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54735dec84
The coding style has for a long time said to avoid using redundant glib data types such as gint or gchar etc because we feel that they make the code look unnecessarily foreign to developers coming from outside of the Gnome developer community. Note: When we tried to find the historical rationale for the types we just found that they were apparently only added for consistent syntax highlighting which didn't seem that compelling. Up until now we have been continuing to use some of the platform specific type such as gint{8,16,32,64} and gsize but this patch switches us over to using the standard c99 equivalents instead so we can further ensure that our code looks familiar to the widest range of C developers who might potentially contribute to Cogl. So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this switches all Cogl code to instead use the int{8,16,32,64}_t and uint{8,16,32,64}_t c99 types instead. Instead of gsize we now use size_t For now we are not going to use the c99 _Bool type and instead we have introduced a new CoglBool type to use instead of gboolean. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
231 lines
6.4 KiB
C
231 lines
6.4 KiB
C
#include <cogl/cogl.h>
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#include <cogl/cogl-xlib.h>
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#include <cogl/winsys/cogl-texture-pixmap-x11.h>
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#include <glib.h>
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#include <stdio.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/extensions/Xcomposite.h>
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#define X11_FOREIGN_EVENT_MASK \
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(KeyPressMask | \
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KeyReleaseMask | \
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ButtonPressMask | \
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ButtonReleaseMask | \
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PointerMotionMask)
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#define TFP_XWIN_WIDTH 200
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#define TFP_XWIN_HEIGHT 200
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static void
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update_cogl_x11_event_mask (CoglOnscreen *onscreen,
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uint32_t event_mask,
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void *user_data)
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{
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Display *xdpy = user_data;
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XSetWindowAttributes attrs;
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uint32_t xwin;
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attrs.event_mask = event_mask | X11_FOREIGN_EVENT_MASK;
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xwin = cogl_x11_onscreen_get_window_xid (onscreen);
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XChangeWindowAttributes (xdpy,
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(Window)xwin,
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CWEventMask,
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&attrs);
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}
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int
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main (int argc, char **argv)
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{
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Display *xdpy;
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int composite_error = 0, composite_event = 0;
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CoglRenderer *renderer;
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CoglSwapChain *chain;
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CoglOnscreenTemplate *onscreen_template;
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CoglDisplay *display;
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CoglContext *ctx;
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CoglOnscreen *onscreen;
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CoglFramebuffer *fb;
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GError *error = NULL;
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uint32_t visual;
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XVisualInfo template, *xvisinfo;
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int visinfos_count;
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XSetWindowAttributes xattr;
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unsigned long mask;
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Window xwin;
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int screen;
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Window tfp_xwin;
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Pixmap pixmap;
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CoglTexturePixmapX11 *tfp;
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GC gc;
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g_print ("NB: Don't use this example as a benchmark since there is "
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"no synchonization between X window updates and onscreen "
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"framebuffer updates!\n");
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/* Since we want to test external ownership of the X display,
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* connect to X manually... */
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xdpy = XOpenDisplay (NULL);
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if (!xdpy)
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{
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fprintf (stderr, "Failed to open X Display\n");
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return 1;
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}
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XSynchronize (xdpy, True);
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if (XCompositeQueryExtension (xdpy, &composite_event, &composite_error))
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{
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int major = 0, minor = 0;
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if (XCompositeQueryVersion (xdpy, &major, &minor))
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{
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if (major != 0 || minor < 3)
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g_error ("Missing XComposite extension >= 0.3");
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}
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}
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/* Conceptually choose a GPU... */
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renderer = cogl_renderer_new ();
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/* FIXME: This should conceptually be part of the configuration of
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* a renderer. */
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cogl_xlib_renderer_set_foreign_display (renderer, xdpy);
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if (!cogl_renderer_connect (renderer, &error))
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{
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fprintf (stderr, "Failed to connect to a renderer: %s\n",
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error->message);
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}
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chain = cogl_swap_chain_new ();
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cogl_swap_chain_set_has_alpha (chain, TRUE);
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/* Conceptually declare upfront the kinds of windows we anticipate
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* creating so that when we configure the display pipeline we can avoid
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* having an impedance miss-match between the format of windows and the
