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630 lines
20 KiB
C
630 lines
20 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (C) 2014 Endless Mobile
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* Written by:
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* Jasper St. Pierre <jstpierre@mecheye.net>
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*/
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/**
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* SECTION:meta-wayland-buffer
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* @title: MetaWaylandBuffer
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* @short_description: A wrapper for wayland buffers
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*
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* #MetaWaylandBuffer is a general wrapper around wl_buffer, the basic way of
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* passing rendered data from Wayland clients to the compositor. Note that a
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* buffer can be backed by several types of memory, as specified by
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* #MetaWaylandBufferType.
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*/
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/**
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* MetaWaylandBufferType:
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* @META_WAYLAND_BUFFER_TYPE_UNKNOWN: Unknown type.
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* @META_WAYLAND_BUFFER_TYPE_SHM: wl_buffer backed by shared memory
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* @META_WAYLAND_BUFFER_TYPE_EGL_IMAGE: wl_buffer backed by an EGLImage
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* @META_WAYLAND_BUFFER_TYPE_EGL_STREAM: wl_buffer backed by an EGLStream (NVIDIA-specific)
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* @META_WAYLAND_BUFFER_TYPE_DMA_BUF: wl_buffer backed by a Linux DMA-BUF
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*
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* Specifies the backing memory for a #MetaWaylandBuffer. Depending on the type
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* of buffer, this will lead to different handling for the compositor. For
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* example, a shared-memory buffer will still need to be uploaded to the GPU.
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*/
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#include "config.h"
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#include "wayland/meta-wayland-buffer.h"
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#include <drm_fourcc.h>
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#include "backends/meta-backend-private.h"
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#include "clutter/clutter.h"
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#include "cogl/cogl-egl.h"
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#include "meta/util.h"
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#include "wayland/meta-wayland-dma-buf.h"
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#ifndef DRM_FORMAT_MOD_INVALID
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#define DRM_FORMAT_MOD_INVALID ((1ULL << 56) - 1)
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#endif
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enum
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{
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RESOURCE_DESTROYED,
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LAST_SIGNAL
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};
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guint signals[LAST_SIGNAL];
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G_DEFINE_TYPE (MetaWaylandBuffer, meta_wayland_buffer, G_TYPE_OBJECT);
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static void
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meta_wayland_buffer_destroy_handler (struct wl_listener *listener,
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void *data)
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{
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MetaWaylandBuffer *buffer =
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wl_container_of (listener, buffer, destroy_listener);
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buffer->resource = NULL;
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g_signal_emit (buffer, signals[RESOURCE_DESTROYED], 0);
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g_object_unref (buffer);
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}
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MetaWaylandBuffer *
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meta_wayland_buffer_from_resource (struct wl_resource *resource)
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{
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MetaWaylandBuffer *buffer;
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struct wl_listener *listener;
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listener =
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wl_resource_get_destroy_listener (resource,
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meta_wayland_buffer_destroy_handler);
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if (listener)
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{
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buffer = wl_container_of (listener, buffer, destroy_listener);
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}
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else
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{
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buffer = g_object_new (META_TYPE_WAYLAND_BUFFER, NULL);
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buffer->resource = resource;
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buffer->destroy_listener.notify = meta_wayland_buffer_destroy_handler;
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wl_resource_add_destroy_listener (resource, &buffer->destroy_listener);
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}
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return buffer;
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}
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struct wl_resource *
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meta_wayland_buffer_get_resource (MetaWaylandBuffer *buffer)
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{
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return buffer->resource;
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}
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gboolean
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meta_wayland_buffer_is_realized (MetaWaylandBuffer *buffer)
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{
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return buffer->type != META_WAYLAND_BUFFER_TYPE_UNKNOWN;
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}
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gboolean
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meta_wayland_buffer_realize (MetaWaylandBuffer *buffer)
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{
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EGLint format;
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MetaBackend *backend = meta_get_backend ();
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MetaEgl *egl = meta_backend_get_egl (backend);
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ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
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CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
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EGLDisplay egl_display = cogl_egl_context_get_egl_display (cogl_context);
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#ifdef HAVE_WAYLAND_EGLSTREAM
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MetaWaylandEglStream *stream;
