mirror of
https://github.com/brl/mutter.git
synced 2024-11-30 03:50:47 -05:00
0c3354acba
One more object converted to stop using CoglHandle re:a8c8cbee513
401 lines
10 KiB
C
401 lines
10 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <string.h>
|
|
#include <math.h>
|
|
|
|
#include <glib.h>
|
|
|
|
#include "cogl.h"
|
|
#include "cogl-clip-stack.h"
|
|
#include "cogl-clip-state.h"
|
|
#include "cogl-context.h"
|
|
#include "cogl-internal.h"
|
|
#include "cogl-framebuffer-private.h"
|
|
#include "cogl-journal-private.h"
|
|
#include "cogl-util.h"
|
|
#include "cogl-matrix-private.h"
|
|
|
|
void
|
|
cogl_clip_push_window_rectangle (int x_offset,
|
|
int y_offset,
|
|
int width,
|
|
int height)
|
|
{
|
|
CoglFramebuffer *framebuffer;
|
|
CoglClipState *clip_state;
|
|
CoglHandle stack;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
/* We don't log clip stack changes in the journal so we must flush
|
|
* it before making modifications */
|
|
_cogl_journal_flush ();
|
|
|
|
framebuffer = _cogl_get_framebuffer ();
|
|
clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
|
|
|
|
stack = clip_state->stacks->data;
|
|
|
|
_cogl_clip_stack_push_window_rectangle (stack, x_offset, y_offset,
|
|
width, height);
|
|
|
|
clip_state->stack_dirty = TRUE;
|
|
}
|
|
|
|
/* XXX: This is deprecated API */
|
|
void
|
|
cogl_clip_push_window_rect (float x_offset,
|
|
float y_offset,
|
|
float width,
|
|
float height)
|
|
{
|
|
cogl_clip_push_window_rectangle (x_offset, y_offset, width, height);
|
|
}
|
|
|
|
/* Try to push a rectangle given in object coordinates as a rectangle in window
|
|
* coordinates instead of object coordinates */
|
|
static gboolean
|
|
try_pushing_rect_as_window_rect (float x_1,
|
|
float y_1,
|
|
float x_2,
|
|
float y_2)
|
|
{
|
|
CoglMatrix matrix;
|
|
CoglMatrix matrix_p;
|
|
float v[4];
|
|
|
|
cogl_get_modelview_matrix (&matrix);
|
|
|
|
/* If the modelview meets these constraints then a transformed rectangle
|
|
* should still be a rectangle when it reaches screen coordinates.
|
|
*
|
|
* FIXME: we are are making certain assumptions about the projection
|
|
* matrix a.t.m and should really be looking at the combined modelview
|
|
* and projection matrix.
|
|
* FIXME: we don't consider rotations that are a multiple of 90 degrees
|
|
* which could be quite common.
|
|
*/
|
|
if (matrix.xy != 0 || matrix.xz != 0 ||
|
|
matrix.yx != 0 || matrix.yz != 0 ||
|
|
matrix.zx != 0 || matrix.zy != 0)
|
|
return FALSE;
|
|
|
|
cogl_get_projection_matrix (&matrix_p);
|
|
cogl_get_viewport (v);
|
|
|
|
_cogl_transform_point (&matrix, &matrix_p, v, &x_1, &y_1);
|
|
_cogl_transform_point (&matrix, &matrix_p, v, &x_2, &y_2);
|
|
|
|
/* Consider that the modelview matrix may flip the rectangle
|
|
* along the x or y axis... */
|
|
#define SWAP(A,B) do { float tmp = B; B = A; A = tmp; } while (0)
|
|
if (x_1 > x_2)
|
|
SWAP (x_1, x_2);
|
|
if (y_1 > y_2)
|
|
SWAP (y_1, y_2);
|
|
#undef SWAP
|
|
|
|
cogl_clip_push_window_rectangle (COGL_UTIL_NEARBYINT (x_1),
|
|
COGL_UTIL_NEARBYINT (y_1),
|
|
COGL_UTIL_NEARBYINT (x_2 - x_1),
|
|
COGL_UTIL_NEARBYINT (y_2 - y_1));
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
cogl_clip_push_rectangle (float x_1,
