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676c8a5fd4
Instead of using cogl_get_bitmasks() to query the GL machinery for the size of the color bits, we should store the values inside the CoglFramebuffer object and query them the first time we set the framebuffer as the current one. Currently, cogl_get_bitmasks() is re-implemented in terms of cogl_framebuffer_get_*_bits(). As soon as we are able to expose the CoglOnscreen framebuffer object in the public API we'll be able to deprecate cogl_get_bitmasks() altogether. http://bugzilla.openedhand.com/show_bug.cgi?id=2094 |
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