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#endif
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MetaWaylandDmaBufBuffer *dma_buf;
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if (wl_shm_buffer_get (buffer->resource) != NULL)
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{
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buffer->type = META_WAYLAND_BUFFER_TYPE_SHM;
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return TRUE;
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}
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#ifdef HAVE_WAYLAND_EGLSTREAM
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stream = meta_wayland_egl_stream_new (buffer, NULL);
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if (stream)
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{
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CoglTexture2D *texture;
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texture = meta_wayland_egl_stream_create_texture (stream, NULL);
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if (!texture)
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return FALSE;
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buffer->egl_stream.stream = stream;
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buffer->type = META_WAYLAND_BUFFER_TYPE_EGL_STREAM;
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buffer->egl_stream.texture = COGL_TEXTURE (texture);
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buffer->is_y_inverted = meta_wayland_egl_stream_is_y_inverted (stream);
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return TRUE;
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}
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#endif /* HAVE_WAYLAND_EGLSTREAM */
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if (meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
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EGL_TEXTURE_FORMAT, &format,
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NULL))
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{
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buffer->type = META_WAYLAND_BUFFER_TYPE_EGL_IMAGE;
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return TRUE;
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}
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dma_buf = meta_wayland_dma_buf_from_buffer (buffer);
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if (dma_buf)
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{
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buffer->dma_buf.dma_buf = dma_buf;
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buffer->type = META_WAYLAND_BUFFER_TYPE_DMA_BUF;
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return TRUE;
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}
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return FALSE;
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}
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static void
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shm_buffer_get_cogl_pixel_format (struct wl_shm_buffer *shm_buffer,
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CoglPixelFormat *format_out,
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CoglTextureComponents *components_out)
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{
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CoglPixelFormat format;
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CoglTextureComponents components = COGL_TEXTURE_COMPONENTS_RGBA;
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switch (wl_shm_buffer_get_format (shm_buffer))
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{
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#if G_BYTE_ORDER == G_BIG_ENDIAN
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case WL_SHM_FORMAT_ARGB8888:
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format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
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break;
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case WL_SHM_FORMAT_XRGB8888:
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format = COGL_PIXEL_FORMAT_ARGB_8888;
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components = COGL_TEXTURE_COMPONENTS_RGB;
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break;
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#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
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case WL_SHM_FORMAT_ARGB8888:
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format = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
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break;
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case WL_SHM_FORMAT_XRGB8888:
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format = COGL_PIXEL_FORMAT_BGRA_8888;
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components = COGL_TEXTURE_COMPONENTS_RGB;
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break;
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#endif
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default:
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g_warn_if_reached ();
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format = COGL_PIXEL_FORMAT_ARGB_8888;
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}
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if (format_out)
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*format_out = format;
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if (components_out)
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*components_out = components;
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}
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static gboolean
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shm_buffer_attach (MetaWaylandBuffer *buffer,
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CoglTexture **texture,
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gboolean *changed_texture,
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GError **error)
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{
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MetaBackend *backend = meta_get_backend ();
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ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
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CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
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struct wl_shm_buffer *shm_buffer;
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int stride, width, height;
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CoglPixelFormat format;
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CoglTextureComponents components;
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CoglBitmap *bitmap;
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CoglTexture *new_texture;
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shm_buffer = wl_shm_buffer_get (buffer->resource);
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stride = wl_shm_buffer_get_stride (shm_buffer);
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width = wl_shm_buffer_get_width (shm_buffer);
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height = wl_shm_buffer_get_height (shm_buffer);
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shm_buffer_get_cogl_pixel_format (shm_buffer, &format, &components);
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if (*texture &&
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cogl_texture_get_width (*texture) == width &&
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cogl_texture_get_height (*texture) == height &&
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cogl_texture_get_components (*texture) == components &&
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_cogl_texture_get_format (*texture) == format)
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{
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buffer->is_y_inverted = TRUE;
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*changed_texture = FALSE;