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* format the display pipeline expects. */
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onscreen_template = cogl_onscreen_template_new (chain);
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cogl_object_unref (chain);
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/* Conceptually setup a display pipeline */
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display = cogl_display_new (renderer, onscreen_template);
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cogl_object_unref (renderer);
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if (!cogl_display_setup (display, &error))
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{
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fprintf (stderr, "Failed to setup a display pipeline: %s\n",
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error->message);
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return 1;
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}
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ctx = cogl_context_new (display, &error);
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if (!ctx)
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{
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fprintf (stderr, "Failed to create context: %s\n", error->message);
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return 1;
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}
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onscreen = cogl_onscreen_new (ctx, 640, 480);
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/* We want to test that Cogl can handle foreign X windows... */
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visual = cogl_x11_onscreen_get_visual_xid (onscreen);
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if (!visual)
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{
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fprintf (stderr, "Failed to query an X visual suitable for the "
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"configured CoglOnscreen framebuffer\n");
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return 1;
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}
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template.visualid = visual;
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xvisinfo = XGetVisualInfo (xdpy, VisualIDMask, &template, &visinfos_count);
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/* window attributes */
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xattr.background_pixel = WhitePixel (xdpy, DefaultScreen (xdpy));
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xattr.border_pixel = 0;
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xattr.colormap = XCreateColormap (xdpy,
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DefaultRootWindow (xdpy),
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xvisinfo->visual,
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AllocNone);
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mask = CWBorderPixel | CWColormap;
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xwin = XCreateWindow (xdpy,
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DefaultRootWindow (xdpy),
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0, 0,
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800, 600,
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0,
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xvisinfo->depth,
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InputOutput,
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xvisinfo->visual,
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mask, &xattr);
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XFree (xvisinfo);
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cogl_x11_onscreen_set_foreign_window_xid (onscreen, xwin,
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update_cogl_x11_event_mask,
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xdpy);
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XMapWindow (xdpy, xwin);
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XCompositeRedirectSubwindows (xdpy, xwin, CompositeRedirectManual);
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screen = DefaultScreen (xdpy);
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tfp_xwin = XCreateSimpleWindow (xdpy, xwin,
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0, 0, TFP_XWIN_WIDTH, TFP_XWIN_HEIGHT,
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0,
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WhitePixel (xdpy, screen),
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WhitePixel (xdpy, screen));
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XMapWindow (xdpy, tfp_xwin);
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gc = XCreateGC (xdpy, tfp_xwin, 0, NULL);
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pixmap = XCompositeNameWindowPixmap (xdpy, tfp_xwin);
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tfp = cogl_texture_pixmap_x11_new (ctx, pixmap, TRUE, &error);
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if (!tfp)
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{
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fprintf (stderr, "Failed to create CoglTexturePixmapX11: %s",
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error->message);
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return 1;
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}
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fb = COGL_FRAMEBUFFER (onscreen);
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cogl_push_framebuffer (fb);
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for (;;)
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{
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unsigned long pixel;
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while (XPending (xdpy))
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{
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XEvent event;
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KeySym keysym;
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XNextEvent (xdpy, &event);
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switch (event.type)
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{
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case KeyRelease:
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keysym = XLookupKeysym (&event.xkey, 0);
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if (keysym == XK_q || keysym == XK_Q || keysym == XK_Escape)
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return 0;
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}
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cogl_xlib_renderer_handle_event (renderer, &event);
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}
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pixel =
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g_random_int_range (0, 255) << 24 |
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g_random_int_range (0, 255) << 16 |
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g_random_int_range (0, 255) << 8;
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g_random_int_range (0, 255);
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XSetForeground (xdpy, gc, pixel);
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XFillRectangle (xdpy, tfp_xwin, gc, 0, 0, TFP_XWIN_WIDTH, TFP_XWIN_HEIGHT);
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XFlush (xdpy);
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cogl_framebuffer_clear4f (fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
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cogl_set_source_texture (COGL_TEXTURE (tfp));
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cogl_rectangle (-0.8, 0.8, 0.8, -0.8);
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cogl_onscreen_swap_buffers (onscreen);
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}
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return 0;
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}
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