|
|
float y_1,
|
|
float x_2,
|
|
float y_2)
|
|
{
|
|
CoglFramebuffer *framebuffer;
|
|
CoglClipState *clip_state;
|
|
CoglHandle stack;
|
|
CoglMatrix modelview_matrix;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
/* We don't log clip stack changes in the journal so we must flush
|
|
* it before making modifications */
|
|
_cogl_journal_flush ();
|
|
|
|
/* Try and catch window space rectangles so we can redirect to
|
|
* cogl_clip_push_window_rect which will use scissoring. */
|
|
if (try_pushing_rect_as_window_rect (x_1, y_1, x_2, y_2))
|
|
return;
|
|
|
|
framebuffer = _cogl_get_framebuffer ();
|
|
clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
|
|
|
|
stack = clip_state->stacks->data;
|
|
|
|
cogl_get_modelview_matrix (&modelview_matrix);
|
|
|
|
_cogl_clip_stack_push_rectangle (stack, x_1, y_1, x_2, y_2,
|
|
&modelview_matrix);
|
|
|
|
clip_state->stack_dirty = TRUE;
|
|
}
|
|
|
|
/* XXX: Deprecated API */
|
|
void
|
|
cogl_clip_push (float x_offset,
|
|
float y_offset,
|
|
float width,
|
|
float height)
|
|
{
|
|
cogl_clip_push_rectangle (x_offset,
|
|
y_offset,
|
|
x_offset + width,
|
|
y_offset + height);
|
|
}
|
|
|
|
void
|
|
cogl_clip_push_from_path_preserve (void)
|
|
{
|
|
CoglFramebuffer *framebuffer;
|
|
CoglClipState *clip_state;
|
|
CoglHandle stack;
|
|
CoglMatrix modelview_matrix;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
/* We don't log clip stack changes in the journal so we must flush
|
|
* it before making modifications */
|
|
_cogl_journal_flush ();
|
|
|
|
framebuffer = _cogl_get_framebuffer ();
|
|
clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
|
|
|
|
stack = clip_state->stacks->data;
|
|
|
|
cogl_get_modelview_matrix (&modelview_matrix);
|
|
|
|
_cogl_clip_stack_push_from_path (stack, cogl_get_path (),
|
|
&modelview_matrix);
|
|
|
|
clip_state->stack_dirty = TRUE;
|
|
}
|
|
|
|
void
|
|
cogl_clip_push_from_path (void)
|
|
{
|
|
cogl_clip_push_from_path_preserve ();
|
|
|
|
cogl_path_new ();
|
|
}
|
|
|
|
static void
|
|
_cogl_clip_pop_real (CoglClipState *clip_state)
|
|
{
|
|
CoglHandle stack;
|
|
|
|
/* We don't log clip stack changes in the journal so we must flush
|
|
* it before making modifications */
|
|
_cogl_journal_flush ();
|
|
|
|
stack = clip_state->stacks->data;
|
|
|
|
_cogl_clip_stack_pop (stack);
|
|
|
|
clip_state->stack_dirty = TRUE;
|
|
}
|
|
|
|
void
|
|
cogl_clip_pop (void)
|
|
{
|
|
CoglFramebuffer *framebuffer;
|
|
CoglClipState *clip_state;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
framebuffer = _cogl_get_framebuffer ();
|
|
clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
|
|
|
|
_cogl_clip_pop_real (clip_state);
|
|
}
|
|
|
|
void
|
|
_cogl_clip_state_flush (CoglClipState *clip_state)
|
|
{
|
|
CoglHandle stack;
|
|
|
|
if (!clip_state->stack_dirty)
|
|
return;
|
|
|
|
/* The current primitive journal does not support tracking changes to the
|
|
* clip stack... */
|
|
_cogl_journal_flush ();
|
|
|
|
/* XXX: the handling of clipping is quite complex. It may involve use of
|
|
* the Cogl Journal or other Cogl APIs which may end up recursively
|
|
* wanting to ensure the clip state is flushed. We need to ensure we
|
|
* don't recurse infinitely...
