mirror of
https://github.com/brl/mutter.git
synced 2024-11-29 19:40:43 -05:00
823 lines
19 KiB
C
823 lines
19 KiB
C
#include "cltr-photo-grid.h"
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#include "cltr-private.h"
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/*
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TODO
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- image cache !!
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- change idle_cb to timeouts, reduce tearing + inc interactivity on
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image load
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- Split events into seperate file ( break up ctrl.c )
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- offset zoom a little to give border around picture grid
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- figure out highlighting selected cell
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- tape on pictures ?
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- tidy this code here + document !
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- fix threads, lower priority ?
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*/
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#define ANIM_FPS 60
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#define FPS_TO_TIMEOUT(t) (1000/(t))
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struct CltrPhotoGridCell
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{
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Pixbuf *pixb;
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float angle;
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CltrTexture *texture;
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gint anim_step;
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CltrPhotoGridCellState state;
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};
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struct CltrPhotoGrid
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{
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CltrWidget widget;
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gchar *img_path;
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int n_rows;
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int n_cols;
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int row_offset; /* for scrolling */
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int cell_width;
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int cell_height;
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GList *cells_tail;
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GList *cell_active;
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/* animation / zoom etc stuff */
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int anim_n_steps, anim_step;
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float zoom_min, zoom_max, zoom_step;
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float view_min_x, view_max_x, view_min_y, view_max_y;
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float scroll_dist;
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CltrPhotoGridState state;
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int scroll_state, scroll_step; /* urg */
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};
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static void
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cltr_photo_grid_paint(CltrWidget *widget);
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static gboolean
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cltr_photo_grid_handle_xevent (CltrWidget *widget, XEvent *xev);
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static void
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cltr_photo_grid_show(CltrWidget *widget);
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/* this likely shouldn'y go here */
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static GMutex *Mutex_GRID = NULL;
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static void
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cltr_photo_grid_handle_xkeyevent(CltrPhotoGrid *grid, XKeyEvent *xkeyev)
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{
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KeySym kc;
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kc = XKeycodeToKeysym(xkeyev->display, xkeyev->keycode, 0);
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switch (kc)
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{
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case XK_Left:
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case XK_KP_Left:
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cltr_photo_grid_navigate(grid, CLTR_WEST);
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break;
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case XK_Up:
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case XK_KP_Up:
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cltr_photo_grid_navigate(grid, CLTR_NORTH);
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break;
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case XK_Right:
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case XK_KP_Right:
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cltr_photo_grid_navigate(grid, CLTR_EAST);
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break;
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case XK_Down:
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case XK_KP_Down:
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cltr_photo_grid_navigate(grid, CLTR_SOUTH);
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break;
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case XK_Return:
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cltr_photo_grid_activate_cell(grid);
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break;
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default:
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CLTR_DBG("unhandled keysym");
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}
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}
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static gboolean
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cltr_photo_grid_handle_xevent (CltrWidget *widget, XEvent *xev)
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{
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CltrPhotoGrid* grid = CLTR_PHOTO_GRID(widget);
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switch (xev->type)
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{
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case KeyPress:
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CLTR_DBG("KeyPress");
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cltr_photo_grid_handle_xkeyevent(grid, &xev->xkey);
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break;
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}
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return TRUE;
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}
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CltrPhotoGridCell*
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cltr_photo_grid_cell_new(CltrPhotoGrid *grid,
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Pixbuf *pixb,
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const gchar *filename)