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return TRUE;
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}
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cogl_clear_object (texture);
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wl_shm_buffer_begin_access (shm_buffer);
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bitmap = cogl_bitmap_new_for_data (cogl_context,
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width, height,
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format,
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stride,
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wl_shm_buffer_get_data (shm_buffer));
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new_texture = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap));
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cogl_texture_set_components (new_texture, components);
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if (!cogl_texture_allocate (new_texture, error))
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{
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g_clear_pointer (&new_texture, cogl_object_unref);
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if (g_error_matches (*error, COGL_TEXTURE_ERROR, COGL_TEXTURE_ERROR_SIZE))
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{
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CoglTexture2DSliced *texture_sliced;
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g_clear_error (error);
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texture_sliced =
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cogl_texture_2d_sliced_new_from_bitmap (bitmap,
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COGL_TEXTURE_MAX_WASTE);
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new_texture = COGL_TEXTURE (texture_sliced);
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cogl_texture_set_components (new_texture, components);
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if (!cogl_texture_allocate (new_texture, error))
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g_clear_pointer (&new_texture, cogl_object_unref);
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}
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}
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cogl_object_unref (bitmap);
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wl_shm_buffer_end_access (shm_buffer);
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if (!new_texture)
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return FALSE;
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*texture = new_texture;
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*changed_texture = TRUE;
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buffer->is_y_inverted = TRUE;
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return TRUE;
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}
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static gboolean
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egl_image_buffer_attach (MetaWaylandBuffer *buffer,
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CoglTexture **texture,
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gboolean *changed_texture,
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GError **error)
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{
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MetaBackend *backend = meta_get_backend ();
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MetaEgl *egl = meta_backend_get_egl (backend);
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ClutterBackend *clutter_backend = meta_backend_get_clutter_backend (backend);
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CoglContext *cogl_context = clutter_backend_get_cogl_context (clutter_backend);
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EGLDisplay egl_display = cogl_egl_context_get_egl_display (cogl_context);
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int format, width, height, y_inverted;
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CoglPixelFormat cogl_format;
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EGLImageKHR egl_image;
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CoglEglImageFlags flags;
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CoglTexture2D *texture_2d;
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if (buffer->egl_image.texture)
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{
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*changed_texture = *texture != buffer->egl_image.texture;
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cogl_clear_object (texture);
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*texture = cogl_object_ref (buffer->egl_image.texture);
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return TRUE;
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}
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if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
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EGL_TEXTURE_FORMAT, &format,
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error))
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return FALSE;
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if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
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EGL_WIDTH, &width,
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error))
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return FALSE;
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if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
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EGL_HEIGHT, &height,
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error))
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return FALSE;
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if (!meta_egl_query_wayland_buffer (egl, egl_display, buffer->resource,
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EGL_WAYLAND_Y_INVERTED_WL, &y_inverted,
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NULL))
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y_inverted = EGL_TRUE;
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switch (format)
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{
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case EGL_TEXTURE_RGB:
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cogl_format = COGL_PIXEL_FORMAT_RGB_888;
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break;
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case EGL_TEXTURE_RGBA:
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cogl_format = COGL_PIXEL_FORMAT_RGBA_8888_PRE;
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break;
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default:
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g_set_error (error, G_IO_ERROR,
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G_IO_ERROR_FAILED,
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"Unsupported buffer format %d", format);
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return FALSE;
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}
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/* The WL_bind_wayland_display spec states that EGL_NO_CONTEXT is to be used
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* in conjunction with the EGL_WAYLAND_BUFFER_WL target. */
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egl_image = meta_egl_create_image (egl, egl_display, EGL_NO_CONTEXT,
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EGL_WAYLAND_BUFFER_WL, buffer->resource,
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NULL,
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error);
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if (egl_image == EGL_NO_IMAGE_KHR)
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return FALSE;
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flags = COGL_EGL_IMAGE_FLAG_NONE;
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texture_2d = cogl_egl_texture_2d_new_from_image (cogl_context,
