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* clutter/x11/clutter-event-x11.c (event_translate): Remove the cheap Expose event compression, as it seems to play games when a composite manager is running. It's also not really needed, as the redraw queue will avoid redraws too close to each other anyway. * clutter/x11/clutter-stage-x11.c: (clutter_stage_x11_show), (clutter_stage_x11_hide): Do not chain up just to set the flags. This fixes a critical warning coming from ClutterActor::hide() default implementation. |
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.. | ||
clutter-backend-x11-private.h | ||
clutter-backend-x11.c | ||
clutter-backend-x11.h | ||
clutter-event-x11.c | ||
clutter-stage-x11.c | ||
clutter-stage-x11.h | ||
clutter-x11-texture-pixmap.c | ||
clutter-x11-texture-pixmap.h | ||
clutter-x11.h | ||
clutter-x11.pc.in | ||
Makefile.am |