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{
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CltrPhotoGridCell *cell = NULL;
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int maxw = grid->widget.width, maxh = grid->widget.height;
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int neww = 0, newh = 0;
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cell = g_malloc0(sizeof(CltrPhotoGridCell));
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if (pixb->width > pixb->height) /* landscape */
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{
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if (pixb->width > maxw)
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{
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neww = maxw;
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newh = (neww * pixb->height) / pixb->width;
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}
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}
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else /* portrait */
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{
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if (pixb->height > maxh)
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{
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newh = maxh;
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neww = (newh * pixb->width) / pixb->height;
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}
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}
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if (neww || newh)
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{
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cell->pixb = pixbuf_scale_down(pixb, neww, newh);
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pixbuf_unref(pixb);
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}
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else cell->pixb = pixb;
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CLTR_DBG ("loaded %s at %ix%i", filename, neww, newh);
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cell->angle = 6.0 - (rand()%12);
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cell->anim_step = 15;
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cell->state = CLTR_PHOTO_GRID_CELL_STATE_APPEARING;
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return cell;
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}
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void
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cltr_photo_grid_append_cell(CltrPhotoGrid *grid,
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CltrPhotoGridCell *cell)
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{
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grid->cells_tail = g_list_append(grid->cells_tail, cell);
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}
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/* relative */
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static void
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ctrl_photo_grid_cell_to_coords(CltrPhotoGrid *grid,
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GList *cell,
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int *x,
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int *y)
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{
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int idx;
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idx = g_list_position(grid->cells_tail, cell);
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/* idx -= (grid->row_offset * grid->n_cols); */
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*y = idx / grid->n_cols;
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*x = idx % grid->n_cols;
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CLTR_DBG("idx: %i x: %i, y: %i", idx, *x , *y);
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}
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static void
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ctrl_photo_grid_get_zoomed_coords(CltrPhotoGrid *grid,
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int x,
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int y,
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float *tx,
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float *ty)
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{
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/*
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* figure out translate co-ords for the cell at x,y to get translated
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* so its centered for glScale to zoom in on it.
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*/
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*tx = (float)grid->cell_width * (grid->zoom_max) * x * -1.0;
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*ty = (float)grid->cell_height * (grid->zoom_max) * y * -1.0;
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}
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static gboolean
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cell_is_offscreen(CltrPhotoGrid *grid,
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GList *cell,
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CltrDirection *where)
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{
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int idx;
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idx = g_list_position(grid->cells_tail, cell);
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CLTR_DBG("idx %i, rows*cols %i", idx, grid->n_cols * grid->n_rows);
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if (idx < (grid->row_offset * grid->n_cols))
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{
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if (where) *where = CLTR_NORTH;
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return TRUE; /* scroll up */
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}
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if (idx >= ((grid->row_offset * grid->n_cols)+(grid->n_cols * grid->n_rows)))
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{
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if (where) *where = CLTR_SOUTH;
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return TRUE; /* scroll down */
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}
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return FALSE;
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}
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gboolean
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cltr_photo_grid_idle_cb(gpointer data)
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{
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CltrPhotoGrid *grid = (CltrPhotoGrid *)data;
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cltr_widget_queue_paint(CLTR_WIDGET(grid));
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switch(grid->state)
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{
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case CLTR_PHOTO_GRID_STATE_LOADING:
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case CLTR_PHOTO_GRID_STATE_LOAD_COMPLETE:
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case CLTR_PHOTO_GRID_STATE_ZOOM_IN:
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case CLTR_PHOTO_GRID_STATE_ZOOM_OUT:
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case CLTR_PHOTO_GRID_STATE_ZOOMED_MOVE:
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case CLTR_PHOTO_GRID_STATE_SCROLLED_MOVE:
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return TRUE;
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case CLTR_PHOTO_GRID_STATE_ZOOMED:
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case CLTR_PHOTO_GRID_STATE_BROWSE:
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default:
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return FALSE; /* no need for rapid updates now */
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}
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}
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void
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cltr_photo_grid_navigate(CltrPhotoGrid *grid,
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CltrDirection direction)
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{
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GList *cell_orig = grid->cell_active;
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switch (direction)
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{
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case CLTR_SOUTH:
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if (g_list_nth(grid->cell_active, grid->n_cols))
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grid->cell_active = g_list_nth(grid->cell_active, grid->n_cols);
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break;
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case CLTR_NORTH:
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if (g_list_nth_prev(grid->cell_active, grid->n_cols))
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grid->cell_active = g_list_nth_prev(grid->cell_active, grid->n_cols);
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break;
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case CLTR_EAST:
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if (g_list_next(grid->cell_active))
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grid->cell_active = g_list_next(grid->cell_active);
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break;
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case CLTR_WEST:
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if (g_list_previous(grid->cell_active))
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grid->cell_active = g_list_previous(grid->cell_active);
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break;
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}
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if (cell_orig != grid->cell_active) /* we've moved */
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{
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int x, y;
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float zoom = grid->zoom_min;
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CltrDirection where;
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if (cell_is_offscreen(grid, grid->cell_active, &where))
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{
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GList *cell_item = NULL;
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cell_item = g_list_nth(grid->cells_tail,
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grid->n_cols * grid->row_offset);
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if (grid->state != CLTR_PHOTO_GRID_STATE_ZOOMED)
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grid->state = CLTR_PHOTO_GRID_STATE_SCROLLED_MOVE;
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/* scroll */
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if (where == CLTR_NORTH)
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{ /* up */
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grid->scroll_dist = grid->cell_height;
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grid->row_offset--;
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}
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else
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{
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grid->scroll_dist = - grid->cell_height;
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grid->row_offset++;
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}
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if (grid->state != CLTR_PHOTO_GRID_STATE_ZOOMED)
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g_timeout_add(FPS_TO_TIMEOUT(ANIM_FPS),
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cltr_photo_grid_idle_cb, grid);
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}
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if (grid->state == CLTR_PHOTO_GRID_STATE_ZOOMED)
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{
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grid->state = CLTR_PHOTO_GRID_STATE_ZOOMED_MOVE;
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/*
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XXX view_min|max should be view_start|end
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*/
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grid->view_min_x = grid->view_max_x;
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grid->view_min_y = grid->view_max_y ;
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grid->anim_step = 0;
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zoom = grid->zoom_max;
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g_timeout_add(FPS_TO_TIMEOUT(ANIM_FPS),
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cltr_photo_grid_idle_cb, grid);
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}
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ctrl_photo_grid_cell_to_coords(grid, grid->cell_active, &x, &y);
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ctrl_photo_grid_get_zoomed_coords(grid, x, y,
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&grid->view_max_x,
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&grid->view_max_y);
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CLTR_DBG("x: %f, y: %f", grid->view_max_x , grid->view_max_y);
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cltr_widget_queue_paint(CLTR_WIDGET(grid));
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}
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}
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void /* bleh badly named */
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cltr_photo_grid_activate_cell(CltrPhotoGrid *grid)
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{
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if (grid->state == CLTR_PHOTO_GRID_STATE_BROWSE)
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{
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grid->state = CLTR_PHOTO_GRID_STATE_ZOOM_IN;
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g_timeout_add(FPS_TO_TIMEOUT(ANIM_FPS),
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cltr_photo_grid_idle_cb, grid);
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}
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else if (grid->state == CLTR_PHOTO_GRID_STATE_ZOOMED)
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{
