the given key symbol
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* and modifiers bitmask.
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*
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* Return value: the name of the action, if found, or %NULL. The
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* returned string is owned by the binding pool and should never
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* be modified or freed
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*
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* Since: 1.0
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*/
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G_CONST_RETURN gchar *
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clutter_binding_pool_find_action (ClutterBindingPool *pool,
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guint key_val,
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ClutterModifierType modifiers)
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{
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ClutterBindingEntry *entry;
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g_return_val_if_fail (pool != NULL, NULL);
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g_return_val_if_fail (key_val != 0, NULL);
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entry = binding_pool_lookup_entry (pool, key_val, modifiers);
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if (!entry)
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return NULL;
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return entry->name;
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}
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/**
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* clutter_binding_pool_remove_action:
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* @pool: a #ClutterBindingPool
|
|
* @key_val: a key symbol
|
|
* @modifiers: a bitmask for the modifiers
|
|
*
|
|
* Removes the action matching the given @key_val, @modifiers pair,
|
|
* if any exists.
|
|
*
|
|
* Since: 1.0
|
|
*/
|
|
void
|
|
clutter_binding_pool_remove_action (ClutterBindingPool *pool,
|
|
guint key_val,
|
|
ClutterModifierType modifiers)
|
|
{
|
|
ClutterBindingEntry remove_entry = { 0, };
|
|
|
|
g_return_if_fail (pool != NULL);
|
|
g_return_if_fail (key_val != 0);
|
|
|
|
modifiers = modifiers & BINDING_MOD_MASK;
|
|
|
|
remove_entry.key_val = key_val;
|
|
remove_entry.modifiers = modifiers;
|
|
|
|
g_hash_table_remove (pool->entries_hash, &remove_entry);
|
|
}
|
|
|
|
static gboolean
|
|
clutter_binding_entry_invoke (ClutterBindingEntry *entry,
|
|
GObject *gobject)
|
|
{
|
|
GValue params[4] = { { 0, }, { 0, }, { 0, }, { 0, } };
|
|
GValue result = { 0, };
|
|
gboolean retval = TRUE;
|
|
|
|
g_value_init (¶ms[0], G_TYPE_OBJECT);
|
|
g_value_set_object (¶ms[0], gobject);
|
|
|
|
g_value_init (¶ms[1], G_TYPE_STRING);
|
|
g_value_set_string (¶ms[1], entry->name);
|
|
|
|
g_value_init (¶ms[2], G_TYPE_UINT);
|
|
g_value_set_uint (¶ms[2], entry->key_val);
|
|
|
|
g_value_init (¶ms[3], CLUTTER_TYPE_MODIFIER_TYPE);
|
|
g_value_set_flags (¶ms[3], entry->modifiers);
|
|
|
|
g_value_init (&result, G_TYPE_BOOLEAN);
|
|
|
|
g_closure_invoke (entry->closure, &result, 4, params, NULL);
|
|
|
|
retval = g_value_get_boolean (&result);
|
|
|
|
g_value_unset (&result);
|
|
|
|
g_value_unset (¶ms[0]);
|
|
g_value_unset (¶ms[1]);
|
|
g_value_unset (¶ms[2]);
|
|
g_value_unset (¶ms[3]);
|
|
|
|
return retval;
|
|
}
|
|
|
|
/**
|
|
* clutter_binding_pool_activate:
|
|
* @pool: a #ClutterBindingPool
|
|
* @key_val: the key symbol
|
|
* @modifiers: bitmask for the modifiers
|
|
* @gobject: a #GObject
|
|
*
|
|
* Activates the callback associated to the action that is
|
|
* bound to the @key_val and @modifiers pair.
|
|
*
|
|
* The callback has the following signature:
|
|
*
|
|
* |[
|
|
* void (* callback) (GObject *gobject,
|
|
* const gchar *action_name,
|
|
* guint key_val,
|
|
* ClutterModifierType modifiers,
|
|
* gpointer user_data);
|
|
* ]|
|
|
*
|
|
* Where the #GObject instance is @gobject and the user data
|
|
* is the one passed when installing the action with
|
|
* clutter_binding_pool_install_action().
|
|
*
|
|
* If the action bound to the @key_val, @modifiers pair has been
|
|
* blocked using clutter_binding_pool_block_action(), the callback
|
|
* will not be invoked, and this function will return %FALSE.
|
|
*
|
|
* Return value: %TRUE if an action was found and was activated
|
|
*
|
|
* Since: 1.0
|
|
*/
|
|
gboolean
|
|
clutter_binding_pool_activate (ClutterBindingPool *pool,
|
|
guint key_val,
|
|
ClutterModifierType modifiers,
|
|
GObject *gobject)
|
|
{
|
|
ClutterBindingEntry *entry = NULL;
|
|
|
|
g_return_val_if_fail (pool != NULL, FALSE);
|
|
g_return_val_if_fail (key_val != 0, FALSE);
|
|
g_return_val_if_fail (G_IS_OBJECT (gobject), FALSE);
|
|
|
|
modifiers = (modifiers & BINDING_MOD_MASK);
|
|
|
|
entry = binding_pool_lookup_entry (pool, key_val, modifiers);
|
|
if (!entry)
|
|
return FALSE;
|
|
|
|
if (!entry->is_blocked)
|
|
return clutter_binding_entry_invoke (entry, gobject);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* clutter_binding_pool_block_action:
|
|
* @pool: a #ClutterBindingPool
|
|
* @action_name: an action name
|
|
*
|
|
* Blocks all the actions with name @action_name inside @pool.
|
|
*
|
|
* Since: 1.0
|
|
*/
|
|
void
|
|
clutter_binding_pool_block_action (ClutterBindingPool *pool,
|
|
const gchar *action_name)
|
|
{
|
|
GSList *l;
|
|
|
|
g_return_if_fail (pool != NULL);
|
|
g_return_if_fail (action_name != NULL);
|
|
|
|
for (l = pool->entries; l != NULL; l = l->next)
|
|
{
|
|
ClutterBindingEntry *entry = l->data;
|
|
|
|
if (g_str_equal (entry->name, (gpointer) action_name))
|
|
entry->is_blocked = TRUE;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* clutter_binding_pool_unblock_action:
|
|
* @pool: a #ClutterBindingPool
|
|
* @action_name: an action name
|
|
*
|
|
* Unblockes all the actions with name @action_name inside @pool.
|
|
*
|
|
* Unblocking an action does not cause the callback bound to it to
|
|
* be invoked in case clutter_binding_pool_activate() was called on
|
|
* an action previously blocked with clutter_binding_pool_block_action().
|
|
*
|
|
* Since: 1.0
|
|
*/
|
|
void
|
|
clutter_binding_pool_unblock_action (ClutterBindingPool *pool,
|
|
const gchar *action_name)
|
|
{
|
|
GSList *l;
|
|
|
|
g_return_if_fail (pool != NULL);
|
|
g_return_if_fail (action_name != NULL);
|
|
|
|
for (l = pool->entries; l != NULL; l = l->next)
|
|
{
|
|
ClutterBindingEntry *entry = l->data;
|
|
|
|
if (g_str_equal (entry->name, (gpointer) action_name))
|
|
entry->is_blocked = FALSE;
|
|
}
|
|
}
|