mirror of
https://github.com/brl/mutter.git
synced 2024-11-27 10:30:47 -05:00
eb906d85ca
This fixes segfaults when something goes wrong during init, but the test keeps going anyway. Except for test-easing and test-picking, these were fixed by sed magic: sed -i -s -e "s/clutter_init \?(&argc, &argv)/\ if (clutter_init (\&argc, \&argv) != CLUTTER_INIT_SUCCESS)\n\ return 1/" tests/*/*.c http://bugzilla.clutter-project.org/show_bug.cgi?id=2574
111 lines
3.3 KiB
C
111 lines
3.3 KiB
C
#include <stdlib.h>
|
|
#include <gmodule.h>
|
|
|
|
#undef CLUTTER_DISABLE_DEPRECATED
|
|
#include <clutter/clutter.h>
|
|
|
|
/* each time the timeline animating the label completes, swap the direction */
|
|
static void
|
|
timeline_completed (ClutterTimeline *timeline,
|
|
gpointer user_data)
|
|
{
|
|
clutter_timeline_set_direction (timeline,
|
|
!clutter_timeline_get_direction (timeline));
|
|
clutter_timeline_start (timeline);
|
|
}
|
|
|
|
static gboolean
|
|
change_filter (gpointer actor)
|
|
{
|
|
ClutterTextureQuality old_quality;
|
|
|
|
old_quality = clutter_texture_get_filter_quality (actor);
|
|
switch (old_quality)
|
|
{
|
|
case CLUTTER_TEXTURE_QUALITY_LOW:
|
|
clutter_texture_set_filter_quality (actor,
|
|
CLUTTER_TEXTURE_QUALITY_MEDIUM);
|
|
g_print ("Setting texture rendering quality to medium\n");
|
|
break;
|
|
case CLUTTER_TEXTURE_QUALITY_MEDIUM:
|
|
clutter_texture_set_filter_quality (actor,
|
|
CLUTTER_TEXTURE_QUALITY_HIGH);
|
|
g_print ("Setting texture rendering quality to high\n");
|
|
break;
|
|
case CLUTTER_TEXTURE_QUALITY_HIGH:
|
|
clutter_texture_set_filter_quality (actor,
|
|
CLUTTER_TEXTURE_QUALITY_LOW);
|
|
g_print ("Setting texture rendering quality to low\n");
|
|
break;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
G_MODULE_EXPORT gint
|
|
test_texture_quality_main (int argc, char *argv[])
|
|
{
|
|
ClutterTimeline *timeline;
|
|
ClutterAlpha *alpha;
|
|
ClutterBehaviour *depth_behavior;
|
|
ClutterActor *stage;
|
|
ClutterActor *image;
|
|
ClutterColor stage_color = { 0x12, 0x34, 0x56, 0xff };
|
|
ClutterFog stage_fog = { 10.0, -50.0 };
|
|
GError *error;
|
|
gchar *file;
|
|
|
|
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
|
return 1;
|
|
|
|
stage = clutter_stage_get_default ();
|
|
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
|
clutter_stage_set_use_fog (CLUTTER_STAGE (stage), TRUE);
|
|
clutter_stage_set_fog (CLUTTER_STAGE (stage), &stage_fog);
|
|
|
|
g_signal_connect (stage,
|
|
"button-press-event", G_CALLBACK (clutter_main_quit),
|
|
NULL);
|
|
|
|
if (argc < 2)
|
|
g_print ("Hint: the redhand.png isn't a good test image for this test.\n"
|
|
"This test can take any image file as an argument\n");
|
|
|
|
file = (argc > 1)
|
|
? g_strdup (argv[1])
|
|
: g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
|
|
|
|
error = NULL;
|
|
image = clutter_texture_new_from_file (file, &error);
|
|
if (error)
|
|
g_error ("Unable to load image: %s", error->message);
|
|
|
|
g_free (file);
|
|
|
|
/* center the image */
|
|
clutter_actor_set_position (image,
|
|
(clutter_actor_get_width (stage) - clutter_actor_get_width (image))/2,
|
|
(clutter_actor_get_height (stage) - clutter_actor_get_height (image))/2);
|
|
clutter_container_add (CLUTTER_CONTAINER (stage), image, NULL);
|
|
|
|
timeline = clutter_timeline_new (5000);
|
|
g_signal_connect (timeline,
|
|
"completed", G_CALLBACK (timeline_completed),
|
|
NULL);
|
|
|
|
alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR);
|
|
depth_behavior = clutter_behaviour_depth_new (alpha, -2500, 400);
|
|
clutter_behaviour_apply (depth_behavior, image);
|
|
|
|
clutter_actor_show (stage);
|
|
clutter_timeline_start (timeline);
|
|
|
|
g_timeout_add (10000, change_filter, image);
|
|
|
|
clutter_main ();
|
|
|
|
g_object_unref (depth_behavior);
|
|
g_object_unref (timeline);
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|