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grid->state = CLTR_PHOTO_GRID_STATE_ZOOM_OUT;
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/* reset - zoomed moving will have reset */
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grid->view_min_x = 0.0;
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grid->view_min_y = 0.0; /*- (grid->row_offset * grid->cell_height);*/
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g_timeout_add(FPS_TO_TIMEOUT(ANIM_FPS),
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cltr_photo_grid_idle_cb, grid);
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}
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/* que a draw ? */
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}
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gpointer
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cltr_photo_grid_populate(gpointer data)
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{
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CltrPhotoGrid *grid = (CltrPhotoGrid *)data;
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GDir *dir;
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GError *error;
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const gchar *entry = NULL;
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gchar *fullpath = NULL;
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int n_pixb = 0, i =0;
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ClutterFont *font = NULL;
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font = font_new("Sans Bold 96");
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if ((dir = g_dir_open (grid->img_path, 0, &error)) == NULL)
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{
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/* handle this much better */
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fprintf(stderr, "failed to open '%s'\n", grid->img_path);
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return NULL;
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}
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while ((entry = g_dir_read_name (dir)) != NULL)
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{
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if (!strcasecmp(&entry[strlen(entry)-4], ".png")
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|| !strcasecmp(&entry[strlen(entry)-4], ".jpg")
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|| !strcasecmp(&entry[strlen(entry)-5], ".jpeg"))
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n_pixb++;
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}
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CLTR_DBG("estamited %i pixb's\n", n_pixb);
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g_dir_rewind (dir);
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while ((entry = g_dir_read_name (dir)) != NULL)
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{
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Pixbuf *pixb = NULL;
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fullpath = g_strconcat(grid->img_path, "/", entry, NULL);
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pixb = pixbuf_new_from_file(fullpath);
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if (pixb)
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{
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CltrPhotoGridCell *cell;
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gchar buf[24];
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cell = cltr_photo_grid_cell_new(grid, pixb, entry);
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g_snprintf(&buf[0], 24, "%i", i);
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font_draw(font, cell->pixb, buf, 10, 10);
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g_mutex_lock(Mutex_GRID);
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cell->texture = cltr_texture_new(cell->pixb);
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g_mutex_unlock(Mutex_GRID);
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cltr_photo_grid_append_cell(grid, cell);
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i++;
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}
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g_free(fullpath);
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}
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g_dir_close (dir);
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g_mutex_lock(Mutex_GRID);
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grid->cell_active = g_list_first(grid->cells_tail);
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grid->state = CLTR_PHOTO_GRID_STATE_LOAD_COMPLETE;
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g_mutex_unlock(Mutex_GRID);
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cltr_widget_queue_paint(CLTR_WIDGET(grid));
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return NULL;
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}
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static void
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cltr_photo_grid_paint(CltrWidget *widget)
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{
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int x = 0, y = 0, rows = 0, cols = 0, i =0;
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GList *cell_item;
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float zoom, trans_x, trans_y;
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CltrWindow *win = CLTR_WINDOW(widget->parent);
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CltrPhotoGrid *grid = (CltrPhotoGrid *)widget;
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rows = grid->n_rows+1;
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/* CLTR_MARK();*/
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glPushMatrix();
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glClear(GL_COLOR_BUFFER_BIT);
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if (grid->cells_tail == NULL)
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{
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/* No pictures to paint yet */
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CltrWindow *win = CLTR_WINDOW(grid->widget.parent);
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glColor3f(0.6, 0.6, 0.62);
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glRecti(0, 0, widget->width, widget->height);
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glPopMatrix();
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return;
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}
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/*
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* Using GL_POLYGON_SMOOTH with 'regular' alpha blends causes ugly seems
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* in the textures and texture tile borders. We therefore do this 'saturate'
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* trick painting front -> back.
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*
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* see http://blog.metawrap.com/blog/PermaLink.aspx?guid=db82f92e-9fc8-4635-b3e5-e37a1ca6ee0a
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* for more info
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*
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* Is there a better way.?
