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5959099473
This will make things interesting. We have better replacements in ClutterActor, that do The Right Thing™ instead of deferring control and requiring reimplementation in every single container actor.
31 lines
1.1 KiB
C
31 lines
1.1 KiB
C
#ifndef __CLUTTER_DEPRECATED_H__
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#define __CLUTTER_DEPRECATED_H__
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#define __CLUTTER_DEPRECATED_H_INSIDE__
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#include "deprecated/clutter-actor.h"
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#include "deprecated/clutter-backend.h"
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#include "deprecated/clutter-behaviour.h"
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#include "deprecated/clutter-behaviour-depth.h"
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#include "deprecated/clutter-behaviour-ellipse.h"
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#include "deprecated/clutter-behaviour-opacity.h"
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#include "deprecated/clutter-behaviour-path.h"
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#include "deprecated/clutter-behaviour-rotate.h"
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#include "deprecated/clutter-behaviour-scale.h"
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#include "deprecated/clutter-box.h"
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#include "deprecated/clutter-container.h"
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#include "deprecated/clutter-fixed.h"
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#include "deprecated/clutter-frame-source.h"
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#include "deprecated/clutter-group.h"
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#include "deprecated/clutter-keysyms.h"
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#include "deprecated/clutter-main.h"
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#include "deprecated/clutter-rectangle.h"
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#include "deprecated/clutter-score.h"
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#include "deprecated/clutter-shader.h"
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#include "deprecated/clutter-stage.h"
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#include "deprecated/clutter-timeout-pool.h"
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#undef __CLUTTER_DEPRECATED_H_INSIDE__
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#endif /* __CLUTTER_DEPRECATED_H__ */
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