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width, height,
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cogl_format,
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egl_image,
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flags,
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error);
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meta_egl_destroy_image (egl, egl_display, egl_image, NULL);
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if (!texture_2d)
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return FALSE;
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buffer->egl_image.texture = COGL_TEXTURE (texture_2d);
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buffer->is_y_inverted = !!y_inverted;
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cogl_clear_object (texture);
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*texture = cogl_object_ref (buffer->egl_image.texture);
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*changed_texture = TRUE;
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return TRUE;
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}
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#ifdef HAVE_WAYLAND_EGLSTREAM
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static gboolean
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egl_stream_buffer_attach (MetaWaylandBuffer *buffer,
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CoglTexture **texture,
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gboolean *changed_texture,
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GError **error)
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{
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MetaWaylandEglStream *stream = buffer->egl_stream.stream;
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g_assert (stream);
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if (!meta_wayland_egl_stream_attach (stream, error))
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return FALSE;
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*changed_texture = *texture != buffer->egl_stream.texture;
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cogl_clear_object (texture);
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*texture = cogl_object_ref (buffer->egl_stream.texture);
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return TRUE;
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}
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#endif /* HAVE_WAYLAND_EGLSTREAM */
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/**
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* meta_wayland_buffer_attach:
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* @buffer: a pointer to a #MetaWaylandBuffer
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* @texture: (inout) (transfer full): a #CoglTexture representing the surface
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* content
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* @error: return location for error or %NULL
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*
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* This function should be passed a pointer to the texture used to draw the
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* surface content. The texture will either be replaced by a new texture, or
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* stay the same, in which case, it may later be updated with new content when
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* processing damage. The new texture might be newly created, or it may be a
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* reference to an already existing one.
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*
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* If replaced, the old texture will have its reference count decreased by one,
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* potentially freeing it. When a new texture is set, the caller (i.e. the
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* surface) will be the owner of one reference count. It must free it, either
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* using g_object_unref() or have it updated again using
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* meta_wayland_buffer_attach(), which also might free it, as described above.
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*/
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gboolean
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meta_wayland_buffer_attach (MetaWaylandBuffer *buffer,
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CoglTexture **texture,
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gboolean *changed_texture,
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GError **error)
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{
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g_return_val_if_fail (buffer->resource, FALSE);
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if (!meta_wayland_buffer_is_realized (buffer))
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{
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/* The buffer should have been realized at surface commit time */
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g_set_error (error, G_IO_ERROR,
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G_IO_ERROR_FAILED,
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"Unknown buffer type");
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return FALSE;
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}
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switch (buffer->type)
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{
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case META_WAYLAND_BUFFER_TYPE_SHM:
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return shm_buffer_attach (buffer, texture, changed_texture, error);
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case META_WAYLAND_BUFFER_TYPE_EGL_IMAGE:
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return egl_image_buffer_attach (buffer, texture, changed_texture, error);
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#ifdef HAVE_WAYLAND_EGLSTREAM
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case META_WAYLAND_BUFFER_TYPE_EGL_STREAM:
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return egl_stream_buffer_attach (buffer, texture, changed_texture, error);
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#endif
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case META_WAYLAND_BUFFER_TYPE_DMA_BUF:
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return meta_wayland_dma_buf_buffer_attach (buffer,
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texture,
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changed_texture,
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error);
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case META_WAYLAND_BUFFER_TYPE_UNKNOWN:
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g_assert_not_reached ();
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return FALSE;
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}
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g_assert_not_reached ();
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return FALSE;
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}
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/**
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* meta_wayland_buffer_create_snippet:
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* @buffer: A #MetaWaylandBuffer object
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*
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* If needed, this method creates a #CoglSnippet to make sure the buffer can be
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* dealt with appropriately in a #CoglPipeline that renders it.
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*
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* Returns: (transfer full) (nullable): A new #CoglSnippet, or %NULL.