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*/
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glClearColor( 0.0, 0.0, 0.0, 0.0 ); /* needed for saturate to work */
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glEnable(GL_BLEND);
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glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST); /* needed */
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glEnable(GL_POLYGON_SMOOTH);
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glDisable(GL_LIGHTING);
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glDisable(GL_DEPTH_TEST);
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glBlendFunc(GL_SRC_ALPHA_SATURATE,GL_ONE);
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/* Assume zoomed out */
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zoom = grid->zoom_min;
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trans_x = grid->view_min_x;
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trans_y = grid->view_min_y - (grid->row_offset * grid->cell_height);
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y = grid->row_offset * grid->cell_height;
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cell_item = g_list_nth(grid->cells_tail, grid->n_cols * grid->row_offset);
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if (grid->state != CLTR_PHOTO_GRID_STATE_BROWSE
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&& grid->state != CLTR_PHOTO_GRID_STATE_LOADING
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&& grid->state != CLTR_PHOTO_GRID_STATE_LOAD_COMPLETE)
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{
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float scroll_min_y_offset = (float)(grid->row_offset * grid->cell_height);
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/* Assume zoomed in */
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zoom = grid->zoom_max;
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trans_x = grid->view_max_x;
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trans_y = grid->view_max_y;
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if (grid->state == CLTR_PHOTO_GRID_STATE_ZOOM_IN)
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{
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grid->anim_step++;
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/* Are we zoomed all the way in > */
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if (grid->anim_step >= grid->anim_n_steps)
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{
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grid->state = CLTR_PHOTO_GRID_STATE_ZOOMED;
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grid->anim_step = 0;
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/* zoom = grid->zoom_max; set above */
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}
|
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else
|
|
{
|
|
float f = (float)grid->anim_step/grid->anim_n_steps;
|
|
|
|
scroll_min_y_offset *= grid->zoom_max;
|
|
|
|
zoom = grid->zoom_min + ((grid->zoom_max - grid->zoom_min) * f);
|
|
trans_x = (grid->view_max_x - grid->view_min_x) * f;
|
|
