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680f63a48c
The cogl.h header is meant to be the public header for including the 1.x api used by Clutter so we should stop using that as a convenient way to include all likely prototypes and typedefs. Actually we already do a good job of listing the specific headers we depend on in each of the .c files we have so mostly this patch just strip out the redundant includes for cogl.h with a few fixups where that broke the build. Reviewed-by: Neil Roberts <neil@linux.intel.com>
168 lines
5.4 KiB
C
168 lines
5.4 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_TEXTURE_PIXMAP_X11_H
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#define __COGL_TEXTURE_PIXMAP_X11_H
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#define __COGL_H_INSIDE__
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#include <cogl/cogl-types.h>
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#ifdef COGL_ENABLE_EXPERIMENTAL_API
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/**
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* SECTION:cogl-texture-pixmap-x11
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* @short_description: Functions for creating and manipulating 2D meta
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* textures derived from X11 pixmaps.
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*
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* These functions allow high-level meta textures (See the
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* #CoglMetaTexture interface) that derive their contents from an X11
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* pixmap.
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*/
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/* All of the cogl-texture-pixmap-x11 API is currently experimental so
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* we suffix the actual symbols with _EXP so if somone is monitoring
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* for ABI changes it will hopefully be clearer to them what's going
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* on if any of the symbols dissapear at a later date.
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*/
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#define cogl_texture_pixmap_x11_new cogl_texture_pixmap_x11_new_EXP
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#define cogl_texture_pixmap_x11_update_area \
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cogl_texture_pixmap_x11_update_area_EXP
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#define cogl_texture_pixmap_x11_is_using_tfp_extension \
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cogl_texture_pixmap_x11_is_using_tfp_extension_EXP
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#define cogl_texture_pixmap_x11_set_damage_object \
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cogl_texture_pixmap_x11_set_damage_object_EXP
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#define cogl_is_texture_pixmap_x11 cogl_is_texture_pixmap_x11_EXP
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typedef enum
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{
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COGL_TEXTURE_PIXMAP_X11_DAMAGE_RAW_RECTANGLES,
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COGL_TEXTURE_PIXMAP_X11_DAMAGE_DELTA_RECTANGLES,
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COGL_TEXTURE_PIXMAP_X11_DAMAGE_BOUNDING_BOX,
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COGL_TEXTURE_PIXMAP_X11_DAMAGE_NON_EMPTY
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} CoglTexturePixmapX11ReportLevel;
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/**
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* cogl_texture_pixmap_x11_new:
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* @pixmap: A X11 pixmap ID
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* @automatic_updates: Whether to automatically copy the contents of
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* the pixmap to the texture.
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*
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* Creates a texture that contains the contents of @pixmap. If
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* @automatic_updates is %TRUE then Cogl will attempt to listen for
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* damage events on the pixmap and automatically update the texture
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* when it changes.
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*
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* Return value: a CoglHandle to a texture
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*
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* Since: 1.4
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* Stability: Unstable
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*/
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CoglHandle
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cogl_texture_pixmap_x11_new (guint32 pixmap,
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gboolean automatic_updates);
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/**
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* cogl_texture_pixmap_x11_update_area:
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* @handle: A CoglHandle to a CoglTexturePixmapX11 instance
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* @x: x coordinate of the area to update
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* @y: y coordinate of the area to update
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* @width: width of the area to update
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* @height: height of the area to update
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*
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* Forces an update of the texture pointed to by @handle so that it is
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* refreshed with the contents of the pixmap that was given to
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* cogl_texture_pixmap_x11_new().
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*
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* Since: 1.4
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* Stability: Unstable
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*/
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void
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cogl_texture_pixmap_x11_update_area (CoglHandle handle,
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int x,
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int y,
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int width,
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int height);
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/**
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* cogl_texture_pixmap_x11_is_using_tfp_extension:
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* @handle: A CoglHandle to a CoglTexturePixmapX11 instance
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*
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* Checks whether the texture is using the GLX_EXT_texture_from_pixmap
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* or similar extension to copy the contents of the pixmap to the texture.
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* This extension is usually implemented as zero-copy operation so it
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* implies the updates are working efficiently.
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*
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* Return value: %TRUE if the texture is using an efficient extension
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* and %FALSE otherwise
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*
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* Since: 1.4
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* Stability: Unstable
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*/
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gboolean
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cogl_texture_pixmap_x11_is_using_tfp_extension (CoglHandle handle);
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/**
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* cogl_texture_pixmap_x11_set_damage_object:
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* @handle: A CoglHandle
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* @damage: A X11 Damage object or 0
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* @report_level: The report level which describes how to interpret
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* the damage events. This should match the level that the damage
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* object was created with.
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*
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* Sets the damage object that will be used to track automatic updates
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* to the texture. Damage tracking can be disabled by passing 0 for
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* @damage. Otherwise this damage will replace the one used if %TRUE
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* was passed for automatic_updates to cogl_texture_pixmap_x11_new().
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*
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* Note that Cogl will subtract from the damage region as it processes
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* damage events.
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*
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* Since: 1.4
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* Stability: Unstable
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*/
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void
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cogl_texture_pixmap_x11_set_damage_object (CoglHandle handle,
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guint32 damage,
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CoglTexturePixmapX11ReportLevel
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report_level);
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/**
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* cogl_is_texture_pixmap_x11:
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* @handle: A CoglHandle
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*
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* Checks whether @handle points to a CoglTexturePixmapX11 instance.
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*
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* Return value: %TRUE if the handle is a CoglTexturePixmapX11, and
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* %FALSE otherwise
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*
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* Since: 1.4
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* Stability: Unstable
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*/
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gboolean
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cogl_is_texture_pixmap_x11 (CoglHandle handle);
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#endif /* COGL_ENABLE_EXPERIMENTAL_API */
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#endif /* __COGL_TEXTURE_PIXMAP_X11_H */
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