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*/
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CoglSnippet *
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meta_wayland_buffer_create_snippet (MetaWaylandBuffer *buffer)
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{
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#ifdef HAVE_WAYLAND_EGLSTREAM
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if (!buffer->egl_stream.stream)
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return NULL;
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return meta_wayland_egl_stream_create_snippet ();
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#else
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return NULL;
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#endif /* HAVE_WAYLAND_EGLSTREAM */
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}
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gboolean
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meta_wayland_buffer_is_y_inverted (MetaWaylandBuffer *buffer)
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{
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return buffer->is_y_inverted;
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}
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static gboolean
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process_shm_buffer_damage (MetaWaylandBuffer *buffer,
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CoglTexture *texture,
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cairo_region_t *region,
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GError **error)
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{
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struct wl_shm_buffer *shm_buffer;
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int i, n_rectangles;
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gboolean set_texture_failed = FALSE;
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CoglPixelFormat format;
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n_rectangles = cairo_region_num_rectangles (region);
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shm_buffer = wl_shm_buffer_get (buffer->resource);
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shm_buffer_get_cogl_pixel_format (shm_buffer, &format, NULL);
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g_return_val_if_fail (cogl_pixel_format_get_n_planes (format) == 1, FALSE);
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wl_shm_buffer_begin_access (shm_buffer);
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for (i = 0; i < n_rectangles; i++)
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{
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const uint8_t *data = wl_shm_buffer_get_data (shm_buffer);
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int32_t stride = wl_shm_buffer_get_stride (shm_buffer);
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cairo_rectangle_int_t rect;
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int bpp;
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bpp = cogl_pixel_format_get_bytes_per_pixel (format, 0);
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cairo_region_get_rectangle (region, i, &rect);
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if (!_cogl_texture_set_region (texture,
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rect.width, rect.height,
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format,
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stride,
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data + rect.x * bpp + rect.y * stride,
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rect.x, rect.y,
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0,
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error))
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{
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set_texture_failed = TRUE;
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break;
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}
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}
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wl_shm_buffer_end_access (shm_buffer);
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return !set_texture_failed;
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}
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void
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meta_wayland_buffer_process_damage (MetaWaylandBuffer *buffer,
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CoglTexture *texture,
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cairo_region_t *region)
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{
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gboolean res = FALSE;
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GError *error = NULL;
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g_return_if_fail (buffer->resource);
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switch (buffer->type)
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{
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case META_WAYLAND_BUFFER_TYPE_SHM:
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res = process_shm_buffer_damage (buffer, texture, region, &error);
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break;
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case META_WAYLAND_BUFFER_TYPE_EGL_IMAGE:
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#ifdef HAVE_WAYLAND_EGLSTREAM
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case META_WAYLAND_BUFFER_TYPE_EGL_STREAM:
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#endif
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case META_WAYLAND_BUFFER_TYPE_DMA_BUF:
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res = TRUE;
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break;
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case META_WAYLAND_BUFFER_TYPE_UNKNOWN:
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g_set_error (&error, G_IO_ERROR,
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G_IO_ERROR_FAILED,
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"Unknown buffer type");
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res = FALSE;
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break;
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}
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if (!res)
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{
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g_warning ("Failed to process Wayland buffer damage: %s", error->message);
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g_error_free (error);
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}
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}
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static void
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meta_wayland_buffer_finalize (GObject *object)
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{
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MetaWaylandBuffer *buffer = META_WAYLAND_BUFFER (object);
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g_clear_pointer (&buffer->egl_image.texture, cogl_object_unref);
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#ifdef HAVE_WAYLAND_EGLSTREAM
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g_clear_pointer (&buffer->egl_stream.texture, cogl_object_unref);
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g_clear_object (&buffer->egl_stream.stream);
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#endif
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g_clear_pointer (&buffer->dma_buf.texture, cogl_object_unref);
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g_clear_object (&buffer->dma_buf.dma_buf);
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G_OBJECT_CLASS (meta_wayland_buffer_parent_class)->finalize (object);
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}
|
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static void
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meta_wayland_buffer_init (MetaWaylandBuffer *buffer)
|
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{
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}
|
|
|
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static void
|
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meta_wayland_buffer_class_init (MetaWaylandBufferClass *klass)
|
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{
|
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
|
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object_class->finalize = meta_wayland_buffer_finalize;
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|
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/**
|
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* MetaWaylandBuffer::resource-destroyed:
|
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*
|
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* Called when the underlying wl_resource was destroyed.
|
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*/
|
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signals[RESOURCE_DESTROYED] = g_signal_new ("resource-destroyed",
|
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G_TYPE_FROM_CLASS (object_class),
|
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G_SIGNAL_RUN_LAST,
|
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0,
|
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NULL, NULL, NULL,
|
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G_TYPE_NONE, 0);
|
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}
|