trans_y = (grid->view_max_y - grid->view_min_y + scroll_min_y_offset) * f;
|
|
y = 0;
|
|
|
|
}
|
|
|
|
}
|
|
else if (grid->state == CLTR_PHOTO_GRID_STATE_ZOOM_OUT)
|
|
{
|
|
grid->anim_step++;
|
|
|
|
if (grid->anim_step >= grid->anim_n_steps)
|
|
{
|
|
zoom = grid->zoom_min;
|
|
grid->anim_step = 0;
|
|
trans_x = grid->view_min_x;
|
|
trans_y = grid->view_min_y - scroll_min_y_offset;
|
|
grid->state = CLTR_PHOTO_GRID_STATE_BROWSE;
|
|
}
|
|
else
|
|
{
|
|
float f = (float)(grid->anim_n_steps - grid->anim_step )
|
|
/ grid->anim_n_steps;
|
|
|
|
zoom = grid->zoom_min + (grid->zoom_max - grid->zoom_min) * f;
|
|
scroll_min_y_offset *= grid->zoom_max;
|
|
trans_x = (grid->view_max_x - grid->view_min_x) * f;
|
|
trans_y = ((grid->view_max_y - grid->view_min_y + scroll_min_y_offset) * f) ;
|
|
y = 0;
|
|
|
|
}
|
|
}
|
|
else if (grid->state == CLTR_PHOTO_GRID_STATE_ZOOMED_MOVE)
|
|
{
|
|
grid->anim_step++;
|
|
|
|
if (grid->anim_step >= grid->anim_n_steps)
|
|
{
|
|
grid->state = CLTR_PHOTO_GRID_STATE_ZOOMED;
|
|
grid->anim_step = 0;
|
|
}
|
|
else
|
|
{
|
|
float f = (float)grid->anim_step/grid->anim_n_steps;
|
|
|
|
trans_x = grid->view_min_x + ((grid->view_max_x - grid->view_min_x) * f);
|
|
trans_y = grid->view_min_y + ((grid->view_max_y - grid->view_min_y) * f);
|
|
|
|
}
|
|
}
|
|
else if (grid->state == CLTR_PHOTO_GRID_STATE_SCROLLED_MOVE)
|
|
{
|
|
zoom = grid->zoom_min;
|
|
trans_x = grid->view_min_x;
|
|
trans_y = grid->view_min_y - (grid->row_offset * grid->cell_height);
|
|
|
|
grid->anim_step++;
|
|
|
|
if (grid->anim_step >= (grid->anim_n_steps/4))
|
|
{
|
|
grid->state = CLTR_PHOTO_GRID_STATE_BROWSE;
|
|
grid->anim_step = 0;
|
|
zoom = grid->zoom_min;
|
|
}
|
|
else
|
|
{
|
|
float f = (float)grid->anim_step / (grid->anim_n_steps/4);
|
|
trans_y += (grid->scroll_dist * f);
|
|
|
|
if (grid->scroll_dist > 0) /* up */
|
|
{
|
|
y = (grid->row_offset-1) * grid->cell_height;
|
|
}
|
|
else /* down */
|
|
{
|
|
cell_item = g_list_nth(grid->cells_tail, grid->n_cols * (grid->row_offset-1));
|
|
// rows++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
glTranslatef( trans_x, trans_y, 0.0);
|
|
glScalef( zoom, zoom, 0.0);
|
|
|
|
while (rows--)
|
|
{
|
|
cols = grid->n_cols;
|
|
x = 0;
|
|
while (cols--)
|
|
{
|
|
CltrPhotoGridCell *cell = (CltrPhotoGridCell *)cell_item->data;
|
|
Pixbuf *pixb = NULL;
|
|
int x1, x2, y1, y2, thumb_w, thumb_h;
|
|
int ns_border, ew_border;
|
|
|
|
pixb = cell->pixb;
|
|
|
|
thumb_w = (pixb->width / grid->n_cols);
|
|
thumb_h = (pixb->height / grid->n_rows);
|
|
|
|
if (cell->state == CLTR_PHOTO_GRID_CELL_STATE_APPEARING)
|
|
{
|
|
cell->anim_step -= 4;
|
|
|
|
if (cell->anim_step <= 0)
|
|
{
|
|
cell->state = CLTR_PHOTO_GRID_CELL_STATE_STATIC;
|
|
}
|
|
else
|
|
{
|
|
thumb_w = thumb_w + cell->anim_step;
|
|
thumb_h = thumb_h + cell->anim_step;
|
|
}
|
|
|
|
cell->anim_step = 0;
|
|
}
|
|
|
|
ew_border = thumb_w/8;
|
|
ns_border = thumb_h/8;
|
|
|
|
thumb_w -= (2 * ew_border);
|
|
thumb_h -= (2 * ns_border);
|
|
|
|
x1 = x + ((grid->cell_width - thumb_w)/2);
|
|
y1 = y + ((grid->cell_height - thumb_h)/2);
|
|
|
|
x2 = x1 + thumb_w;
|
|
y2 = y1 + thumb_h;
|
|
|
|
glPushMatrix();
|
|
|
|
/* Translate origin to rotation point ( photo center ) */
