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863163cc6e
- Make Texture a parent GObject class and move the vtable funcs as vfuncs instead of an interface as we would like to have dispose free the TextureLoader. - Make the various texture sub-types inherit from it. - Make all the sub-types constructors return a CoglTexture instead of their respective specific type. As most of the times, the used functions accept a CoglTexture, like all the GTK widgets constructors returning GtkWidget. - Fix up the basics of gi-docgen for all these types. - Remove CoglPrimitiveTexture as it is useless: It is just a texture underhood. - Remove CoglMetaTexture: for the exact same reason as above. - Switch various memory management functions to use g_ variant instead of the cogl_ one Note we would still want to get rid of the _cogl_texture_init which is something for the next commit Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3193>
115 lines
4.6 KiB
C
115 lines
4.6 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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#pragma once
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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G_BEGIN_DECLS
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/**
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* CoglSubTexture:
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*
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* Functions for creating and manipulating sub-textures.
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*
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* These functions allow high-level textures to be created that
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* represent a sub-region of another texture. For example these
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* can be used to implement custom texture atlasing schemes.
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*/
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#define COGL_TYPE_SUB_TEXTURE (cogl_sub_texture_get_type ())
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#define COGL_SUB_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), COGL_TYPE_SUB_TEXTURE, CoglSubTexture))
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#define COGL_SUB_TEXTURE_CONST(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), COGL_TYPE_SUB_TEXTURE, CoglSubTexture const))
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#define COGL_SUB_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), COGL_TYPE_SUB_TEXTURE, CoglSubTextureClass))
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#define COGL_IS_SUB_TEXTURE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), COGL_TYPE_SUB_TEXTURE))
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#define COGL_IS_SUB_TEXTURE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), COGL_TYPE_SUB_TEXTURE))
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#define COGL_SUB_TEXTURE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), COGL_TYPE_SUB_TEXTURE, CoglSubTextureClass))
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typedef struct _CoglSubTextureClass CoglSubTextureClass;
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typedef struct _CoglSubTexture CoglSubTexture;
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G_DEFINE_AUTOPTR_CLEANUP_FUNC (CoglSubTexture, g_object_unref)
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COGL_EXPORT
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GType cogl_sub_texture_get_type (void) G_GNUC_CONST;
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/**
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* cogl_sub_texture_new:
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* @ctx: A #CoglContext pointer
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* @parent_texture: The full texture containing a sub-region you want
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* to make a #CoglSubTexture from.
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* @sub_x: The top-left x coordinate of the parent region to make
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* a texture from.
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* @sub_y: The top-left y coordinate of the parent region to make
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* a texture from.
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* @sub_width: The width of the parent region to make a texture from.
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* @sub_height: The height of the parent region to make a texture
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* from.
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*
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* Creates a high-level #CoglSubTexture representing a sub-region of
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* any other #CoglTexture. The sub-region must strictly lye within the
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* bounds of the @parent_texture. The returned texture implements the
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* #CoglMetaTexture interface because it's not a low level texture
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* that hardware can understand natively.
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*
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* <note>Remember: Unless you are using high level drawing APIs such
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* as cogl_rectangle() or other APIs documented to understand the
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* #CoglMetaTexture interface then you need to use the
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* #CoglMetaTexture interface to resolve a #CoglSubTexture into a
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* low-level texture before drawing.</note>
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*
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* Return value: (transfer full): A newly allocated #CoglSubTexture
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* representing a sub-region of @parent_texture.
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*/
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COGL_EXPORT CoglTexture *
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cogl_sub_texture_new (CoglContext *ctx,
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CoglTexture *parent_texture,
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int sub_x,
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int sub_y,
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int sub_width,
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int sub_height);
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/**
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* cogl_sub_texture_get_parent:
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* @sub_texture: A pointer to a #CoglSubTexture
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*
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* Retrieves the parent texture that @sub_texture derives its content
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* from. This is the texture that was passed to
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* cogl_sub_texture_new() as the parent_texture argument.
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*
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* Return value: (transfer none): The parent texture that @sub_texture
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* derives its content from.
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*/
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COGL_EXPORT CoglTexture *
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cogl_sub_texture_get_parent (CoglSubTexture *sub_texture);
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G_END_DECLS
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