|
|
*/
|
|
clip_state->stack_dirty = FALSE;
|
|
|
|
stack = clip_state->stacks->data;
|
|
|
|
_cogl_clip_stack_flush (stack, &clip_state->stencil_used);
|
|
}
|
|
|
|
/* XXX: This should never have been made public API! */
|
|
void
|
|
cogl_clip_ensure (void)
|
|
{
|
|
CoglClipState *clip_state;
|
|
|
|
clip_state = _cogl_framebuffer_get_clip_state (_cogl_get_framebuffer ());
|
|
_cogl_clip_state_flush (clip_state);
|
|
}
|
|
|
|
static void
|
|
_cogl_clip_stack_save_real (CoglClipState *clip_state)
|
|
{
|
|
CoglHandle stack;
|
|
|
|
/* We don't log clip stack changes in the journal so we must flush
|
|
* it before making modifications */
|
|
_cogl_journal_flush ();
|
|
|
|
stack = _cogl_clip_stack_new ();
|
|
|
|
clip_state->stacks = g_slist_prepend (clip_state->stacks, stack);
|
|
clip_state->stack_dirty = TRUE;
|
|
}
|
|
|
|
void
|
|
cogl_clip_stack_save (void)
|
|
{
|
|
CoglFramebuffer *framebuffer;
|
|
CoglClipState *clip_state;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
framebuffer = _cogl_get_framebuffer ();
|
|
clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
|
|
|
|
_cogl_clip_stack_save_real (clip_state);
|
|
}
|
|
|
|
static void
|
|
_cogl_clip_stack_restore_real (CoglClipState *clip_state)
|
|
{
|
|
CoglHandle stack;
|
|
|
|
g_return_if_fail (clip_state->stacks != NULL);
|
|
|
|
/* We don't log clip stack changes in the journal so we must flush
|
|
* it before making modifications */
|
|
_cogl_journal_flush ();
|
|
|
|
stack = clip_state->stacks->data;
|
|
|
|
cogl_handle_unref (stack);
|
|
|
|
/* Revert to an old stack */
|
|
clip_state->stacks = g_slist_delete_link (clip_state->stacks,
|
|
clip_state->stacks);
|
|
|
|
clip_state->stack_dirty = TRUE;
|
|
}
|
|
|
|
void
|
|
cogl_clip_stack_restore (void)
|
|
{
|
|
CoglFramebuffer *framebuffer;
|
|
CoglClipState *clip_state;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
framebuffer = _cogl_get_framebuffer ();
|
|
clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
|
|
|
|
_cogl_clip_stack_restore_real (clip_state);
|
|
}
|
|
|
|
void
|
|
_cogl_clip_state_init (CoglClipState *clip_state)
|
|
{
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
clip_state->stacks = NULL;
|
|
clip_state->stack_dirty = TRUE;
|
|
|
|
/* Add an intial stack */
|
|
_cogl_clip_stack_save_real (clip_state);
|
|
}
|
|
|
|
void
|
|
_cogl_clip_state_destroy (CoglClipState *clip_state)
|
|
{
|
|
/* Destroy all of the stacks */
|
|
while (clip_state->stacks)
|
|
_cogl_clip_stack_restore_real (clip_state);
|
|
}
|
|
|
|
void
|
|
_cogl_clip_state_dirty (CoglClipState *clip_state)
|
|
{
|
|
clip_state->stack_dirty = TRUE;
|
|
}
|
|
|
|
CoglHandle
|
|
_cogl_get_clip_stack (void)
|
|
{
|
|
CoglFramebuffer *framebuffer;
|
|
CoglClipState *clip_state;
|
|
|
|
_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
|
|
|
|
framebuffer = _cogl_get_framebuffer ();
|
|
clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
|
|
|
|
return clip_state->stacks->data;
|
|
}
|
|
|
|
void
|
|
_cogl_set_clip_stack (CoglHandle handle)
|
|
{
|
|
CoglFramebuffer *framebuffer;
|
|
CoglClipState *clip_state;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
if (handle == COGL_INVALID_HANDLE)
|
|
return;
|
|
|
|
framebuffer = _cogl_get_framebuffer ();
|
|
clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
|
|
|
|
/* Replace the top of the stack of stacks */
|
|
cogl_handle_ref (handle);
|
|
cogl_handle_unref (clip_state->stacks->data);
|
|
clip_state->stacks->data = handle;
|
|
}
|