|
|
glTranslatef( x1 + ((x2-x1)/2), y1 + ((y2-y1)/2), 0.0);
|
|
|
|
if (cell->state != CLTR_PHOTO_GRID_CELL_STATE_APPEARING)
|
|
/* Rotate around Z axis */
|
|
glRotatef ( cell->angle, 0.0, 0.0, 1.0);
|
|
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
g_mutex_lock(Mutex_GRID);
|
|
|
|
cltr_texture_render_to_gl_quad(cell->texture,
|
|
-(thumb_w/2),
|
|
-(thumb_h/2),
|
|
(thumb_w/2),
|
|
(thumb_h/2));
|
|
|
|
g_mutex_unlock(Mutex_GRID);
|
|
|
|
glDisable(GL_TEXTURE_2D);
|
|
|
|
if (cell_item == grid->cell_active
|
|
&& grid->state == CLTR_PHOTO_GRID_STATE_BROWSE)
|
|
glColor4f(1.0, 1.0, 1.0, 1.0);
|
|
else
|
|
glColor4f(0.9, 0.95, 0.95, 1.0);
|
|
|
|
/* Draw with origin in center of photo */
|
|
|
|
glRecti(-(thumb_w/2)-4, -(thumb_h/2)-4,
|
|
(thumb_w/2)+4, (thumb_h/2)+ns_border);
|
|
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
/* back to regular non translated matrix */
|
|
glPopMatrix();
|
|
|
|
cell_item = g_list_next(cell_item);
|
|
|
|
if (!cell_item)
|
|
goto finish;
|
|
|
|
x += grid->cell_width;
|
|
i++;
|
|
}
|
|
y += grid->cell_height;
|
|
}
|
|
|
|
finish:
|
|
|
|
glPopMatrix();
|
|
|
|
/* finally paint background */
|
|
glDisable(GL_TEXTURE_2D);
|
|
glColor3f(0.6, 0.6, 0.62);
|
|
glRecti(0, 0, widget->width, widget->height);
|
|
|
|
g_mutex_lock(Mutex_GRID);
|
|
|
|
/* Hack, so final item get painted via threaded load */
|
|
if (grid->state == CLTR_PHOTO_GRID_STATE_LOAD_COMPLETE)
|
|
grid->state = CLTR_PHOTO_GRID_STATE_BROWSE;
|
|
|
|
g_mutex_unlock(Mutex_GRID);
|
|
|
|
}
|
|
|
|
static void
|
|
cltr_photo_grid_show(CltrWidget *widget)
|
|
{
|
|
CltrPhotoGrid* grid = CLTR_PHOTO_GRID(widget);
|
|
|
|
cltr_widget_queue_paint(widget);
|
|
}
|
|
|
|
CltrWidget*
|
|
cltr_photo_grid_new(int width,
|
|
int height,
|
|
int n_cols,
|
|
int n_rows,
|
|
const gchar *img_path)
|
|
{
|
|
CltrPhotoGrid *grid = NULL;
|
|
GThread *loader_thread;
|
|
|
|
grid = g_malloc0(sizeof(CltrPhotoGrid));
|
|
|
|
grid->widget.width = width;
|
|
grid->widget.height = height;
|
|
|
|
grid->widget.show = cltr_photo_grid_show;
|
|
grid->widget.paint = cltr_photo_grid_paint;
|
|
|
|
grid->widget.xevent_handler = cltr_photo_grid_handle_xevent;
|
|
|
|
grid->img_path = strdup(img_path);
|
|
grid->n_cols = n_cols;
|
|
grid->n_rows = n_rows;
|
|
|
|
grid->cell_width = grid->widget.width / n_cols;
|
|
grid->cell_height = grid->widget.height / n_rows;
|
|
|
|
grid->state = CLTR_PHOTO_GRID_STATE_LOADING;
|
|
|
|
grid->anim_n_steps = 20; /* value needs to be calced dep on rows */
|
|
grid->anim_step = 0;
|
|
|
|
grid->zoom_min = 1.0;
|
|
grid->view_min_x = (grid->widget.width - (grid->zoom_min * grid->widget.width))/2.0;
|
|
grid->view_min_y = 0.0;
|
|
|
|
/* Assmes cols == rows */
|
|
grid->zoom_max = /* 1.0 + */ (float) (n_rows * 1.0); // - 0.3;
|
|
|
|
grid->row_offset = 0;
|
|
|
|
/* Below needs to go else where - some kind of texture manager/helper */
|
|
|
|
Mutex_GRID = g_mutex_new();
|
|
|
|
/* Load */
|
|
|
|
loader_thread = g_thread_create (cltr_photo_grid_populate,
|
|
(gpointer)grid,
|
|
TRUE,
|
|
NULL);
|
|
|
|
g_timeout_add(FPS_TO_TIMEOUT(20),
|
|
cltr_photo_grid_idle_cb, grid);
|
|
|
|
return CLTR_WIDGET(grid);
|
|
}
|