mirror of
https://github.com/brl/mutter.git
synced 2024-11-30 03:50:47 -05:00
f1d831d644
This moves all of the code specific to the null winsys out of cogl-winsys-egl. Reviewed-by: Robert Bragg <robert@linux.intel.com>
241 lines
6.7 KiB
C
241 lines
6.7 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2011 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see
|
|
* <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
* Authors:
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
* Neil Roberts <neil@linux.intel.com>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "cogl-winsys-egl-null-private.h"
|
|
#include "cogl-winsys-egl-private.h"
|
|
#include "cogl-renderer-private.h"
|
|
#include "cogl-framebuffer-private.h"
|
|
#include "cogl-onscreen-private.h"
|
|
|
|
static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
|
|
|
|
typedef struct _CoglDisplayNull
|
|
{
|
|
int egl_surface_width;
|
|
int egl_surface_height;
|
|
gboolean have_onscreen;
|
|
} CoglDisplayNull;
|
|
|
|
static void
|
|
_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
|
|
{
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
|
|
eglTerminate (egl_renderer->edpy);
|
|
|
|
g_slice_free (CoglRendererEGL, egl_renderer);
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
|
|
GError **error)
|
|
{
|
|
CoglRendererEGL *egl_renderer;
|
|
|
|
renderer->winsys = g_slice_new0 (CoglRendererEGL);
|
|
egl_renderer = renderer->winsys;
|
|
|
|
egl_renderer->platform_vtable = &_cogl_winsys_egl_vtable;
|
|
|
|
egl_renderer->edpy = eglGetDisplay (EGL_DEFAULT_DISPLAY);
|
|
|
|
if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
|
|
goto error;
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
_cogl_winsys_renderer_disconnect (renderer);
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_winsys_egl_context_created (CoglDisplay *display,
|
|
GError **error)
|
|
{
|
|
CoglRenderer *renderer = display->renderer;
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglDisplayNull *null_display = egl_display->platform;
|
|
const char *error_message;
|
|
|
|
egl_display->egl_surface =
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
egl_display->egl_config,
|
|
(NativeWindowType) NULL,
|
|
NULL);
|
|
if (egl_display->egl_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message = "Unable to create EGL window surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with egl surface";
|
|
goto fail;
|
|
}
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_WIDTH,
|
|
&null_display->egl_surface_width);
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_HEIGHT,
|
|
&null_display->egl_surface_height);
|
|
|
|
return TRUE;
|
|
|
|
fail:
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"%s", error_message);
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_winsys_egl_display_setup (CoglDisplay *display,
|
|
GError **error)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglDisplayNull *null_display;
|
|
|
|
null_display = g_slice_new0 (CoglDisplayNull);
|
|
egl_display->platform = null_display;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_egl_display_destroy (CoglDisplay *display)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
|
|
g_slice_free (CoglDisplayNull, egl_display->platform);
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_egl_cleanup_context (CoglDisplay *display)
|
|
{
|
|
CoglRenderer *renderer = display->renderer;
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
|
|
if (egl_display->egl_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface (egl_renderer->edpy, egl_display->egl_surface);
|
|
egl_display->egl_surface = EGL_NO_SURFACE;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
|
|
EGLConfig egl_config,
|
|
GError **error)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
CoglContext *context = framebuffer->context;
|
|
CoglDisplay *display = context->display;
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglDisplayNull *null_display = egl_display->platform;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
if (null_display->have_onscreen)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"EGL platform only supports a single onscreen window");
|
|
return FALSE;
|
|
}
|
|
|
|
egl_onscreen->egl_surface = egl_display->egl_surface;
|
|
|
|
_cogl_framebuffer_winsys_update_size (framebuffer,
|
|
null_display->egl_surface_width,
|
|
null_display->egl_surface_height);
|
|
null_display->have_onscreen = TRUE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_egl_onscreen_deinit (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
CoglContext *context = framebuffer->context;
|
|
CoglDisplay *display = context->display;
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglDisplayNull *null_display = egl_display->platform;
|
|
|
|
null_display->have_onscreen = FALSE;
|
|
}
|
|
|
|
static const CoglWinsysEGLVtable
|
|
_cogl_winsys_egl_vtable =
|
|
{
|
|
.display_setup = _cogl_winsys_egl_display_setup,
|
|
.display_destroy = _cogl_winsys_egl_display_destroy,
|
|
.context_created = _cogl_winsys_egl_context_created,
|
|
.cleanup_context = _cogl_winsys_egl_cleanup_context,
|
|
.onscreen_init = _cogl_winsys_egl_onscreen_init,
|
|
.onscreen_deinit = _cogl_winsys_egl_onscreen_deinit
|
|
};
|
|
|
|
const CoglWinsysVtable *
|
|
_cogl_winsys_egl_null_get_vtable (void)
|
|
{
|
|
static gboolean vtable_inited = FALSE;
|
|
static CoglWinsysVtable vtable;
|
|
|
|
if (!vtable_inited)
|
|
{
|
|
/* The EGL_NULL winsys is a subclass of the EGL winsys so we
|
|
start by copying its vtable */
|
|
|
|
vtable = *_cogl_winsys_egl_get_vtable ();
|
|
|
|
vtable.id = COGL_WINSYS_ID_EGL_NULL;
|
|
vtable.name = "EGL_NULL";
|
|
|
|
vtable.renderer_connect = _cogl_winsys_renderer_connect;
|
|
vtable.renderer_disconnect = _cogl_winsys_renderer_disconnect;
|
|
|
|
vtable_inited = TRUE;
|
|
}
|
|
|
|
return &vtable;
|
|
}
|